<GroundTypes>

<!-- Ground -->


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      <Texture>
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      <Animate dx=".5" dy=".5">Wave</Animate>
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      <Sink/>
      <BlendPriority>2</BlendPriority>
      <Speed>0.7</Speed>
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      <Corner>
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      <InnerCorner>
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      <Top>
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      <TopAnimate dx=".2" dy=".2">Wave</TopAnimate>
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      <Corner>
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   <Ground type="0xc5" id="Jungle Temple Floor">
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      <Sink/>
      <NoWalk/>
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   <Ground type="0xca" id="Tutorial Floor">
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      <Corner>
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   <Ground type="0xcb" id="Bridge">
      <Texture>
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      <Edge>
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      <Corner>
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