<Dungeons>

<!-- dungeonsPatchXML -->


   <Dungeon id="Nexus Explanation">
      <Width>256</Width>
      <Height>256</Height>
      <CenterStartRoom/>
      <Visibility>Full</Visibility>
      <Room id="start">
         <LocalJM>nexus_tutorial_new/nexusMarket_fullTutorial_challenger.jm</LocalJM>
      </Room>
   </Dungeon>
   <Dungeon id="Nexus">
      <Width>256</Width>
      <Height>256</Height>
      <DefaultTile>Space</DefaultTile>
      <CenterStartRoom/>
      <Visibility>Full</Visibility>
      <ShowDisplays/>
      <GlobalReplaceTile func="perlinProb" dx=".01" dy=".01" mult="0.40" groundRestrict="White Floor 1">White Floor 2</GlobalReplaceTile>
      <GlobalReplaceTile func="perlinProb" dx=".01" dy=".01" mult="0.40" groundRestrict="White Floor 1">White Floor 3</GlobalReplaceTile>
      <GlobalReplaceTile func="perlinProb" dx=".01" dy=".01" mult="0.40" groundRestrict="White Floor 1">White Floor 4</GlobalReplaceTile>
      <GlobalReplaceTile func="perlinProb" dx=".01" dy=".01" mult="0.40" groundRestrict="White Floor 1">White Floor 5</GlobalReplaceTile>
      <Room id="start">
         <LocalJM>nexus_original_challenger.jm</LocalJM>
      </Room>
   </Dungeon>
   <Dungeon id="Vault">
      <Width>128</Width>
      <Height>128</Height>
      <Background>2</Background>
      <DefaultTile>Space</DefaultTile>
      <CenterStartRoom/>
      <Visibility>Full</Visibility>
      <ShowDisplays/>
      <GlobalReplaceTile func="perlinProb" dx=".01" dy=".01" mult="0.40" groundRestrict="White Floor 1">White Floor 2</GlobalReplaceTile>
      <GlobalReplaceTile func="perlinProb" dx=".01" dy=".01" mult="0.40" groundRestrict="White Floor 1">White Floor 3</GlobalReplaceTile>
      <GlobalReplaceTile func="perlinProb" dx=".01" dy=".01" mult="0.40" groundRestrict="White Floor 1">White Floor 4</GlobalReplaceTile>
      <GlobalReplaceTile func="perlinProb" dx=".01" dy=".01" mult="0.40" groundRestrict="White Floor 1">White Floor 5</GlobalReplaceTile>
      <Room id="start">
         <LocalJM>vault_challenger_20.jm</LocalJM>
      </Room>
   </Dungeon>
   <Dungeon id="Daily Quest Room">
      <DisplayId>Daily Quest Room</DisplayId>
      <Width>32</Width>
      <Height>32</Height>
      <CenterStartRoom/>
      <Visibility>Path</Visibility>
      <WallObj>
         <Obj>Cave Wall</Obj>
      </WallObj>
      <WallTile>Composite</WallTile>
      <SurroundWith>Dark Cobblestone</SurroundWith>
      <NoPlayerTeleport/>
      <NoSave/>
      <NoTrade/>
      <Room id="start">
         <LocalJM>daily_quests_and_login.jm</LocalJM>
      </Room>
   </Dungeon>
   <Dungeon id="Daily Login Room">
      <DisplayId>The Login Tinkerer</DisplayId>
      <Width>64</Width>
      <Height>64</Height>
      <CenterStartRoom/>
      <Visibility>Path</Visibility>
      <WallObj>
         <Obj>Cave Wall</Obj>
      </WallObj>
      <WallTile>Composite</WallTile>
      <SurroundWith>Dark Cobblestone</SurroundWith>
      <NoPlayerTeleport/>
      <NoSave/>
      <NoTrade/>
      <Room id="start">
         <LocalJM>daily_login.jm</LocalJM>
      </Room>
   </Dungeon>
   <Dungeon id="Guild Hall">
      <DisplayId>Guild Hall</DisplayId>
      <Width>64</Width>
      <Height>64</Height>
      <CenterStartRoom/>
      <Visibility>Full</Visibility>
      <ShowDisplays/>
      <Room id="start">
         <LocalJM>guild_hall/1.jm</LocalJM>
         <Enemies>
            <Enemy minNum="1" maxNum="1">Guill</Enemy>
         </Enemies>
      </Room>
   </Dungeon>
   <Dungeon id="Guild Hall 2">
      <DisplayId>Guild Hall</DisplayId>
      <Width>64</Width>
      <Height>64</Height>
      <CenterStartRoom/>
      <Visibility>Full</Visibility>
      <ShowDisplays/>
      <Room id="start">
         <LocalJM>guild_hall/2_new.jm</LocalJM>
         <Enemies>
            <Enemy minNum="1" maxNum="1">Guill</Enemy>
         </Enemies>
      </Room>
   </Dungeon>
   <Dungeon id="Guild Hall 3">
      <DisplayId>Guild Hall</DisplayId>
      <Width>64</Width>
      <Height>64</Height>
      <CenterStartRoom/>
      <Visibility>Full</Visibility>
      <ShowDisplays/>
      <Room id="start">
         <LocalJM>guild_hall/3_new.jm</LocalJM>
         <Enemies>
            <Enemy minNum="1" maxNum="1">Guill</Enemy>
         </Enemies>
      </Room>
   </Dungeon>
   <Dungeon id="Guild Hall 4">
      <DisplayId>Guild Hall</DisplayId>
      <Width>64</Width>
      <Height>64</Height>
      <CenterStartRoom/>
      <Visibility>Full</Visibility>
      <ShowDisplays/>
      <Room id="start">
         <LocalJM>guild_hall/4_new.jm</LocalJM>
         <Enemies>
            <Enemy minNum="1" maxNum="1">Guill</Enemy>
         </Enemies>
      </Room>
   </Dungeon>
   <Dungeon id="Cloth Bazaar">
      <PlayerLimit>150</PlayerLimit>
      <Width>64</Width>
      <Height>64</Height>
      <CenterStartRoom/>
      <Visibility>Full</Visibility>
      <ShowDisplays/>
      <GlobalReplaceTile func="perlinProb" dx=".01" dy=".01" mult="0.40" groundRestrict="White Floor 1">White Floor 2</GlobalReplaceTile>
      <GlobalReplaceTile func="perlinProb" dx=".01" dy=".01" mult="0.40" groundRestrict="White Floor 1">White Floor 3</GlobalReplaceTile>
      <GlobalReplaceTile func="perlinProb" dx=".01" dy=".01" mult="0.40" groundRestrict="White Floor 1">White Floor 4</GlobalReplaceTile>
      <GlobalReplaceTile func="perlinProb" dx=".01" dy=".01" mult="0.40" groundRestrict="White Floor 1">White Floor 5</GlobalReplaceTile>
      <Room id="start">
         <LocalJM>cloth_bazaar.jm</LocalJM>
      </Room>
   </Dungeon>
   <Dungeon id="Pet Yard">
      <DisplayId>Pet Yard</DisplayId>
      <Width>64</Width>
      <Height>64</Height>
      <CenterStartRoom/>
      <Visibility>Full</Visibility>
      <ShowDisplays/>
      <Room id="start">
         <LocalJM>pet_yard/petYard_1.jm</LocalJM>
      </Room>
   </Dungeon>
   <Dungeon id="Pet Yard 2">
      <DisplayId>Pet Yard</DisplayId>
      <Width>64</Width>
      <Height>64</Height>
      <CenterStartRoom/>
      <Visibility>Full</Visibility>
      <ShowDisplays/>
      <Room id="start">
         <LocalJM>pet_yard/petYard_2.jm</LocalJM>
      </Room>
   </Dungeon>
   <Dungeon id="Pet Yard 3">
      <DisplayId>Pet Yard</DisplayId>
      <Width>64</Width>
      <Height>64</Height>
      <CenterStartRoom/>
      <Visibility>Full</Visibility>
      <ShowDisplays/>
      <Room id="start">
         <LocalJM>pet_yard/petYard_3.jm</LocalJM>
      </Room>
   </Dungeon>
   <Dungeon id="Pet Yard 4">
      <DisplayId>Pet Yard</DisplayId>
      <Width>64</Width>
      <Height>64</Height>
      <CenterStartRoom/>
      <Visibility>Full</Visibility>
      <ShowDisplays/>
      <Room id="start">
         <LocalJM>pet_yard/petYard_4.jm</LocalJM>
      </Room>
   </Dungeon>
   <Dungeon id="Pet Yard 5">
      <DisplayId>Pet Yard</DisplayId>
      <Width>64</Width>
      <Height>64</Height>
      <CenterStartRoom/>
      <Visibility>Full</Visibility>
      <ShowDisplays/>
      <Room id="start">
         <LocalJM>pet_yard/petYard_5.jm</LocalJM>
      </Room>
   </Dungeon>
   <Dungeon id="Oryx's Castle">
      <Width>256</Width>
      <Height>256</Height>
      <CenterStartRoom/>
      <NoPlayerTeleport/>
      <Visibility>Path</Visibility>
      <Difficulty>4</Difficulty>
      <DisplayId>Infested Oryx's Castle</DisplayId>
      <Room id="start">
         <LocalJM>oryxCastle_challenger3.jm</LocalJM>
      </Room>
   </Dungeon>
   <Dungeon id="Oryx's Chamber">
      <Width>256</Width>
      <Height>256</Height>
      <CenterStartRoom/>
      <NoPlayerTeleport/>
      <Difficulty>5</Difficulty>
      <DisplayId>Infested Oryx's Chamber</DisplayId>
      <Room id="start">
         <LocalJM>chamber_challenger3.jm</LocalJM>
      </Room>
   </Dungeon>
   <Dungeon id="Wine Cellar">
      <Width>128</Width>
      <Height>128</Height>
      <CenterStartRoom/>
      <NoPlayerTeleport/>
      <Difficulty>5</Difficulty>
      <DisplayId>Infested Wine Cellar</DisplayId>
      <Room id="start">
         <LocalJM>wineCellar_challenger3.jm</LocalJM>
      </Room>
   </Dungeon>

</Dungeons>