144 files changed, 730 insertions(+), 423 deletions(-)
diff --git config_190813_0233/Items/Primary Weapons/sniper_ultrarares.txt config_190816_0038/Items/Primary Weapons/sniper_ultrarares.txt
index e42b6e0..d939e58 100644
--- config_190813_0233/Items/Primary Weapons/sniper_ultrarares.txt
+++ config_190816_0038/Items/Primary Weapons/sniper_ultrarares.txt
@@ -243,11 +243,11 @@
bulletPalette: glow
bulletPrefab: scytheBullet
bulletSize: '5'
burst: '1'
cooldown: '2.5'
- damage: '415.15'
+ damage: '435'
isPiercing: 'true'
lifetime: '0.15'
multi: '1'
multiOffset:
- '0.5'
diff --git config_190813_0233/Items/Primary Weapons/triple_ultrarares.txt config_190816_0038/Items/Primary Weapons/triple_ultrarares.txt
index d756048..6d38f7d 100644
--- config_190813_0233/Items/Primary Weapons/triple_ultrarares.txt
+++ config_190816_0038/Items/Primary Weapons/triple_ultrarares.txt
@@ -407,24 +407,83 @@
bulletPalette: ringing_white
bulletPrefab: tracerBullet
bulletSize: '0.75'
burst: '24'
cooldown: '0'
- damage: '15.75'
+ damage: '13.3875'
+ effect: Burn
+ effectAmount: '0.1'
+ effectDamage: '2.3625'
+ effectTime: '0.1'
isPiercing: 'true'
lifetime: '0.5'
localBulletPrefab: mg_tracer_3
- multi: '3'
- multiSpread: '5'
+ multi: '1'
+ multiSpread: '0'
name: triple_forward_10_1
rof: '5'
speed: '14.0'
spread: '0'
+ mountAngle: '0'
mountName: triple_forward_10mount1
sfx:
pitch: '1.5'
sound: blaster
+ - flashOffset: '3'
+ flashPrefab: muzzleFlashEffect_generic_T9
+ gunTypeConfig:
+ bulletHue: teal
+ bulletPalette: ringing_white
+ bulletPrefab: tracerBullet
+ bulletSize: '0.75'
+ burst: '24'
+ cooldown: '0'
+ damage: '13.3875'
+ effect: Lightning
+ effectAmount: '0.1'
+ effectDamage: '2.3625'
+ effectTime: '0.1'
+ isPiercing: 'true'
+ lifetime: '0.5'
+ localBulletPrefab: mg_tracer_3
+ multi: '1'
+ multiSpread: '0'
+ name: triple_forward_10_2
+ rof: '5'
+ speed: '14.0'
+ spread: '0'
+ mountAngle: '-5'
+ mountName: triple_forward_10mount2
+ sfx:
+ sound: 'null'
+ - flashOffset: '3'
+ flashPrefab: muzzleFlashEffect_generic_T9
+ gunTypeConfig:
+ bulletHue: purple
+ bulletPalette: ringing_white
+ bulletPrefab: tracerBullet
+ bulletSize: '0.75'
+ burst: '24'
+ cooldown: '0'
+ damage: '13.3875'
+ effect: Water
+ effectAmount: '0.1'
+ effectDamage: '2.3625'
+ effectTime: '0.1'
+ isPiercing: 'true'
+ lifetime: '0.5'
+ localBulletPrefab: mg_tracer_3
+ multi: '1'
+ multiSpread: '0'
+ name: triple_forward_10_3
+ rof: '5'
+ speed: '14.0'
+ spread: '0'
+ mountAngle: '5'
+ mountName: triple_forward_10mount3
+ sfx:
+ sound: 'null'
icon: ItemLootTriple_10_legendary
id: triple_forward_10
slot: MainGun
soulbound: 'true'
tag: triple
diff --git config_190813_0233/Items/Secondary Weapons/cloud.txt config_190816_0038/Items/Secondary Weapons/cloud.txt
index 458fe5c..3d29169 100644
--- config_190813_0233/Items/Secondary Weapons/cloud.txt
+++ config_190816_0038/Items/Secondary Weapons/cloud.txt
@@ -244,11 +244,11 @@
- actions:
- cloud: shieldblast0
- buff:
cooldown: '4'
cost: '0'
- duration: '2'
+ duration: '3'
mods:
- amount: '1.2'
math: multiply
name: gunDamageMod
- amount: '0.25'
@@ -265,13 +265,13 @@
- actions:
- cloud: shieldblast1
- buff:
cooldown: '4'
cost: '0'
- duration: '2.1'
+ duration: '3'
mods:
- - amount: '1.2'
+ - amount: '1.21'
math: multiply
name: gunDamageMod
- amount: '0.25'
math: multiply
name: gunRangeMod
@@ -286,13 +286,13 @@
- actions:
- cloud: shieldblast2
- buff:
cooldown: '4'
cost: '0'
- duration: '2.2'
+ duration: '3'
mods:
- - amount: '1.2'
+ - amount: '1.22'
math: multiply
name: gunDamageMod
- amount: '0.25'
math: multiply
name: gunRangeMod
@@ -307,13 +307,13 @@
- actions:
- cloud: shieldblast3
- buff:
cooldown: '4'
cost: '0'
- duration: '2.3'
+ duration: '3'
mods:
- - amount: '1.2'
+ - amount: '1.23'
math: multiply
name: gunDamageMod
- amount: '0.25'
math: multiply
name: gunRangeMod
@@ -328,13 +328,13 @@
- actions:
- cloud: shieldblast4
- buff:
cooldown: '4'
cost: '0'
- duration: '2.4'
+ duration: '3'
mods:
- - amount: '1.2'
+ - amount: '1.24'
math: multiply
name: gunDamageMod
- amount: '0.25'
math: multiply
name: gunRangeMod
@@ -349,13 +349,13 @@
- actions:
- cloud: shieldblast5
- buff:
cooldown: '4'
cost: '0'
- duration: '2.5'
+ duration: '3'
mods:
- - amount: '1.2'
+ - amount: '1.25'
math: multiply
name: gunDamageMod
- amount: '0.25'
math: multiply
name: gunRangeMod
@@ -370,13 +370,13 @@
- actions:
- cloud: shieldblast6
- buff:
cooldown: '4'
cost: '0'
- duration: '2.6'
+ duration: '3'
mods:
- - amount: '1.2'
+ - amount: '1.26'
math: multiply
name: gunDamageMod
- amount: '0.25'
math: multiply
name: gunRangeMod
@@ -391,13 +391,13 @@
- actions:
- cloud: shieldblast7
- buff:
cooldown: '4'
cost: '0'
- duration: '2.7'
+ duration: '3'
mods:
- - amount: '1.2'
+ - amount: '1.27'
math: multiply
name: gunDamageMod
- amount: '0.25'
math: multiply
name: gunRangeMod
@@ -412,13 +412,13 @@
- actions:
- cloud: shieldblast8
- buff:
cooldown: '4'
cost: '0'
- duration: '2.8'
+ duration: '3'
mods:
- - amount: '1.2'
+ - amount: '1.28'
math: multiply
name: gunDamageMod
- amount: '0.25'
math: multiply
name: gunRangeMod
@@ -433,13 +433,13 @@
- actions:
- cloud: shieldblast9
- buff:
cooldown: '4'
cost: '0'
- duration: '2.9'
+ duration: '3'
mods:
- - amount: '1.2'
+ - amount: '1.29'
math: multiply
name: gunDamageMod
- amount: '0.25'
math: multiply
name: gunRangeMod
@@ -457,11 +457,11 @@
- buff:
cooldown: '4'
cost: '0'
duration: '3'
mods:
- - amount: '1.2'
+ - amount: '1.3'
math: multiply
name: gunDamageMod
- amount: '0.25'
math: multiply
name: gunRangeMod
diff --git config_190813_0233/Items/armor/armor_10_m2g.txt config_190816_0038/Items/armor/armor_10_m2g.txt
index d2bb773..b0ad41b 100644
--- config_190813_0233/Items/armor/armor_10_m2g.txt
+++ config_190816_0038/Items/armor/armor_10_m2g.txt
@@ -3,14 +3,14 @@ extraTags:
icon: ItemLootShield_10
id: armor_10_m2g
slot: Armor
soulbound: 'true'
statMods:
-- amount: '30'
+- amount: '27'
math: add
name: maxHitPoints
-- amount: '14'
+- amount: '20'
math: add
name: maxEnergyPoints
- amount: '0.5'
math: multiply
name: energyRegenRate
diff --git config_190813_0233/Quests/quests_tutorial.txt config_190816_0038/Quests/quests_tutorial.txt
index 771374e..1b4b9ef 100644
--- config_190813_0233/Quests/quests_tutorial.txt
+++ config_190816_0038/Quests/quests_tutorial.txt
@@ -124,35 +124,5 @@
requirements:
quests:
- id: tut_05
source: auto
tier: '-1'
-- activateOnAcquire: 'true'
- autoComplete: 'true'
- goals:
- - target: '1'
- type: kill
- units:
- - id: crawler
- - target: '1'
- type: kill
- units:
- - id: tank
- - target: '1'
- type: kill
- units:
- - id: clockboss
- id: campaign_bosshunt_01
- interestingToAcquire: 'true'
- joinTimeout: '0'
- listSortPriority: '-10000'
- permanent: 'true'
- replayConfig: never
- requirements:
- finishedTutorial: 'true'
- planeLevelMax: '20'
- planeLevelMin: '10'
- quests:
- - id: tut_complete
- showInaccessible: 'false'
- source: auto
- tier: '5'
diff --git config_190813_0233/Texts/en-US/bark.txt config_190816_0038/Texts/en-US/bark.txt
index 42d2445..e6f8d4f 100644
--- config_190813_0233/Texts/en-US/bark.txt
+++ config_190816_0038/Texts/en-US/bark.txt
@@ -1062,10 +1062,14 @@ icebosssnakeegg:
randomOptions:
- text: Shssss...
icesnakeegg:
randomOptions:
- text: Ca-chhissss...
+idle_moved_to_nexus:
+ randomOptions:
+ - text: We recalled you to the Rebel City because you weren't responding to our transmissions.
+ weight: '1'
ikaruga_2:
randomOptions:
- text: Electric Slide
ikaruga_2b:
randomOptions:
@@ -1175,10 +1179,18 @@ meowza2_death:
weight: '1'
meowza2_death2:
randomOptions:
- text: You cannot kill what is already dead!
weight: '1'
+meowza2_silence_long:
+ randomOptions:
+ - text: '<color=#050405ff>Silence</color><color=#ffffffff>: -90% Steam</color>'
+ weight: '1'
+meowza2_silence_short:
+ randomOptions:
+ - text: '<color=#050405ff>Silence</color><color=#ffffffff>: -90% Steam</color>'
+ weight: '1'
meowza2_start:
randomOptions:
- text: Ooh, you're still alive! This is going to be FUN!
weight: '1'
meowza_playerkicker:
diff --git config_190813_0233/Texts/en-US/buffs.txt config_190816_0038/Texts/en-US/buffs.txt
index 962f7ac..3ff4d29 100644
--- config_190813_0233/Texts/en-US/buffs.txt
+++ config_190816_0038/Texts/en-US/buffs.txt
@@ -38,9 +38,13 @@ dungeonmod_restless:
title: Restless
dungeonmod_rush_hour:
title: Rush Hour
dungeonmod_touchy:
title: Touchy
+meowza2_silence_long:
+ title: Silence
+meowza2_silence_short:
+ title: Silence
test_curse:
title: Cursed
test_slow:
title: Slowed
diff --git config_190813_0233/Texts/en-US/conversations.txt config_190816_0038/Texts/en-US/conversations.txt
index 977366f..d87ebd0 100644
--- config_190813_0233/Texts/en-US/conversations.txt
+++ config_190816_0038/Texts/en-US/conversations.txt
@@ -33,10 +33,12 @@ text:
dungeonmod_itchy_trigger_01: "<align=center>Dungeon modifier:\n <size=50><color=#c1b38eff>Itchy Trigger</color></size>\n +30% ROF & Ammo\n -30% Cooldown & Gun Damage</align>"
dungeonmod_nearsighted_01: "<align=center>Dungeon modifier:\n <size=50><color=#ff7900ff><sprite=0 tint=1> Nearsighted (Difficult) <sprite=0 tint=1></color></size>\n -35% Camera View\n <color=#c1b38eff><size=30>Loot: 2x plane upgrades, 3x chance of special loot</size></color></align>"
dungeonmod_restless_01: "<align=center>Dungeon modifier:\n <size=50><color=#c1b38eff>Restless</color></size>\n -50% Armor Regen\n +25% Superspeed</align>"
dungeonmod_rush_hour_01: "<align=center>Dungeon modifier:\n <size=50><color=#ff7900ff><sprite=0 tint=1> Rush Hour (Difficult) <sprite=0 tint=1></color></size>\n +50% Superspeed\n +35% Damage Taken\n <color=#c1b38eff><size=30>Loot: 2x plane upgrades, 3x chance of special loot</size></color></align>"
dungeonmod_touchy_01: "<align=center>Dungeon modifier:\n <size=50><color=#c1b38eff>Touchy</color></size>\n +30% Armor Regen\n +20% Damage Taken</align>"
+ idle-warning-disconnect_01: Hey, Pilot, if you don't move or do something, I'm gonna disconnect you so no one else catches you napping!
+ idle-warning-recall_01: Yo, Pilot! Are you there? You disappeared from radar. Move or shoot or do something so we can see you.
intro-hangar_01: Coop! I've told you a dozen times to quit leaving rusty scrap in my Hangar! Storing junk is your business!
intro-hangar_02: Oh! Hello there, pilot. I was just interfacing with a business colleague.
intro-hangar_03: You in need of some wings? I've got you covered.
intro-hangar_04: If you've crashed your previous aircraft or want to try flying something new, pay me a visit.
intro-hangar_05: When you unlock a new class, I'll have it ready for you here at the Hangar.
@@ -88,10 +90,14 @@ text:
intro_08: Those damned cats thought they exterminated all of bird-kind in the War.
intro_09: But they were wrong. We are rising up! The Rebellion flies again!
intro_10: Together, we will knock each of those nobles from the sky.
intro_11: Together, we will destroy Meowza and free this world!
intro_12: Got it? Good. Time to fly, recruit.
+ meowza1_warning_belowL30_01: <size=50><color=#d40009ff><sprite=0 tint=1><sprite=0 tint=1><sprite=0 tint=1> Danger ahead, Pilot! <sprite=0 tint=1><sprite=0 tint=1><sprite=0 tint=1></color></size>
+ meowza1_warning_belowL30_02: This is the final battle with Meowza. There's a <color=#d40009ff>very high chance you'll be shot down.</color>
+ meowza1_warning_belowL30_03: This mission is voluntary. There's no shame in teleporting to the Rebel City now and sitting this one out.
+ meowza1_warning_belowL30_04: You can level up and practice your skills until you feel ready. The choice is yours. Good skies!
mewoza-new-player_01: Stand down, recruit!
mewoza-new-player_02: I know you're wondering why I just teleported you back to the Rebel City.
mewoza-new-player_03: Our forces just took out the last of Meowza's Lieutenants.
mewoza-new-player_04: In retaliation, Meowza warped all of our pilots to her lair for a final battle. Let's hope for the best.
mewoza-new-player_05: Frankly, I didn't think you were ready, so I brought you here. I hope you understand.
@@ -104,10 +110,12 @@ text:
test-04b: Over to my trusty friend... the portal operator!
test-05: Here, grab this item to help you a bit
test-05-continue: Thanks!
test-06: Any questions?
test2-01: This is a quick test. We're not quite sure what we're testing, but make sure you stay sharp!
+ tutorial-quest-item-storage_01: 'Just a tip, Pilot: crafting materials can be inserted into recipes at the Workshop and quest items can be submitted at the Pub.'
+ tutorial-quest-item-storage_02: You don't need to put them in Storage if you don't want to.
tutorial-quests-complete_01: Now that you've got a few missions under your belt, I should brief you on the larger campaign.
tutorial-quests-complete_02: Our ultimate goal is to free the world from Meowza and her Feline Empire. That's no simple task.
tutorial-quests-complete_03: To even get a shot at Meowza, we need to take out all of his <color=#FBB040>Lieutenants</color> across around the map.
tutorial-quests-complete_04: That'll make Meowza take notice. She'll teleport every bird in the sky to his lair for a final battle.
tutorial-quests-complete_05: Sound intimidating? Well it is. But remember that we're in this together.
diff --git config_190813_0233/Texts/en-US/events.txt config_190816_0038/Texts/en-US/events.txt
index b0cb85b..d945504 100644
--- config_190813_0233/Texts/en-US/events.txt
+++ config_190816_0038/Texts/en-US/events.txt
@@ -1,88 +1,88 @@
event_biweekly_week1and3_friday:
description: "Posted bounties for today\n- Kill 1 Jinn\n- Kill 100 Guard Lions, Guard Beasts, Estate Guards, Slave Drivers, Bureaucrats, Groundkeepers, City Officers, Inquisitors, Secret Police, Riot Guards, Crowd Controls or Assassins while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Red Steel\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
- header_image: EventHeader_Updates
+ header_image: EventHeader_Raijin_Imperial
title: 'Bounty: Jinn'
event_biweekly_week1and3_monday:
description: "Posted bounties for today\n- Kill 1 Dr. Geckelsto\n- Kill 20 Slave Drivers or Estate Guards while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Yellow Steel\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
- header_image: EventHeader_Updates
+ header_image: EventHeader_Geckelsten_SlaveDrivers
title: 'Bounty: Dr. Geckelston'
event_biweekly_week1and3_saturday:
description: "Posted bounties for today\n- Complete 1 Dig\n- Kill 20 Marksman or Dualist while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - 2 random Steels\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
- header_image: EventHeader_Updates
+ header_image: EventHeader_Dig_DuelistMarksman
title: 'Special Mission: The Dig'
event_biweekly_week1and3_sunday:
description: "Posted bounties for today\n- Kill 1 Meowza\n- Kill 5 Grand Lions while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Dark Steel\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
- header_image: EventHeader_Updates
+ header_image: EventHeader_Meowza_GrandLion
title: 'Bounty: Throne of Meowza'
event_biweekly_week1and3_thursday:
description: "Posted bounties for today\n- Kill 1 Frozen Horror in the Owl Monastery \n- Kill 20 Inquisitors or Assassins while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - White Steel\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
- header_image: EventHeader_Updates
+ header_image: EventHeader_FrozenHorror_Assassins
title: 'Bounty: The Frozen Horror'
event_biweekly_week1and3_tuesday:
description: "Posted bounties for today\n- Kill 1 Priestess Tiffany\n- Kill 20 Guard Lions or Groundskeepers while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Blue Steel\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
- header_image: EventHeader_Updates
+ header_image: EventHeader_Temple_Groundskeeper
title: 'Bounty: High Priestess Tiffany'
event_biweekly_week1and3_wednesday:
description: "Posted bounties for today\n- Kill 1 White Spider\n- Kill 20 City Officers or Crowd Controls while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Purple Steel\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
- header_image: EventHeader_Updates
+ header_image: EventHeader_WhiteSpider_CityOfficer
title: 'Bounty: White Spider'
event_biweekly_week2and4_friday:
description: "Posted bounties for today\n- Kill 1 Rei\n- Kill 100 Guard Lions, Guard Beasts, Estate Guards, Slave Drivers, Bureaucrats, Groundkeepers, City Officers, Inquisitors, Secret Police, Riot Guards, Crowd Controls or Assassins while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Yellow Steel\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
- header_image: EventHeader_Updates
+ header_image: EventHeader_Thunderboss_Imperial
title: 'Bounty: Rei'
event_biweekly_week2and4_monday:
description: "Posted bounties for today\n- Kill 1 Kai\n- Kill 20 Slave Drivers or Estate Guards while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Blue Steel\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
- header_image: EventHeader_Updates
+ header_image: EventHeader_Kai_SlaveDrivers
title: 'Bounty: Kai'
event_biweekly_week2and4_saturday:
description: "Posted bounties for today\n- Complete 1 Dig\n- Kill 20 Marksman or Dualist while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Two random Steels\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
- header_image: EventHeader_Updates
+ header_image: EventHeader_Dig_DuelistMarksman
title: 'Special Mission: The Vaults'
event_biweekly_week2and4_sunday:
description: "Posted bounties for today\n- Kill 1 SN-Z\n- Kill 5 Grand Lions while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Dark Steel\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
- header_image: EventHeader_Updates
+ header_image: EventHeader_SNS_GrandLion
title: 'Bounty: SN-Z'
event_biweekly_week2and4_thursday:
description: "Posted bounties for today\n- Kill 1 Traitor Phoenix in the Reeducation Camp \n- Kill 20 Inquisitors or Assassins while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Red Steel\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
- header_image: EventHeader_Updates
+ header_image: EventHeader_Phoenix_Assassins
title: 'Bounty: Traitor Phoenix'
event_biweekly_week2and4_tuesday:
description: "Posted bounties for today\n- Kill 1 Doomsday Mechanism\n- Kill 20 Guard Lions or Groundskeepers while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - White Steel\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
- header_image: EventHeader_Updates
+ header_image: EventHeader_Doomsday_Groundskeeper
title: 'Bounty: Doomsday Mechanism'
event_biweekly_week2and4_wednesday:
description: "Posted bounties for today\n- Kill 1 Poison God\n- Kill 20 City Officers or Crowd Controls while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Purple Steel\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
- header_image: EventHeader_Updates
+ header_image: EventHeader_PoisonGod_CityOfficer
title: 'Bounty: Poison God'
event_biweekly_week5_friday:
description: "Posted bounties for today\n- Kill 1 Jinn\n- Kill 100 Guard Lions, Guard Beasts, Estate Guards, Slave Drivers, Bureaucrats, Groundkeepers, City Officers, Inquisitors, Secret Police, Riot Guards, Crowd Controls or Assassins while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Red Steel\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
- header_image: EventHeader_Updates
+ header_image: EventHeader_Raijin_Imperial
title: 'Bounty: Imperial City'
event_biweekly_week5_monday:
description: "Posted bounties for today\n- Kill 1 Dr. Geckelston\n- Kill 20 Slave Drivers or Estate Guards while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Yellow Steel\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
- header_image: EventHeader_Updates
+ header_image: EventHeader_Geckelston_SlaveDrivers
title: 'Bounty: Dr. Geckelston'
event_biweekly_week5_saturday:
description: "Posted bounties for today\n- Complete 1 Dig\n- Kill 20 Marksman or Dualist while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - 2 random Steels\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
- header_image: EventHeader_Updates
+ header_image: EventHeader_Dig_DuelistMarksman
title: 'Bounty: The Dig'
event_biweekly_week5_sunday:
description: "Posted bounties for today\n- Kill 1 Meowza\n- Kill 5 Grand Lions while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Dark Steel\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
- header_image: EventHeader_Updates
+ header_image: EventHeader_Meowza_GrandLion
title: 'Bounty: Throne of Meowza'
event_biweekly_week5_thursday:
description: "Posted bounties for today\n- Kill 1 Frozen Horror in the Owl Monastery \n- Kill 20 Inquisitors or Assassins while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - White Steel\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
- header_image: EventHeader_Updates
+ header_image: EventHeader_FrozenHorror_Assassins
title: 'Bounty: Frozen Horror in the Owl Monastery'
event_biweekly_week5_tuesday:
description: "Posted bounties for today\n- Kill 1 Priestess Tiffany\n- Kill 20 Guard Lions or Groundskeepers while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Blue Steel\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
- header_image: EventHeader_Updates
+ header_image: EventHeader_Temple_Groundskeeper
title: 'Bounty: High Priestess Tiffany'
event_biweekly_week5_wednesday:
description: "Posted bounties for today\n- Kill 1 White Spider\n- Kill 20 City Officers or Crowd Controls while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Purple Steel\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
- header_image: EventHeader_Updates
+ header_image: EventHeader_WhiteSpider_CityOfficer
title: 'Bounty: White Spider'
event_daily_friday:
description: "Every Friday, the feline nobles spend leisure time with their families. It is a time of pleasant excess. \n\nRodent worshippers of the state religion are barbequed in succulent sauces and the servant dogs are made to dance.\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Superior salvage in noble estates\n - Double XP in noble estates\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
ending_server_message: Enemy activity in the noble estates returning to normal.
header_image: EventHeader_NobleEstates
@@ -144,11 +144,11 @@ event_trail_betahearts_20190812_9days:
- It will not drop up again. This is a unique reward for active Open Beta players.
- It is tradeable.
'
- header_image: EventHeader_PlayerGroup
+ header_image: EventHeader_BetaHearts
title: Open Beta Treasure Hunt
event_trail_bubbles_20181024_3weeks:
description: 'For the next 3 weeks, some bosses and enemies drop the rare Alpha Bubbley Trail.
- The trail only shows up for the next few weeks.
diff --git config_190813_0233/Texts/en-US/item.txt config_190816_0038/Texts/en-US/item.txt
index d496901..cab455a 100644
--- config_190813_0233/Texts/en-US/item.txt
+++ config_190816_0038/Texts/en-US/item.txt
@@ -2339,11 +2339,14 @@ trail_afterburner:
[PERMANENT. Place in storage so you don''t lose it when your plane explodes.]'
name: Alpha Afterburner Trail
trail_betahearts:
- description: Show a little love for the players who were with us before we launched.
+ description: 'Show a little love for the players who were with us before we launched.
+
+
+ [PERMANENT. Place in storage so you don''t lose it when your plane explodes.]'
name: Open Beta Trail
trail_boss_arenacube:
description: 'Why do to the Arenas exist. Who is doing the testing? What are they testing for?
diff --git config_190813_0233/Texts/en-US/maneuvers.txt config_190816_0038/Texts/en-US/maneuvers.txt
index 8ee04a0..0f2cd04 100644
--- config_190813_0233/Texts/en-US/maneuvers.txt
+++ config_190816_0038/Texts/en-US/maneuvers.txt
@@ -8,7 +8,8 @@ reverse: Reverse
shortShield: Clear
siege: Siege
slow: Slow
superspeed: Afterburner
tank: Absorb
+teleportToTurret: Teleport to Turret
warpForward: Blink
warpToAim: Aimed Blink
diff --git config_190813_0233/Texts/en-US/planeclasses.txt config_190816_0038/Texts/en-US/planeclasses.txt
index 09cedde..91b7a87 100644
--- config_190813_0233/Texts/en-US/planeclasses.txt
+++ config_190816_0038/Texts/en-US/planeclasses.txt
@@ -156,11 +156,11 @@ engineer:
name: Specialist
VariantB:
flavor: <color=#FBB040>[Engineer Variant]</color> The Docks used a thousand different types of gears. Small brass ones, immense stone ones. A vast whirring steam ecosystem, turning, driving, breaking and building. The coggers loved them all. One day, they will rebuild them.
name: Cogger
default:
- flavor: <color=#FBB040>[Engineer Variant]</color> A medium-armored area-controller with <color=#FBB040>single-stick controls</color>. Can equip <color=#FBB040>Blasters</color> and The <color=#FBB040>Wasps</color>. The <color=#FBB040>Turret</color> ability spawns a stationary gun that targets enemies. The <color=#FBB040>Flip 180º</color> manuever allows for a quick retreat.
+ flavor: <color=#FBB040>[Engineer Variant]</color> A medium-armored area-controller with <color=#FBB040>single-stick controls</color>. Can equip <color=#FBB040>Blasters</color> and The <color=#FBB040>Wasps</color>. The <color=#FBB040>Turret</color> ability spawns a stationary gun that targets enemies. The <color=#FBB040>Teleport to Turret</color> manuever is... self-explanatory.
name: Engineer
flames:
flavor: <color=#FBB040>[Engineer Variant]</color> Raw materials for new work come from salvaging old wrecks. The land's a layer cake of era, each with their own machines and mysteries. A breaker rips it all down, melts it, separates out the good stuff.
name: Breaker
spikes:
diff --git config_190813_0233/Texts/en-US/quests.txt config_190816_0038/Texts/en-US/quests.txt
index fe674a7..c5e9b92 100644
--- config_190813_0233/Texts/en-US/quests.txt
+++ config_190816_0038/Texts/en-US/quests.txt
@@ -1488,10 +1488,58 @@ overworldboss_teslahq:
description: Kill the designated target!
title: 'Bounty: Temple of Ra'
overworldboss_ufo:
description: Kill the designated target!
title: 'Bounty: Ambassador'
+preisland1_kill_x_highlands_T5:
+ description: Level up your skills quickly by destroying targeted enemies. Follow the marker on your radar
+ title: Destroy Imperial Forces in the highlands
+preisland1_kill_x_highmountains_T8:
+ description: Level up your skills quickly by destroying targeted enemies. Follow the marker on your radar
+ title: Destroy Imperial Forces in the Imperial City
+preisland1_kill_x_lowlands_T2:
+ description: Level up your skills quickly by destroying targeted enemies. Follow the marker on your radar
+ title: Destroy Imperial Forces
+preisland1_kill_x_midlands_T3:
+ description: Level up your skills quickly by destroying targeted enemies. Follow the marker on your radar
+ title: Destroy Imperial Forces in the midlands
+preisland1_kill_x_midlands_T4:
+ description: Level up your skills quickly by destroying targeted enemies. Follow the marker on your radar
+ title: Destroy Imperial Forces in the midlands
+preisland1_kill_x_mountains_T6:
+ description: Level up your skills quickly by destroying targeted enemies. Follow the marker on your radar
+ title: Destroy Imperial Forces near the heart of the empire
+preisland1_kill_x_mountains_T7:
+ description: Level up your skills quickly by destroying targeted enemies. Follow the marker on your radar
+ title: Destroy Imperial Forces in the Noble Estates
+preisland1_kill_x_mountains_T8:
+ description: Level up your skills quickly by destroying targeted enemies. Follow the marker on your radar
+ title: Destroy the Imperial guards
+preisland2_kill_x_highlands_T5:
+ description: Level up your skills quickly by destroying targeted enemies. Follow the marker on your radar
+ title: Destroy Imperial Forces in the highlands
+preisland2_kill_x_highmountains_T8:
+ description: Level up your skills quickly by destroying targeted enemies. Follow the marker on your radar
+ title: Destroy Imperial Forces in the Imperial City
+preisland2_kill_x_lowlands_T2:
+ description: Level up your skills quickly by destroying targeted enemies. Follow the marker on your radar
+ title: Destroy Imperial Forces
+preisland2_kill_x_midlands_T3:
+ description: Level up your skills quickly by destroying targeted enemies. Follow the marker on your radar
+ title: Destroy Imperial Forces in the midlands
+preisland2_kill_x_midlands_T4:
+ description: Level up your skills quickly by destroying targeted enemies. Follow the marker on your radar
+ title: Destroy Imperial Forces in the midlands
+preisland2_kill_x_mountains_T6:
+ description: Level up your skills quickly by destroying targeted enemies. Follow the marker on your radar
+ title: Destroy Imperial Forces near the heart of the empire
+preisland2_kill_x_mountains_T7:
+ description: Level up your skills quickly by destroying targeted enemies. Follow the marker on your radar
+ title: Destroy Imperial Forces in the Noble Estates
+preisland2_kill_x_mountains_T8:
+ description: Level up your skills quickly by destroying targeted enemies. Follow the marker on your radar
+ title: Destroy the Imperial guards
test_auto:
description: Just a test
title: Test Auto Quest
test_basic:
description: Find stuff and we'll give you stuff, it's simple
diff --git config_190813_0233/Texts/en-US/skills.txt config_190816_0038/Texts/en-US/skills.txt
index c7901ca..c60574b 100644
--- config_190813_0233/Texts/en-US/skills.txt
+++ config_190816_0038/Texts/en-US/skills.txt
@@ -159,11 +159,11 @@ machinegun_3a:
machinegun_3b:
name: Steam Up
machinegun_4a:
name: Social Resilience
machinegun_4b:
- name: Social Agility
+ name: Gunner Agility
medic_1a:
name: Microsurgery
medic_1b:
name: Major Surgery
medic_2a:
@@ -327,11 +327,11 @@ strike_1a:
strike_1b:
name: Persistent
strike_2a:
name: At First Sight
strike_2b:
- name: Present
+ name: Speedy Spin
strike_3a:
name: Commitment
strike_3b:
name: Passion
strike_4a:
diff --git config_190813_0233/Texts/en-US/ui.txt config_190816_0038/Texts/en-US/ui.txt
index 39e0a52..1a5c9a8 100644
--- config_190813_0233/Texts/en-US/ui.txt
+++ config_190816_0038/Texts/en-US/ui.txt
@@ -101,10 +101,11 @@ context_menu_inventory_equip: Equip as active
context_menu_inventory_equip_alt: Equip as alternative
context_menu_inventory_mark: Move
context_menu_inventory_move_info: Select target slot or item to move or switch item positions.
context_menu_inventory_title: ''
context_menu_inventory_use: Use
+conversation_continue_any: Press any key or button to continue
conversation_continue_custom: '{0} [<action:43>]'
conversation_continue_default: Continue [<action:43>]
damage_critical: critical!
damage_resisted: resisted!
damage_shielded: shielded!
@@ -134,11 +135,11 @@ dialogue_name_doomsdayboss: Doomsday Mechanism
dialogue_name_drilloperator: Drill Operator
dialogue_name_dungeonmod: Dungeon Modifier
dialogue_name_escortboss: Stone Worm Leader
dialogue_name_eyeboss: Corrupted Father Edmund
dialogue_name_gargantua: Lady Blacksberg
-dialogue_name_gekelstein: Mad Doctor Gekelstein
+dialogue_name_gekelstein: Mad Doctor Geckelston
dialogue_name_hangarpenguin: Spocket
dialogue_name_icedungeon: Frozen Horror
dialogue_name_jinn: Commander Jinn
dialogue_name_kaiju: Commander Kai
dialogue_name_lobbyist: Sir Mesmer the Lobbyist
@@ -213,10 +214,11 @@ email_validation_title: Email validation
emote_purple_fireworks: Purple fireworks
error_dialog_account_maintenance: Account support is currently underway! Please check back again later. It should not take that long.
error_dialog_already_connected: You can not connect because your account is already connected. Please wait a couple of minutes and try again. If this persists, contact support. Thanks.
error_dialog_connection_failure: We seem to be having trouble with the network between your computer and our servers. See if any other programs are making heavy use of the network!
error_dialog_deliberate_disconnection: 'The server doesn''t want to talk to you. It told us: {0}. If you believe this is a bug, please report it via the bug form.'
+error_dialog_idle_kicked: We disconnected you because you were idle. Please launch the game again when you're ready to play again.
error_dialog_kicked: You have been kicked. Why? Only you, and the person who kicked you, know.
error_dialog_lnc00: Error LNC00. Can't find a Rebel City. Probably no connectivity to the internet, or the backend is down. Please check your connectivity and try again.
error_dialog_lnc01: Error LNC01. Logged in, but no Rebel Cities currently available. Please try again in a few minutes. If this problem persists, please contact support.
error_dialog_lnc02: Error LNC02. Client seems to be out of date and the Rebel City is on a newer version. Please update your client. Restarting Steam can often kick this process off.
error_dialog_lnc03: Error LNC03. Your client version is too new! Server update is probably rolling out and will be available again soon. If this persists, contact support. If you are helping test a new version, check if you're on the test branch trying to connect to the production server.
@@ -315,10 +317,11 @@ header_hangar_empty: '<color=#fffffff><b>New plane</b></color>
Select a plane to fly.'
header_hangar_newplane_armor: '• Armor: <color=#fde7aaff>{0}</color>'
header_hangar_newplane_engine: '• Engine: <color=#fde7aaff>{0}</color>'
header_hangar_newplane_highest_level: '• Highest level: <color=#fde7aaff>{0}</color>'
+header_hangar_newplane_maneuver: '• Maneuver: <color=#fde7aaff>{0}</color>'
header_hangar_newplane_primary: '• Primary Weapon: <color=#fde7aaff>{0}</color>'
header_hangar_newplane_secondary: '• Secondary: <color=#fde7aaff>{0}</color>'
header_hangar_newplane_title: <b><size=21><color=ffffffff>{0} Class</color></size></b>
header_hangar_select_armor: '• Armor: {0} <color=#fde7aaff>{1}</color>
@@ -607,10 +610,15 @@ login_forgot_password: Forgot your password?
login_forgot_password_info: Select this to retrieve it
login_login: Login
login_new_player_subtitle: Select this to register
login_new_player_title: New player?
login_password: Password
+login_queue_info_desc: The Steambirds Alliance servers are under heavy load right now. You've reserved your place in the queue and should hopefully get to play very soon!
+login_queue_info_info: 'Position in Queue: {0}
+
+ <size=80%>Updating in {1}s...</size>'
+login_queue_info_title: Servers Are Full!
login_register: Register
login_request_reset: Request Reset
login_reset: Reset
login_retype_password: Retype Password
login_sign_in: Sign in
@@ -774,11 +782,11 @@ options_menu_keyboard_controls_rel_inventory_navigation: Inventory controls
options_menu_keyboard_controls_rel_system: System controls
options_menu_keyboard_controls_relative_plane_controls: Plane Controls
options_menu_keyboard_controls_shared_controls: Interaction Controls
options_menu_keyboard_controls_system: System Controls
options_menu_keyboard_controls_system_controls: Systems Controls
-options_menu_locale: Locale
+options_menu_locale: Language
options_menu_locale_old: <color=#e84f4f>(needs restart)</color>
options_menu_low_bullet_alpha: Dim Ally Bullets
options_menu_main: Options
options_menu_maingunshooting_type_joystick: Main Gun Gamepad
options_menu_maingunshooting_type_keyboard: Main Gun Keyboard
@@ -862,11 +870,12 @@ pilot_school_action_loadouts: Change Skill Loadout
pilot_school_action_new: 'Learn new skill (Skill Points: {0})'
pilot_school_action_remove: 'Forget skill (Skill Points: {0})'
pilot_school_action_switch: 'Switch to skill (Skill Points: {0})'
pilot_school_action_switch_free: Switch to skill
pilot_school_action_up: 'Upgrade skill (Skill Points: {0})'
-pilot_school_details_points: 'Unspent Skill Points: {0}'
+pilot_school_details_points: 'Unspent Skill Points: <color=#55ff55>{0}</color>'
+pilot_school_details_points_zero: '<color=#ff5555>Unspent Skill Points: {0}</color>'
pilot_school_details_rank: Rank {0} - {1}
pilot_school_filter_heading: Filter Skills
pilot_school_filter_label: 'Filter: {0}'
pilot_school_filter_menu_back_label: All Skills
pilot_school_filter_menu_subtitle: '[<action:43>]: select a class to filter skills by'
@@ -1115,10 +1124,14 @@ radar_mission: 'Target
<color=#ffa500ff>{0}</color>'
radar_teleport: '[<action:7>] to teleport'
radar_teleport_click: '[<action:7>] or click
to teleport'
+region:
+ EU.DE: Europe
+ NA.US: N. America
+ OC.AU: Australia
report_cmd_chat: Report Chat
report_cmd_cheating: Report Cheating
report_cmd_other: Report Other
report_cmd_title: User Report Menu
restart_announce: Everybody grab everything! We need to shutdown this Rebel City for a short while. This way we can hide from their scanners.
diff --git config_190813_0233/Units/00 - Quest Enemies/Daily Quests - Special/DQ_KS_23MID_whaleshark_T3/DQ_KS_23MID_whaleshark.txt config_190816_0038/Units/00 - Quest Enemies/Daily Quests - Special/DQ_KS_23MID_whaleshark_T3/DQ_KS_23MID_whaleshark.txt
index 0cff29b..848dcb8 100644
--- config_190813_0233/Units/00 - Quest Enemies/Daily Quests - Special/DQ_KS_23MID_whaleshark_T3/DQ_KS_23MID_whaleshark.txt
+++ config_190816_0038/Units/00 - Quest Enemies/Daily Quests - Special/DQ_KS_23MID_whaleshark_T3/DQ_KS_23MID_whaleshark.txt
@@ -5,10 +5,11 @@ cameraZoomRadius: '24.00'
colliderHeight: '1.4'
colliderRadius: '0'
colliderWidth: '1'
colliderX: '0'
colliderY: '0.1'
+deactivationType: ai_delayed
elementSusceptibilityIds:
- lightningWeakness
- waterResist
energyRegenRate: '0'
gunMounts:
diff --git config_190813_0233/Units/00 - Quest Enemies/Daily Quests - Special/DQ_KS_23MID_whaleshark_T3/DQ_KS_23MID_whalesharkDEATH.txt config_190816_0038/Units/00 - Quest Enemies/Daily Quests - Special/DQ_KS_23MID_whaleshark_T3/DQ_KS_23MID_whalesharkDEATH.txt
index 6fbd046..ab65ff4 100644
--- config_190813_0233/Units/00 - Quest Enemies/Daily Quests - Special/DQ_KS_23MID_whaleshark_T3/DQ_KS_23MID_whalesharkDEATH.txt
+++ config_190816_0038/Units/00 - Quest Enemies/Daily Quests - Special/DQ_KS_23MID_whaleshark_T3/DQ_KS_23MID_whalesharkDEATH.txt
@@ -6,10 +6,11 @@ colliderHeight: '1.4'
colliderRadius: '0'
colliderWidth: '1'
colliderX: '0'
colliderY: '0.1'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/00 - Quest Enemies/Daily Quests - Special/DQ_SP_2XMID_gasstation/DQ_SP_2XMID_gasstation_command.txt config_190816_0038/Units/00 - Quest Enemies/Daily Quests - Special/DQ_SP_2XMID_gasstation/DQ_SP_2XMID_gasstation_command.txt
index 2ae5809..53faa0e 100644
--- config_190813_0233/Units/00 - Quest Enemies/Daily Quests - Special/DQ_SP_2XMID_gasstation/DQ_SP_2XMID_gasstation_command.txt
+++ config_190816_0038/Units/00 - Quest Enemies/Daily Quests - Special/DQ_SP_2XMID_gasstation/DQ_SP_2XMID_gasstation_command.txt
@@ -2,10 +2,11 @@ art: EnemyGasstationCommand
artScale: '1'
colliderHeight: '1.9'
colliderWidth: '1.2'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
healthRegenRate: '0'
maxEnergyPoints: '1'
maxHitPoints: '100'
diff --git config_190813_0233/Units/00 - Quest Enemies/Daily Quests - Special/DQ_SP_2XMID_gasstation/DQ_SP_2XMID_gasstation_commandDEATH.txt config_190816_0038/Units/00 - Quest Enemies/Daily Quests - Special/DQ_SP_2XMID_gasstation/DQ_SP_2XMID_gasstation_commandDEATH.txt
index 3752935..f8c665b 100644
--- config_190813_0233/Units/00 - Quest Enemies/Daily Quests - Special/DQ_SP_2XMID_gasstation/DQ_SP_2XMID_gasstation_commandDEATH.txt
+++ config_190816_0038/Units/00 - Quest Enemies/Daily Quests - Special/DQ_SP_2XMID_gasstation/DQ_SP_2XMID_gasstation_commandDEATH.txt
@@ -5,10 +5,11 @@ cameraZoomRadius: '24.00'
colliderHeight: '1.9'
colliderWidth: '1.2'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/00 - Quest Enemies/escort_01/escort_01_escortmission.txt config_190816_0038/Units/00 - Quest Enemies/escort_01/escort_01_escortmission.txt
index b74c953..d55f44a 100644
--- config_190813_0233/Units/00 - Quest Enemies/escort_01/escort_01_escortmission.txt
+++ config_190816_0038/Units/00 - Quest Enemies/escort_01/escort_01_escortmission.txt
@@ -4,10 +4,11 @@ bankSmoothing: '10000'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '25'
colliderRadius: '0'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
healthRegenRate: '0'
isVisibleInRadar: 'true'
maxEnergyPoints: '1'
diff --git config_190813_0233/Units/00 - Quest Enemies/escort_01/escort_01_escortmissionDEATH.txt config_190816_0038/Units/00 - Quest Enemies/escort_01/escort_01_escortmissionDEATH.txt
index ca13d5c..8c809eb 100644
--- config_190813_0233/Units/00 - Quest Enemies/escort_01/escort_01_escortmissionDEATH.txt
+++ config_190816_0038/Units/00 - Quest Enemies/escort_01/escort_01_escortmissionDEATH.txt
@@ -1,10 +1,11 @@
art: AllyGoosePrefab_Death
artScale: '1'
colliderRadius: '0'
colliderX: '0'
colliderY: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/00 - Quest Enemies/escort_02/escort_02_escortmission.txt config_190816_0038/Units/00 - Quest Enemies/escort_02/escort_02_escortmission.txt
index 96493a0..450663f 100644
--- config_190813_0233/Units/00 - Quest Enemies/escort_02/escort_02_escortmission.txt
+++ config_190816_0038/Units/00 - Quest Enemies/escort_02/escort_02_escortmission.txt
@@ -4,10 +4,11 @@ bankSmoothing: '10000'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '25'
colliderRadius: '0'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
healthRegenRate: '0'
isVisibleInRadar: 'true'
maxEnergyPoints: '1'
diff --git config_190813_0233/Units/00 - Quest Enemies/escort_02/escort_02_escortmissionDEATH.txt config_190816_0038/Units/00 - Quest Enemies/escort_02/escort_02_escortmissionDEATH.txt
index c02aefe..f35f767 100644
--- config_190813_0233/Units/00 - Quest Enemies/escort_02/escort_02_escortmissionDEATH.txt
+++ config_190816_0038/Units/00 - Quest Enemies/escort_02/escort_02_escortmissionDEATH.txt
@@ -1,10 +1,11 @@
art: AllyGoosePrefab_Death
artScale: '1'
colliderRadius: '0'
colliderX: '0'
colliderY: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/00 - Quest Enemies/escort_03/escort_03_escortmission.txt config_190816_0038/Units/00 - Quest Enemies/escort_03/escort_03_escortmission.txt
index ceace39..b4ba84c 100644
--- config_190813_0233/Units/00 - Quest Enemies/escort_03/escort_03_escortmission.txt
+++ config_190816_0038/Units/00 - Quest Enemies/escort_03/escort_03_escortmission.txt
@@ -4,10 +4,11 @@ bankSmoothing: '10000'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '25'
colliderRadius: '0'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
healthRegenRate: '0'
isVisibleInRadar: 'true'
maxEnergyPoints: '1'
diff --git config_190813_0233/Units/00 - Quest Enemies/escort_03/escort_03_escortmissionDEATH.txt config_190816_0038/Units/00 - Quest Enemies/escort_03/escort_03_escortmissionDEATH.txt
index 5d0121b..137216b 100644
--- config_190813_0233/Units/00 - Quest Enemies/escort_03/escort_03_escortmissionDEATH.txt
+++ config_190816_0038/Units/00 - Quest Enemies/escort_03/escort_03_escortmissionDEATH.txt
@@ -1,10 +1,11 @@
art: AllyGoosePrefab_Death
artScale: '1'
colliderRadius: '0'
colliderX: '0'
colliderY: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/00 - Quest Enemies/tut_02/BOS_tut_02_fatblimp.txt config_190816_0038/Units/00 - Quest Enemies/tut_02/BOS_tut_02_fatblimp.txt
index 1cff28f..4ee4f97 100644
--- config_190813_0233/Units/00 - Quest Enemies/tut_02/BOS_tut_02_fatblimp.txt
+++ config_190816_0038/Units/00 - Quest Enemies/tut_02/BOS_tut_02_fatblimp.txt
@@ -2,10 +2,11 @@ art: EnemyTutFatBlimp
artScale: '1'
colliderHeight: '1.9'
colliderWidth: '1.2'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
healthRegenRate: '0'
diff --git config_190813_0233/Units/00 - Quest Enemies/tut_02/BOS_tut_02_fatblimpDEATH.txt config_190816_0038/Units/00 - Quest Enemies/tut_02/BOS_tut_02_fatblimpDEATH.txt
index 93f9dfd..55f1129 100644
--- config_190813_0233/Units/00 - Quest Enemies/tut_02/BOS_tut_02_fatblimpDEATH.txt
+++ config_190816_0038/Units/00 - Quest Enemies/tut_02/BOS_tut_02_fatblimpDEATH.txt
@@ -3,10 +3,11 @@ artScale: '1'
colliderHeight: '1.9'
colliderWidth: '1.2'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/00 - Quest Enemies/tut_03/BOS1_tut_03_gargantua.txt config_190816_0038/Units/00 - Quest Enemies/tut_03/BOS1_tut_03_gargantua.txt
index de2d381..2c00f9d 100644
--- config_190813_0233/Units/00 - Quest Enemies/tut_03/BOS1_tut_03_gargantua.txt
+++ config_190816_0038/Units/00 - Quest Enemies/tut_03/BOS1_tut_03_gargantua.txt
@@ -3,10 +3,11 @@ artScale: '0.75'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '20.00'
colliderRadius: '1.5'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
gunMounts:
diff --git config_190813_0233/Units/00 - Quest Enemies/tut_03/BOS1_tut_03_gargantuaDEATH.txt config_190816_0038/Units/00 - Quest Enemies/tut_03/BOS1_tut_03_gargantuaDEATH.txt
index cae61c0..7a8a4bd 100644
--- config_190813_0233/Units/00 - Quest Enemies/tut_03/BOS1_tut_03_gargantuaDEATH.txt
+++ config_190816_0038/Units/00 - Quest Enemies/tut_03/BOS1_tut_03_gargantuaDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '30'
colliderRadius: '1.5'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/00 - Quest Enemies/tut_04/BOS_tut_04_berserker.txt config_190816_0038/Units/00 - Quest Enemies/tut_04/BOS_tut_04_berserker.txt
index 0f574d5..8ac6b28 100644
--- config_190813_0233/Units/00 - Quest Enemies/tut_04/BOS_tut_04_berserker.txt
+++ config_190816_0038/Units/00 - Quest Enemies/tut_04/BOS_tut_04_berserker.txt
@@ -3,10 +3,11 @@ artScale: '0.8'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '30'
colliderRadius: '1'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
gunMounts:
- fireMode: JustShootDammit
firingArc: '0'
diff --git config_190813_0233/Units/00 - Quest Enemies/tut_04/BOS_tut_04_berserkerDEATH.txt config_190816_0038/Units/00 - Quest Enemies/tut_04/BOS_tut_04_berserkerDEATH.txt
index e6ab98f..21c585c 100644
--- config_190813_0233/Units/00 - Quest Enemies/tut_04/BOS_tut_04_berserkerDEATH.txt
+++ config_190816_0038/Units/00 - Quest Enemies/tut_04/BOS_tut_04_berserkerDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '1'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/00 - Quest Enemies/tut_05/BOS_tut_05_navileader.txt config_190816_0038/Units/00 - Quest Enemies/tut_05/BOS_tut_05_navileader.txt
index bb02f1e..83c5255 100644
--- config_190813_0233/Units/00 - Quest Enemies/tut_05/BOS_tut_05_navileader.txt
+++ config_190816_0038/Units/00 - Quest Enemies/tut_05/BOS_tut_05_navileader.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderHeight: '2.85'
colliderWidth: '3'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
gunMounts:
- fireMode: JustShootDammit
firingArc: '360'
diff --git config_190813_0233/Units/00 - Quest Enemies/tut_05/BOS_tut_05_navileaderDEATH.txt config_190816_0038/Units/00 - Quest Enemies/tut_05/BOS_tut_05_navileaderDEATH.txt
index 10baf20..36b5a9b 100644
--- config_190813_0233/Units/00 - Quest Enemies/tut_05/BOS_tut_05_navileaderDEATH.txt
+++ config_190816_0038/Units/00 - Quest Enemies/tut_05/BOS_tut_05_navileaderDEATH.txt
@@ -5,10 +5,11 @@ cameraZoomRadius: '24.00'
colliderHeight: '2.85'
colliderWidth: '3'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/00 - Tutorial Dungeon/unit_tutorialattacker4.txt config_190816_0038/Units/00 - Tutorial Dungeon/unit_tutorialattacker4.txt
index f8dab21..c8f9b84 100644
--- config_190813_0233/Units/00 - Tutorial Dungeon/unit_tutorialattacker4.txt
+++ config_190816_0038/Units/00 - Tutorial Dungeon/unit_tutorialattacker4.txt
@@ -3,10 +3,11 @@ artScale: '2'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '1'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
gunMounts:
- fireMode: JustShootDammit
firingArc: '50'
diff --git config_190813_0233/Units/00 - Tutorial Dungeon/unit_tutorialattacker4DEATH.txt config_190816_0038/Units/00 - Tutorial Dungeon/unit_tutorialattacker4DEATH.txt
index 6d1e16d..717b7af 100644
--- config_190813_0233/Units/00 - Tutorial Dungeon/unit_tutorialattacker4DEATH.txt
+++ config_190816_0038/Units/00 - Tutorial Dungeon/unit_tutorialattacker4DEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '1'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/21 - Midlands (City) - WWII_ModernTech/BOS1_tank.txt config_190816_0038/Units/21 - Midlands (City) - WWII_ModernTech/BOS1_tank.txt
index 7919815..d4e674b 100644
--- config_190813_0233/Units/21 - Midlands (City) - WWII_ModernTech/BOS1_tank.txt
+++ config_190816_0038/Units/21 - Midlands (City) - WWII_ModernTech/BOS1_tank.txt
@@ -4,10 +4,11 @@ bankSmoothing: '10000'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '3.2'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
gunMounts:
diff --git config_190813_0233/Units/21 - Midlands (City) - WWII_ModernTech/BOS1_tankDEATH.txt config_190816_0038/Units/21 - Midlands (City) - WWII_ModernTech/BOS1_tankDEATH.txt
index e58c1bd..4b0a331 100644
--- config_190813_0233/Units/21 - Midlands (City) - WWII_ModernTech/BOS1_tankDEATH.txt
+++ config_190816_0038/Units/21 - Midlands (City) - WWII_ModernTech/BOS1_tankDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '3.2'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/22 - Midlands (Ruins) - Ghosts_Spooky/BOS2_clockboss.txt config_190816_0038/Units/22 - Midlands (Ruins) - Ghosts_Spooky/BOS2_clockboss.txt
index 5296883..58e2a94 100644
--- config_190813_0233/Units/22 - Midlands (Ruins) - Ghosts_Spooky/BOS2_clockboss.txt
+++ config_190816_0038/Units/22 - Midlands (Ruins) - Ghosts_Spooky/BOS2_clockboss.txt
@@ -3,10 +3,11 @@ artScale: '1'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '.9'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
gunMounts:
diff --git config_190813_0233/Units/22 - Midlands (Ruins) - Ghosts_Spooky/BOS2_clockbossDEATH.txt config_190816_0038/Units/22 - Midlands (Ruins) - Ghosts_Spooky/BOS2_clockbossDEATH.txt
index 2a0c7aa..7957b86 100644
--- config_190813_0233/Units/22 - Midlands (Ruins) - Ghosts_Spooky/BOS2_clockbossDEATH.txt
+++ config_190816_0038/Units/22 - Midlands (Ruins) - Ghosts_Spooky/BOS2_clockbossDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '1.3'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/23 - Midlands (Rural) - Water_Aquatic/BOS4_crawler.txt config_190816_0038/Units/23 - Midlands (Rural) - Water_Aquatic/BOS4_crawler.txt
index cb8b8fa..4b58ea0 100644
--- config_190813_0233/Units/23 - Midlands (Rural) - Water_Aquatic/BOS4_crawler.txt
+++ config_190816_0038/Units/23 - Midlands (Rural) - Water_Aquatic/BOS4_crawler.txt
@@ -4,10 +4,11 @@ bankSmoothing: '10000'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '2'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
gunMounts:
diff --git config_190813_0233/Units/23 - Midlands (Rural) - Water_Aquatic/BOS4_crawlerDEATH.txt config_190816_0038/Units/23 - Midlands (Rural) - Water_Aquatic/BOS4_crawlerDEATH.txt
index febf087..acf8b0b 100644
--- config_190813_0233/Units/23 - Midlands (Rural) - Water_Aquatic/BOS4_crawlerDEATH.txt
+++ config_190816_0038/Units/23 - Midlands (Rural) - Water_Aquatic/BOS4_crawlerDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '1.3'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/31 - Highlands (City) - MadScience_Energy/BOS1_gargantua.txt config_190816_0038/Units/31 - Highlands (City) - MadScience_Energy/BOS1_gargantua.txt
index 56109da..a4a0241 100644
--- config_190813_0233/Units/31 - Highlands (City) - MadScience_Energy/BOS1_gargantua.txt
+++ config_190816_0038/Units/31 - Highlands (City) - MadScience_Energy/BOS1_gargantua.txt
@@ -3,10 +3,11 @@ artScale: '1'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '30'
colliderRadius: '1.5'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
gunMounts:
diff --git config_190813_0233/Units/31 - Highlands (City) - MadScience_Energy/BOS1_gargantuaDEATH.txt config_190816_0038/Units/31 - Highlands (City) - MadScience_Energy/BOS1_gargantuaDEATH.txt
index 1ccf3cd..3628134 100644
--- config_190813_0233/Units/31 - Highlands (City) - MadScience_Energy/BOS1_gargantuaDEATH.txt
+++ config_190816_0038/Units/31 - Highlands (City) - MadScience_Energy/BOS1_gargantuaDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '30'
colliderRadius: '1.5'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/32 - Highlands (Ruins) - Hell_Cthulu_Demonic/BOS_berserker.txt config_190816_0038/Units/32 - Highlands (Ruins) - Hell_Cthulu_Demonic/BOS_berserker.txt
index 465efb1..c36d0b4 100644
--- config_190813_0233/Units/32 - Highlands (Ruins) - Hell_Cthulu_Demonic/BOS_berserker.txt
+++ config_190816_0038/Units/32 - Highlands (Ruins) - Hell_Cthulu_Demonic/BOS_berserker.txt
@@ -3,10 +3,11 @@ artScale: '1'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '30'
colliderRadius: '1'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
gunMounts:
- fireMode: JustShootDammit
firingArc: '0'
diff --git config_190813_0233/Units/32 - Highlands (Ruins) - Hell_Cthulu_Demonic/BOS_berserkerDEATH.txt config_190816_0038/Units/32 - Highlands (Ruins) - Hell_Cthulu_Demonic/BOS_berserkerDEATH.txt
index ff220a1..f47fceb 100644
--- config_190813_0233/Units/32 - Highlands (Ruins) - Hell_Cthulu_Demonic/BOS_berserkerDEATH.txt
+++ config_190816_0038/Units/32 - Highlands (Ruins) - Hell_Cthulu_Demonic/BOS_berserkerDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '1'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/33 - Highlands (Rural) - Desert_Bones/BOS2_pharaoh.txt config_190816_0038/Units/33 - Highlands (Rural) - Desert_Bones/BOS2_pharaoh.txt
index 9bca53e..3b9bdc6 100644
--- config_190813_0233/Units/33 - Highlands (Rural) - Desert_Bones/BOS2_pharaoh.txt
+++ config_190816_0038/Units/33 - Highlands (Rural) - Desert_Bones/BOS2_pharaoh.txt
@@ -3,10 +3,11 @@ artScale: '1'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '25'
colliderRadius: '1.5'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
gunMounts:
diff --git config_190813_0233/Units/33 - Highlands (Rural) - Desert_Bones/BOS2_pharaohDEATH.txt config_190816_0038/Units/33 - Highlands (Rural) - Desert_Bones/BOS2_pharaohDEATH.txt
index 4ef2346..ef9b33d 100644
--- config_190813_0233/Units/33 - Highlands (Rural) - Desert_Bones/BOS2_pharaohDEATH.txt
+++ config_190816_0038/Units/33 - Highlands (Rural) - Desert_Bones/BOS2_pharaohDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '25'
colliderRadius: '1.5'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/33 - Highlands (Rural) - Desert_Bones/BOS3_teslahq.txt config_190816_0038/Units/33 - Highlands (Rural) - Desert_Bones/BOS3_teslahq.txt
index 4786d56..3c7cb80 100644
--- config_190813_0233/Units/33 - Highlands (Rural) - Desert_Bones/BOS3_teslahq.txt
+++ config_190816_0038/Units/33 - Highlands (Rural) - Desert_Bones/BOS3_teslahq.txt
@@ -4,10 +4,11 @@ bankSmoothing: '10000'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '30'
colliderRadius: '3.2'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
elementSusceptibilityIds:
- slowWeakness
- lightningResist
diff --git config_190813_0233/Units/33 - Highlands (Rural) - Desert_Bones/BOS3_teslahqDEATH.txt config_190816_0038/Units/33 - Highlands (Rural) - Desert_Bones/BOS3_teslahqDEATH.txt
index 98878b0..a5655a3 100644
--- config_190813_0233/Units/33 - Highlands (Rural) - Desert_Bones/BOS3_teslahqDEATH.txt
+++ config_190816_0038/Units/33 - Highlands (Rural) - Desert_Bones/BOS3_teslahqDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '30'
colliderRadius: '4.3'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/41 - Mountains (City) - SpaceTravel/BOS1_hypnotist.txt config_190816_0038/Units/41 - Mountains (City) - SpaceTravel/BOS1_hypnotist.txt
index f66accc..bb750fe 100644
--- config_190813_0233/Units/41 - Mountains (City) - SpaceTravel/BOS1_hypnotist.txt
+++ config_190816_0038/Units/41 - Mountains (City) - SpaceTravel/BOS1_hypnotist.txt
@@ -3,10 +3,11 @@ artScale: '1'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '25'
colliderRadius: '2.2'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
gunMounts:
diff --git config_190813_0233/Units/41 - Mountains (City) - SpaceTravel/BOS1_hypnotistDEATH.txt config_190816_0038/Units/41 - Mountains (City) - SpaceTravel/BOS1_hypnotistDEATH.txt
index 936d72b..d5706cf 100644
--- config_190813_0233/Units/41 - Mountains (City) - SpaceTravel/BOS1_hypnotistDEATH.txt
+++ config_190816_0038/Units/41 - Mountains (City) - SpaceTravel/BOS1_hypnotistDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '25'
colliderRadius: '2.2'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/41 - Mountains (City) - SpaceTravel/BOS2_jester.txt config_190816_0038/Units/41 - Mountains (City) - SpaceTravel/BOS2_jester.txt
index 806e235..b0d4568 100644
--- config_190813_0233/Units/41 - Mountains (City) - SpaceTravel/BOS2_jester.txt
+++ config_190816_0038/Units/41 - Mountains (City) - SpaceTravel/BOS2_jester.txt
@@ -4,10 +4,11 @@ bankSmoothing: '10000'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '2'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
gunMounts:
diff --git config_190813_0233/Units/41 - Mountains (City) - SpaceTravel/BOS2_jesterDEATH.txt config_190816_0038/Units/41 - Mountains (City) - SpaceTravel/BOS2_jesterDEATH.txt
index 435756c..1cdfc87 100644
--- config_190813_0233/Units/41 - Mountains (City) - SpaceTravel/BOS2_jesterDEATH.txt
+++ config_190816_0038/Units/41 - Mountains (City) - SpaceTravel/BOS2_jesterDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '25'
colliderRadius: '2'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/41 - Mountains (City) - SpaceTravel/BOS3_bosstrain01.txt config_190816_0038/Units/41 - Mountains (City) - SpaceTravel/BOS3_bosstrain01.txt
index 22e6bbb..b743731 100644
--- config_190813_0233/Units/41 - Mountains (City) - SpaceTravel/BOS3_bosstrain01.txt
+++ config_190816_0038/Units/41 - Mountains (City) - SpaceTravel/BOS3_bosstrain01.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '30'
colliderHeight: '2.3'
colliderWidth: '1.5'
colliderX: '0'
colliderY: '0.5'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
gunMounts:
diff --git config_190813_0233/Units/41 - Mountains (City) - SpaceTravel/BOS3_bosstrain01DEATH.txt config_190816_0038/Units/41 - Mountains (City) - SpaceTravel/BOS3_bosstrain01DEATH.txt
index 7d45262..3a60f19 100644
--- config_190813_0233/Units/41 - Mountains (City) - SpaceTravel/BOS3_bosstrain01DEATH.txt
+++ config_190816_0038/Units/41 - Mountains (City) - SpaceTravel/BOS3_bosstrain01DEATH.txt
@@ -5,10 +5,11 @@ cameraZoomRadius: '30'
colliderHeight: '2.3'
colliderWidth: '1.5'
colliderX: '0'
colliderY: '0.5'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/51 - HighMountains (City) - Alien_Hologram/BOS1_solarissun.txt config_190816_0038/Units/51 - HighMountains (City) - Alien_Hologram/BOS1_solarissun.txt
index c91f9a8..d5c77ef 100644
--- config_190813_0233/Units/51 - HighMountains (City) - Alien_Hologram/BOS1_solarissun.txt
+++ config_190816_0038/Units/51 - HighMountains (City) - Alien_Hologram/BOS1_solarissun.txt
@@ -4,10 +4,11 @@ bankSmoothing: '10000'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '30'
colliderRadius: '1.8'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
gunMounts:
diff --git config_190813_0233/Units/51 - HighMountains (City) - Alien_Hologram/BOS1_solarissunDEATH.txt config_190816_0038/Units/51 - HighMountains (City) - Alien_Hologram/BOS1_solarissunDEATH.txt
index 89c3176..a57d5fb 100644
--- config_190813_0233/Units/51 - HighMountains (City) - Alien_Hologram/BOS1_solarissunDEATH.txt
+++ config_190816_0038/Units/51 - HighMountains (City) - Alien_Hologram/BOS1_solarissunDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '25'
colliderRadius: '1.3'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/51 - HighMountains (City) - Alien_Hologram/BOS1_ufo.txt config_190816_0038/Units/51 - HighMountains (City) - Alien_Hologram/BOS1_ufo.txt
index ab5c390..51e45c7 100644
--- config_190813_0233/Units/51 - HighMountains (City) - Alien_Hologram/BOS1_ufo.txt
+++ config_190816_0038/Units/51 - HighMountains (City) - Alien_Hologram/BOS1_ufo.txt
@@ -4,10 +4,11 @@ bankSmoothing: '10000'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '3'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
gunMounts:
diff --git config_190813_0233/Units/51 - HighMountains (City) - Alien_Hologram/BOS1_ufoDEATH.txt config_190816_0038/Units/51 - HighMountains (City) - Alien_Hologram/BOS1_ufoDEATH.txt
index ed080dc..a05539a 100644
--- config_190813_0233/Units/51 - HighMountains (City) - Alien_Hologram/BOS1_ufoDEATH.txt
+++ config_190816_0038/Units/51 - HighMountains (City) - Alien_Hologram/BOS1_ufoDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '2'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/51 - HighMountains (City) - Alien_Hologram/BOS3_sprinkles.txt config_190816_0038/Units/51 - HighMountains (City) - Alien_Hologram/BOS3_sprinkles.txt
index f0ffa41..0a690c4 100644
--- config_190813_0233/Units/51 - HighMountains (City) - Alien_Hologram/BOS3_sprinkles.txt
+++ config_190816_0038/Units/51 - HighMountains (City) - Alien_Hologram/BOS3_sprinkles.txt
@@ -3,10 +3,11 @@ artScale: '1'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '2'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
gunMounts:
diff --git config_190813_0233/Units/51 - HighMountains (City) - Alien_Hologram/BOS3_sprinklesDEATH.txt config_190816_0038/Units/51 - HighMountains (City) - Alien_Hologram/BOS3_sprinklesDEATH.txt
index 362ab46..9eab678 100644
--- config_190813_0233/Units/51 - HighMountains (City) - Alien_Hologram/BOS3_sprinklesDEATH.txt
+++ config_190816_0038/Units/51 - HighMountains (City) - Alien_Hologram/BOS3_sprinklesDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '2'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/51 - HighMountains (City) - Alien_Hologram/BOS_notra.txt config_190816_0038/Units/51 - HighMountains (City) - Alien_Hologram/BOS_notra.txt
index 32913d0..c865778 100644
--- config_190813_0233/Units/51 - HighMountains (City) - Alien_Hologram/BOS_notra.txt
+++ config_190816_0038/Units/51 - HighMountains (City) - Alien_Hologram/BOS_notra.txt
@@ -4,10 +4,11 @@ bankSmoothing: '100'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '25'
colliderRadius: '2'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
gunMounts:
diff --git config_190813_0233/Units/51 - HighMountains (City) - Alien_Hologram/BOS_notraDEATH.txt config_190816_0038/Units/51 - HighMountains (City) - Alien_Hologram/BOS_notraDEATH.txt
index 638511e..facb4be 100644
--- config_190813_0233/Units/51 - HighMountains (City) - Alien_Hologram/BOS_notraDEATH.txt
+++ config_190816_0038/Units/51 - HighMountains (City) - Alien_Hologram/BOS_notraDEATH.txt
@@ -5,10 +5,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '25'
colliderRadius: '2'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/51 - HighMountains (City) - Alien_Hologram/HVY_duelist.txt config_190816_0038/Units/51 - HighMountains (City) - Alien_Hologram/HVY_duelist.txt
index 7b30ee8..7eaf34d 100644
--- config_190813_0233/Units/51 - HighMountains (City) - Alien_Hologram/HVY_duelist.txt
+++ config_190816_0038/Units/51 - HighMountains (City) - Alien_Hologram/HVY_duelist.txt
@@ -6,27 +6,27 @@ colliderY: '0'
energyRegenRate: '0'
explosionPrefab: ExplosionMed
gunMounts:
- fireMode: JustShootDammit
firingArc: '0'
- flashOffset: '1.5'
+ flashOffset: '0'
gunTemplateName: duelistgun
mountAngle: '0'
mountName: main
offset:
- '0'
- - '2.5'
+ - '0'
slewRate: '0'
- fireMode: JustShootDammit
firingArc: '0'
flashOffset: '0'
gunTemplateName: duelistgun2
mountAngle: '0'
mountName: main2
offset:
- '0'
- - '3'
+ - '0'
slewRate: '0'
- fireMode: SprinklerTurnback
firingArc: '0'
flashOffset: '4'
gunTypeConfig:
@@ -98,11 +98,11 @@ gunTypes:
- '0'
- '0'
multiSpread: '0'
name: duelistgun
rof: '10'
- speed: '20'
+ speed: '30'
spread: '15'
- bulletPalette: glow
bulletPrefab: rapierBullet
bulletSize: '2'
burst: '1000'
@@ -138,11 +138,11 @@ lootGlobal:
- items:
- id: dungeon_arena2
weight: '1'
maxEnergyPoints: '1'
maxHitPoints: '200'
-maxHomeDistance: '60'
+maxHomeDistance: '45'
maxSpeed: '0'
maxTurnRate: '0'
minSpeed: '0'
spawnInvulnerabilitySeconds: '2'
templateName: duelist
diff --git config_190813_0233/Units/51 - HighMountains (City) - Alien_Hologram/HVY_marksman.txt config_190816_0038/Units/51 - HighMountains (City) - Alien_Hologram/HVY_marksman.txt
index 3a660e7..4e7b65c 100644
--- config_190813_0233/Units/51 - HighMountains (City) - Alien_Hologram/HVY_marksman.txt
+++ config_190816_0038/Units/51 - HighMountains (City) - Alien_Hologram/HVY_marksman.txt
@@ -48,11 +48,11 @@ lootGlobal:
- items:
- id: dungeon_arena2
weight: '1'
maxEnergyPoints: '1'
maxHitPoints: '150'
-maxHomeDistance: '60'
+maxHomeDistance: '45'
maxSpeed: '2'
maxTurnRate: '200'
minSpeed: '1'
particlePositions:
- name: darkSmoke
diff --git config_190813_0233/Units/51 - HighMountains (City) - Alien_Hologram/SPC2_destroyer.txt config_190816_0038/Units/51 - HighMountains (City) - Alien_Hologram/SPC2_destroyer.txt
index 6dc4cd4..7a612ba 100644
--- config_190813_0233/Units/51 - HighMountains (City) - Alien_Hologram/SPC2_destroyer.txt
+++ config_190816_0038/Units/51 - HighMountains (City) - Alien_Hologram/SPC2_destroyer.txt
@@ -59,11 +59,11 @@ gunTypes:
speed: '1'
spread: '360'
healthRegenRate: '0'
maxEnergyPoints: '1'
maxHitPoints: '200'
-maxHomeDistance: '60'
+maxHomeDistance: '45'
maxSpeed: '3.5'
maxTurnRate: '40'
minSpeed: '1.5'
particlePositions:
- name: darkSmoke
diff --git config_190813_0233/Units/51 - HighMountains (City) - Alien_Hologram/SPC3_sentinel.txt config_190816_0038/Units/51 - HighMountains (City) - Alien_Hologram/SPC3_sentinel.txt
index 488832b..7c172fa 100644
--- config_190813_0233/Units/51 - HighMountains (City) - Alien_Hologram/SPC3_sentinel.txt
+++ config_190816_0038/Units/51 - HighMountains (City) - Alien_Hologram/SPC3_sentinel.txt
@@ -62,11 +62,11 @@ gunTypes:
speed: '2.3'
spread: '0'
healthRegenRate: '0'
maxEnergyPoints: '1'
maxHitPoints: '150'
-maxHomeDistance: '60'
+maxHomeDistance: '45'
maxSpeed: '0'
maxTurnRate: '360'
minSpeed: '0'
spawnInvulnerabilitySeconds: '0'
templateName: sentinel
diff --git config_190813_0233/Units/54 - Cancer Event/BOS1_spiderboss.txt config_190816_0038/Units/54 - Cancer Event/BOS1_spiderboss.txt
index bbeaa2c..355ceab 100644
--- config_190813_0233/Units/54 - Cancer Event/BOS1_spiderboss.txt
+++ config_190816_0038/Units/54 - Cancer Event/BOS1_spiderboss.txt
@@ -3,10 +3,11 @@ artScale: '1.0'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '25'
colliderRadius: '1.9'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
elementSusceptibilityIds:
- burnWeakness
- poisonResist
diff --git config_190813_0233/Units/54 - Cancer Event/BOS1_spiderbossDEATH.txt config_190816_0038/Units/54 - Cancer Event/BOS1_spiderbossDEATH.txt
index e9acbb1..c166217 100644
--- config_190813_0233/Units/54 - Cancer Event/BOS1_spiderbossDEATH.txt
+++ config_190816_0038/Units/54 - Cancer Event/BOS1_spiderbossDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '25'
colliderRadius: '1.2'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/54 - Kaiju Event/BOS1_kaiju.txt config_190816_0038/Units/54 - Kaiju Event/BOS1_kaiju.txt
index b8bb143..caac79a 100644
--- config_190813_0233/Units/54 - Kaiju Event/BOS1_kaiju.txt
+++ config_190816_0038/Units/54 - Kaiju Event/BOS1_kaiju.txt
@@ -4,10 +4,11 @@ bankSmoothing: '10000'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '40'
colliderRadius: '2'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
elementSusceptibilityIds:
- lightningWeakness
- waterResist
diff --git config_190813_0233/Units/54 - Kaiju Event/BOS2_kaijuDEATH.txt config_190816_0038/Units/54 - Kaiju Event/BOS2_kaijuDEATH.txt
index 69a8b1b..4614663 100644
--- config_190813_0233/Units/54 - Kaiju Event/BOS2_kaijuDEATH.txt
+++ config_190816_0038/Units/54 - Kaiju Event/BOS2_kaijuDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '40'
colliderRadius: '1.3'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/54 - Kraken Event/BOS2_kraken.txt config_190816_0038/Units/54 - Kraken Event/BOS2_kraken.txt
index b19307d..0c1e52f 100644
--- config_190813_0233/Units/54 - Kraken Event/BOS2_kraken.txt
+++ config_190816_0038/Units/54 - Kraken Event/BOS2_kraken.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '30'
colliderHeight: '2'
colliderWidth: '1.5'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
elementSusceptibilityIds:
- lightningWeakness
- waterResist
diff --git config_190813_0233/Units/54 - Kraken Event/BOS2_krakenDEATH.txt config_190816_0038/Units/54 - Kraken Event/BOS2_krakenDEATH.txt
index 483ee50..e8ad844 100644
--- config_190813_0233/Units/54 - Kraken Event/BOS2_krakenDEATH.txt
+++ config_190816_0038/Units/54 - Kraken Event/BOS2_krakenDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '30'
colliderRadius: '2.6'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/54 - Lightning Boss Event/BOS1_thunderbossDEATH.txt config_190816_0038/Units/54 - Lightning Boss Event/BOS1_thunderbossDEATH.txt
index 7e03cac..c3ceceb 100644
--- config_190813_0233/Units/54 - Lightning Boss Event/BOS1_thunderbossDEATH.txt
+++ config_190816_0038/Units/54 - Lightning Boss Event/BOS1_thunderbossDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '40'
colliderRadius: '1.4'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/54 - Lightning Boss Event/BOS_thunderboss.txt config_190816_0038/Units/54 - Lightning Boss Event/BOS_thunderboss.txt
index cacebc8..d57dff6 100644
--- config_190813_0233/Units/54 - Lightning Boss Event/BOS_thunderboss.txt
+++ config_190816_0038/Units/54 - Lightning Boss Event/BOS_thunderboss.txt
@@ -4,10 +4,11 @@ bankSmoothing: '10000'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '40'
colliderRadius: '1.4'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
elementSusceptibilityIds:
- slowWeakness
- lightningResist
diff --git config_190813_0233/Units/54 - Raceboss Event/BOS_raceboss.txt config_190816_0038/Units/54 - Raceboss Event/BOS_raceboss.txt
index 529a303..51337ed 100644
--- config_190813_0233/Units/54 - Raceboss Event/BOS_raceboss.txt
+++ config_190816_0038/Units/54 - Raceboss Event/BOS_raceboss.txt
@@ -3,10 +3,11 @@ artScale: '1.5'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '40'
colliderRadius: '1.5'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
gunMounts:
diff --git config_190813_0233/Units/54 - Raceboss Event/BOS_racebossDEATH.txt config_190816_0038/Units/54 - Raceboss Event/BOS_racebossDEATH.txt
index 2ca58d5..7f8bf4d 100644
--- config_190813_0233/Units/54 - Raceboss Event/BOS_racebossDEATH.txt
+++ config_190816_0038/Units/54 - Raceboss Event/BOS_racebossDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '40'
colliderRadius: '1.3'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/54 - Raijin Event/BOS2_raijin.txt config_190816_0038/Units/54 - Raijin Event/BOS2_raijin.txt
index b6d66d0..23978a2 100644
--- config_190813_0233/Units/54 - Raijin Event/BOS2_raijin.txt
+++ config_190816_0038/Units/54 - Raijin Event/BOS2_raijin.txt
@@ -4,10 +4,11 @@ bankSmoothing: '10000'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '40'
colliderRadius: '1.4'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
elementSusceptibilityIds:
- waterWeakness
- burnResist
diff --git config_190813_0233/Units/54 - Raijin Event/BOS2_raijinDEATH.txt config_190816_0038/Units/54 - Raijin Event/BOS2_raijinDEATH.txt
index cd422ac..40b7003 100644
--- config_190813_0233/Units/54 - Raijin Event/BOS2_raijinDEATH.txt
+++ config_190816_0038/Units/54 - Raijin Event/BOS2_raijinDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '40'
colliderRadius: '1.3'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/60D- Snake Dungeon/BOS_dragonsnakeDEATH.txt config_190816_0038/Units/60D- Snake Dungeon/BOS_dragonsnakeDEATH.txt
index 9271809..9a588d6 100644
--- config_190813_0233/Units/60D- Snake Dungeon/BOS_dragonsnakeDEATH.txt
+++ config_190816_0038/Units/60D- Snake Dungeon/BOS_dragonsnakeDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '25'
colliderRadius: '0.4'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/60D- Snake Dungeon/BOS_dragonsnakemaster.txt config_190816_0038/Units/60D- Snake Dungeon/BOS_dragonsnakemaster.txt
index a115d00..bf68046 100644
--- config_190813_0233/Units/60D- Snake Dungeon/BOS_dragonsnakemaster.txt
+++ config_190816_0038/Units/60D- Snake Dungeon/BOS_dragonsnakemaster.txt
@@ -2,10 +2,11 @@ art: '!EnemyInvisible'
artScale: '2'
colliderHeight: '0'
colliderWidth: '0'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
elementSusceptibilityIds:
- burnWeakness
- poisonResist
diff --git config_190813_0233/Units/61D - Ice Dungeon/BOS_iceboss.txt config_190816_0038/Units/61D - Ice Dungeon/BOS_iceboss.txt
index 0c7403d..b13258c 100644
--- config_190813_0233/Units/61D - Ice Dungeon/BOS_iceboss.txt
+++ config_190816_0038/Units/61D - Ice Dungeon/BOS_iceboss.txt
@@ -3,10 +3,11 @@ artScale: '1'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '1.1'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
elementSusceptibilityIds:
- poisonWeakness
- slowResist
diff --git config_190813_0233/Units/61D - Ice Dungeon/BOS_icebossDEATH.txt config_190816_0038/Units/61D - Ice Dungeon/BOS_icebossDEATH.txt
index dac637d..e537f20 100644
--- config_190813_0233/Units/61D - Ice Dungeon/BOS_icebossDEATH.txt
+++ config_190816_0038/Units/61D - Ice Dungeon/BOS_icebossDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '1.1'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/62D - Fire Dungeon/BOS1_phoenix5.txt config_190816_0038/Units/62D - Fire Dungeon/BOS1_phoenix5.txt
index 746cc18..ecc6528 100644
--- config_190813_0233/Units/62D - Fire Dungeon/BOS1_phoenix5.txt
+++ config_190816_0038/Units/62D - Fire Dungeon/BOS1_phoenix5.txt
@@ -2,10 +2,11 @@ art: EnemyPhoenix
artScale: '1.5'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderHeight: '2.8'
colliderWidth: '4'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
elementSusceptibilityIds:
- waterWeakness
- burnResist
diff --git config_190813_0233/Units/62D - Fire Dungeon/BOS1_phoenixDEATH.txt config_190816_0038/Units/62D - Fire Dungeon/BOS1_phoenixDEATH.txt
index dacad16..c536024 100644
--- config_190813_0233/Units/62D - Fire Dungeon/BOS1_phoenixDEATH.txt
+++ config_190816_0038/Units/62D - Fire Dungeon/BOS1_phoenixDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '1.1'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/63D - Bomb Dungeon/BOS1_bombboss.txt config_190816_0038/Units/63D - Bomb Dungeon/BOS1_bombboss.txt
index ee213b8..790209b 100644
--- config_190813_0233/Units/63D - Bomb Dungeon/BOS1_bombboss.txt
+++ config_190816_0038/Units/63D - Bomb Dungeon/BOS1_bombboss.txt
@@ -3,10 +3,11 @@ artScale: '1'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '2.5'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
healthRegenRate: '0'
diff --git config_190813_0233/Units/63D - Bomb Dungeon/BOS1_bombbossDEATH.txt config_190816_0038/Units/63D - Bomb Dungeon/BOS1_bombbossDEATH.txt
index fd2452e..8667969 100644
--- config_190813_0233/Units/63D - Bomb Dungeon/BOS1_bombbossDEATH.txt
+++ config_190816_0038/Units/63D - Bomb Dungeon/BOS1_bombbossDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '0.75'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/64D - Obstacle Dungeon/BOS1_turbineking.txt config_190816_0038/Units/64D - Obstacle Dungeon/BOS1_turbineking.txt
index 75116ab..a300ac2 100644
--- config_190813_0233/Units/64D - Obstacle Dungeon/BOS1_turbineking.txt
+++ config_190816_0038/Units/64D - Obstacle Dungeon/BOS1_turbineking.txt
@@ -4,10 +4,11 @@ bankSmoothing: '10000'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '2.7'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
gunMounts:
diff --git config_190813_0233/Units/64D - Obstacle Dungeon/BOS1_turbinekingDEATH.txt config_190816_0038/Units/64D - Obstacle Dungeon/BOS1_turbinekingDEATH.txt
index da8ac60..13c0a02 100644
--- config_190813_0233/Units/64D - Obstacle Dungeon/BOS1_turbinekingDEATH.txt
+++ config_190816_0038/Units/64D - Obstacle Dungeon/BOS1_turbinekingDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '2.7'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/65D - Grindhouse Dungeon/BOS_summonermaster.txt config_190816_0038/Units/65D - Grindhouse Dungeon/BOS_summonermaster.txt
index a653d4b..cdf2695 100644
--- config_190813_0233/Units/65D - Grindhouse Dungeon/BOS_summonermaster.txt
+++ config_190816_0038/Units/65D - Grindhouse Dungeon/BOS_summonermaster.txt
@@ -3,10 +3,11 @@ artScale: '1'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '30'
colliderRadius: '2'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
elementSusceptibilityIds:
- slowWeakness
- lightningResist
diff --git config_190813_0233/Units/65D - Grindhouse Dungeon/BOS_summonermasterDEATH.txt config_190816_0038/Units/65D - Grindhouse Dungeon/BOS_summonermasterDEATH.txt
index c9d582d..b7c08dc 100644
--- config_190813_0233/Units/65D - Grindhouse Dungeon/BOS_summonermasterDEATH.txt
+++ config_190816_0038/Units/65D - Grindhouse Dungeon/BOS_summonermasterDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '30'
colliderRadius: '2'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/66D - Space Dungeon/BOS1_avatar.txt config_190816_0038/Units/66D - Space Dungeon/BOS1_avatar.txt
index 9d2515c..4c09125 100644
--- config_190813_0233/Units/66D - Space Dungeon/BOS1_avatar.txt
+++ config_190816_0038/Units/66D - Space Dungeon/BOS1_avatar.txt
@@ -5,10 +5,11 @@ cameraZoomRadius: '24.00'
colliderHeight: '0'
colliderRadius: '2.6'
colliderWidth: '0'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
elementSusceptibilityIds:
- poisonWeakness
- slowResist
diff --git config_190813_0233/Units/66D - Space Dungeon/BOS1_avatarDEATH.txt config_190816_0038/Units/66D - Space Dungeon/BOS1_avatarDEATH.txt
index 0165c6e..6a10ac4 100644
--- config_190813_0233/Units/66D - Space Dungeon/BOS1_avatarDEATH.txt
+++ config_190816_0038/Units/66D - Space Dungeon/BOS1_avatarDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '2.6'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/67D - Thief Dungeon/BOS_thiefkey_glow.txt config_190816_0038/Units/67D - Thief Dungeon/BOS_thiefkey_glow.txt
index a3ebe64..1d5fcee 100644
--- config_190813_0233/Units/67D - Thief Dungeon/BOS_thiefkey_glow.txt
+++ config_190816_0038/Units/67D - Thief Dungeon/BOS_thiefkey_glow.txt
@@ -3,10 +3,40 @@ artScale: '1'
colliderRadius: '0'
colliderX: '0'
colliderY: '0'
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
+gunMounts:
+- fireMode: SprinklerTurnback
+ firingArc: '0'
+ flashOffset: '0'
+ gunTypeConfig:
+ bulletHue: green
+ bulletPrefab: shurikenBullet
+ bulletSize: '1'
+ burst: '30'
+ cooldown: '0'
+ damage: '0'
+ isIgnoringWalls: 'true'
+ lifetime: '0.5'
+ multi: '3'
+ multiLifetime: '0.1'
+ multiSpeed: '0.2'
+ multiSpread: '0'
+ rof: '10'
+ speed: '2'
+ spread: '360'
+ turn: '0'
+ mountAngle: '0'
+ mountName: main
+ sfx:
+ sound: 'null'
+ slewRate: '0'
+ sprinklerFlyback: 'true'
+ sprinklerIncrementAngle: '10'
+ sprinklerStartAngle: '0'
+ sprinklerTurnbackAngle: '5000000'
healthRegenRate: '0'
isVisibleInRadar: 'true'
isVisibleToAI: 'false'
maxEnergyPoints: '1'
maxHitPoints: '10000000'
diff --git config_190813_0233/Units/67D - Thief Dungeon/unit_lasergateNS.txt config_190816_0038/Units/67D - Thief Dungeon/unit_lasergateNS.txt
index 05cd508..bb042ca 100644
--- config_190813_0233/Units/67D - Thief Dungeon/unit_lasergateNS.txt
+++ config_190816_0038/Units/67D - Thief Dungeon/unit_lasergateNS.txt
@@ -8,128 +8,135 @@ explosionPrefab: planeExplosionEmpty
gunMounts:
- fireMode: JustShootDammit
firingArc: '0'
flashOffset: '0'
gunTemplateName: lasergateNSWarnGun
+ isShowingFlash: 'false'
mountAngle: '-90'
mountName: warning
offset:
- '0'
- '0'
sfx:
sound: Enemy Laser Loop5
- volume: '0.5'
+ volume: '0.25'
slewRate: '0'
- fireMode: JustShootDammit
firingArc: '0'
flashOffset: '0'
gunTemplateName: lasergateNSWarnGun
+ isShowingFlash: 'false'
mountAngle: '90'
mountName: warning2
offset:
- '0.9'
- '0'
sfx:
sound: 'null'
slewRate: '0'
syncOffset: '0.0'
- syncTo: main
+ syncTo: warning
- fireMode: JustShootDammit
firingArc: '0'
flashOffset: '0'
gunTemplateName: lasergateNSWarnGun
+ isShowingFlash: 'false'
mountAngle: '90'
mountName: warning3
offset:
- '-0.9'
- '0'
sfx:
sound: 'null'
slewRate: '0'
syncOffset: '0.0'
- syncTo: main
+ syncTo: warning
- fireMode: JustShootDammit
firingArc: '0'
flashOffset: '0'
gunTemplateName: lasergateNSGun
mountAngle: '-90'
mountName: main
offset:
- '0'
- '0'
sfx:
sound: Enemy Laser Loop5
slewRate: '0'
- syncOffset: '1.5'
- syncTo: warning
- fireMode: JustShootDammit
firingArc: '0'
flashOffset: '0'
gunTemplateName: lasergateNSGun
mountAngle: '90'
mountName: main2
offset:
- '0.9'
- '0'
sfx:
sound: 'null'
slewRate: '0'
- syncOffset: '1.5'
- syncTo: warning
+ syncOffset: '0'
+ syncTo: main
- fireMode: JustShootDammit
firingArc: '0'
flashOffset: '0'
gunTemplateName: lasergateNSGun
mountAngle: '90'
mountName: main3
offset:
- '-0.9'
- '0'
sfx:
sound: 'null'
slewRate: '0'
- syncOffset: '1.5'
- syncTo: warning
+ syncOffset: '0'
+ syncTo: main
gunTypes:
-- bulletPrefab: mediumlaserBullet
- bulletSize: '0.3'
- burst: '18'
- cooldown: '1000'
- damage: '0.01'
- effect: Burn
- effectAmount: '0.55'
- effectDamage: '0.3'
- effectTime: '1'
- lifetime: '10'
- multi: '2'
+- bulletPalette: all_color
+ bulletPrefab: laserBeamBullet_long
+ bulletSize: '1.5'
+ burst: '1000000000'
+ cooldown: '0'
+ damage: '0'
+ isIgnoringWalls: 'true'
+ isPiercing: 'true'
+ lifetime: '1.5'
+ multi: '1'
multiOffset:
- '0'
- '0'
- multiSpread: '180'
+ multiSpeed: '0'
+ multiSpread: '0'
name: lasergateNSWarnGun
- rof: '6'
- speed: '3'
+ rof: '2'
+ speed: '0'
spread: '0'
-- bulletPrefab: mediumlaserBullet
- bulletSize: '1'
- burst: '10000'
+ turn: '90'
+- bulletPalette: glow
+ bulletPrefab: laserBeamBullet_long
+ bulletSize: '1.5'
+ burst: '1000000000'
cooldown: '0'
damage: '0.01'
effect: Burn
effectAmount: '1.1'
effectDamage: '0.3'
effectTime: '3'
- lifetime: '10'
- multi: '2'
+ isIgnoringWalls: 'true'
+ isPiercing: 'true'
+ lifetime: '0.5'
+ multi: '1'
multiOffset:
- '0'
- '0'
- multiSpread: '180'
+ multiSpeed: '0'
+ multiSpread: '0'
name: lasergateNSGun
- rof: '6'
- speed: '3'
+ rof: '5'
+ speed: '0'
spread: '0'
+ turn: '90'
healthRegenRate: '0'
isVisibleInRadar: 'false'
maxEnergyPoints: '1'
maxHitPoints: '1000'
maxSpeed: '0'
diff --git config_190813_0233/Units/67D - Thief Dungeon/unit_lasergateWE.txt config_190816_0038/Units/67D - Thief Dungeon/unit_lasergateWE.txt
index 823062b..813ea96 100644
--- config_190813_0233/Units/67D - Thief Dungeon/unit_lasergateWE.txt
+++ config_190816_0038/Units/67D - Thief Dungeon/unit_lasergateWE.txt
@@ -15,11 +15,11 @@ gunMounts:
offset:
- '0'
- '0'
sfx:
sound: Enemy Laser Loop5
- volume: '0.5'
+ volume: '0.25'
slewRate: '0'
- fireMode: JustShootDammit
firingArc: '0'
flashOffset: '0'
gunTemplateName: lasergateNSWarnGun
@@ -30,67 +30,65 @@ gunMounts:
- '0'
sfx:
sound: 'null'
slewRate: '0'
syncOffset: '0.0'
- syncTo: main
+ syncTo: warning
- fireMode: JustShootDammit
firingArc: '0'
flashOffset: '0'
gunTemplateName: lasergateNSWarnGun
mountAngle: '90'
mountName: warning3
offset:
- '-0.9'
- '0'
sfx:
sound: 'null'
slewRate: '0'
syncOffset: '0.0'
- syncTo: main
+ syncTo: warning
- fireMode: JustShootDammit
firingArc: '0'
flashOffset: '0'
gunTemplateName: lasergateNSGun
mountAngle: '-90'
mountName: main
offset:
- '0'
- '0'
sfx:
sound: Enemy Laser Loop5
slewRate: '0'
- syncOffset: '1.5'
- syncTo: warning
- fireMode: JustShootDammit
firingArc: '0'
flashOffset: '0'
gunTemplateName: lasergateNSGun
mountAngle: '90'
mountName: main2
offset:
- '0.9'
- '0'
sfx:
sound: 'null'
slewRate: '0'
- syncOffset: '1.5'
- syncTo: warning
+ syncOffset: '0'
+ syncTo: main
- fireMode: JustShootDammit
firingArc: '0'
flashOffset: '0'
gunTemplateName: lasergateNSGun
mountAngle: '90'
mountName: main3
offset:
- '-0.9'
- '0'
sfx:
sound: 'null'
slewRate: '0'
- syncOffset: '1.5'
- syncTo: warning
+ syncOffset: '0'
+ syncTo: main
healthRegenRate: '0'
isVisibleInRadar: 'false'
maxEnergyPoints: '1'
maxHitPoints: '1000'
maxSpeed: '0'
diff --git config_190813_0233/Units/67D - Thief Dungeon/unit_lasergatediagonal1.txt config_190816_0038/Units/67D - Thief Dungeon/unit_lasergatediagonal1.txt
index 30a3d9a..9cd1a0e 100644
--- config_190813_0233/Units/67D - Thief Dungeon/unit_lasergatediagonal1.txt
+++ config_190816_0038/Units/67D - Thief Dungeon/unit_lasergatediagonal1.txt
@@ -15,11 +15,11 @@ gunMounts:
offset:
- '0'
- '0'
sfx:
sound: Enemy Laser Loop5
- volume: '0.5'
+ volume: '0.25'
slewRate: '0'
- fireMode: JustShootDammit
firingArc: '0'
flashOffset: '0'
gunTemplateName: lasergatediagonalWarnGun
@@ -30,106 +30,110 @@ gunMounts:
- '0'
sfx:
sound: 'null'
slewRate: '0'
syncOffset: '0.0'
- syncTo: main
+ syncTo: warning
- fireMode: JustShootDammit
firingArc: '0'
flashOffset: '0'
gunTemplateName: lasergatediagonalWarnGun
mountAngle: '90'
mountName: warning3
offset:
- '-0.9'
- '0'
sfx:
sound: 'null'
slewRate: '0'
syncOffset: '0.0'
- syncTo: main
+ syncTo: warning
- fireMode: JustShootDammit
firingArc: '0'
flashOffset: '0'
gunTemplateName: lasergatediagonalGun
mountAngle: '-90'
mountName: main
offset:
- '0'
- '0'
sfx:
sound: Enemy Laser Loop5
slewRate: '0'
- syncOffset: '1.5'
- syncTo: warning
- fireMode: JustShootDammit
firingArc: '0'
flashOffset: '0'
gunTemplateName: lasergatediagonalGun
mountAngle: '90'
mountName: main2
offset:
- '0.9'
- '0'
sfx:
sound: 'null'
slewRate: '0'
- syncOffset: '1.5'
- syncTo: warning
+ syncOffset: '0'
+ syncTo: main
- fireMode: JustShootDammit
firingArc: '0'
flashOffset: '0'
gunTemplateName: lasergatediagonalGun
mountAngle: '90'
mountName: main3
offset:
- '-0.9'
- '0'
sfx:
sound: 'null'
slewRate: '0'
- syncOffset: '1.5'
- syncTo: warning
+ syncOffset: '0'
+ syncTo: main
gunTypes:
-- bulletPrefab: mediumlaserBullet
- bulletSize: '0.3'
- burst: '18'
- cooldown: '1000'
- damage: '0.01'
- effect: Burn
- effectAmount: '0.6'
- effectDamage: '0.3'
- effectTime: '1'
- lifetime: '10'
- multi: '2'
+- bulletPalette: all_color
+ bulletPrefab: laserBeamBullet_long
+ bulletSize: '2.1'
+ burst: '1000000000'
+ cooldown: '0'
+ damage: '0'
+ isIgnoringWalls: 'true'
+ isPiercing: 'true'
+ lifetime: '1.5'
+ multi: '1'
multiOffset:
- '0'
- '0'
- multiSpread: '180'
+ multiSpeed: '0'
+ multiSpread: '0'
name: lasergatediagonalWarnGun
- rof: '6'
- speed: '3'
+ rof: '2'
+ speed: '0'
spread: '0'
-- bulletPrefab: mediumlaserBullet
- bulletSize: '1'
- burst: '10000'
+ turn: '90'
+- bulletPalette: glow
+ bulletPrefab: laserBeamBullet_long
+ bulletSize: '2.1'
+ burst: '1000000000'
cooldown: '0'
damage: '0.01'
effect: Burn
effectAmount: '1.1'
effectDamage: '0.3'
effectTime: '3'
- lifetime: '10'
- multi: '2'
+ isIgnoringWalls: 'true'
+ isPiercing: 'true'
+ lifetime: '0.5'
+ multi: '1'
multiOffset:
- '0'
- '0'
- multiSpread: '180'
+ multiSpeed: '0'
+ multiSpread: '0'
name: lasergatediagonalGun
- rof: '6'
- speed: '3'
+ rof: '5'
+ speed: '0'
spread: '0'
+ turn: '90'
healthRegenRate: '0'
isVisibleInRadar: 'false'
maxEnergyPoints: '1'
maxHitPoints: '1000'
maxSpeed: '0'
diff --git config_190813_0233/Units/67D - Thief Dungeon/unit_lasergatediagonal2.txt config_190816_0038/Units/67D - Thief Dungeon/unit_lasergatediagonal2.txt
index 04f3715..ab29df5 100644
--- config_190813_0233/Units/67D - Thief Dungeon/unit_lasergatediagonal2.txt
+++ config_190816_0038/Units/67D - Thief Dungeon/unit_lasergatediagonal2.txt
@@ -15,11 +15,11 @@ gunMounts:
offset:
- '0'
- '0'
sfx:
sound: Enemy Laser Loop5
- volume: '0.5'
+ volume: '0.25'
slewRate: '0'
- fireMode: JustShootDammit
firingArc: '0'
flashOffset: '0'
gunTemplateName: lasergatediagonalWarnGun
@@ -30,67 +30,65 @@ gunMounts:
- '0'
sfx:
sound: 'null'
slewRate: '0'
syncOffset: '0.0'
- syncTo: main
+ syncTo: warning
- fireMode: JustShootDammit
firingArc: '0'
flashOffset: '0'
gunTemplateName: lasergatediagonalWarnGun
mountAngle: '90'
mountName: warning3
offset:
- '-0.9'
- '0'
sfx:
sound: 'null'
slewRate: '0'
syncOffset: '0.0'
- syncTo: main
+ syncTo: warning
- fireMode: JustShootDammit
firingArc: '0'
flashOffset: '0'
gunTemplateName: lasergatediagonalGun
mountAngle: '-90'
mountName: main
offset:
- '0'
- '0'
sfx:
sound: Enemy Laser Loop5
slewRate: '0'
- syncOffset: '1.5'
- syncTo: warning
- fireMode: JustShootDammit
firingArc: '0'
flashOffset: '0'
gunTemplateName: lasergatediagonalGun
mountAngle: '90'
mountName: main2
offset:
- '0.9'
- '0'
sfx:
sound: 'null'
slewRate: '0'
- syncOffset: '1.5'
- syncTo: warning
+ syncOffset: '0'
+ syncTo: main
- fireMode: JustShootDammit
firingArc: '0'
flashOffset: '0'
gunTemplateName: lasergatediagonalGun
mountAngle: '90'
mountName: main3
offset:
- '-0.9'
- '0'
sfx:
sound: 'null'
slewRate: '0'
- syncOffset: '1.5'
- syncTo: warning
+ syncOffset: '0'
+ syncTo: main
healthRegenRate: '0'
isVisibleInRadar: 'false'
maxEnergyPoints: '1'
maxHitPoints: '1000'
maxSpeed: '0'
diff --git config_190813_0233/Units/67D - Thief Dungeon/unit_lasergrid.txt config_190816_0038/Units/67D - Thief Dungeon/unit_lasergrid.txt
index 80933ba..79dee2e 100644
--- config_190813_0233/Units/67D - Thief Dungeon/unit_lasergrid.txt
+++ config_190816_0038/Units/67D - Thief Dungeon/unit_lasergrid.txt
@@ -17,28 +17,31 @@ gunMounts:
- '0'
sfx:
sound: Enemy Laser Loop5
slewRate: '0'
gunTypes:
-- bulletPrefab: laserBullet
+- bulletPalette: glow
+ bulletPrefab: laserBeamBullet
bulletSize: '1.5'
burst: '10000'
cooldown: '0'
damage: '0.01'
effect: Burn
effectAmount: '0.4'
effectDamage: '0.3'
effectTime: '3'
- lifetime: '0.25'
- multi: '7'
+ isIgnoringWalls: 'true'
+ isPiercing: 'true'
+ lifetime: '0.15'
+ multi: '1'
multiOffset:
- '0.75'
- '0'
multiSpread: '0'
name: lasergridGun
- rof: '6'
- speed: '1'
+ rof: '10'
+ speed: '0'
spread: '0'
healthRegenRate: '0'
isVisibleInRadar: 'false'
maxEnergyPoints: '1'
maxHitPoints: '1000'
diff --git config_190813_0233/Units/67D - Thief Dungeon/unit_thiefwatcher.txt config_190816_0038/Units/67D - Thief Dungeon/unit_thiefwatcher.txt
index 29dc0ec..a257675 100644
--- config_190813_0233/Units/67D - Thief Dungeon/unit_thiefwatcher.txt
+++ config_190816_0038/Units/67D - Thief Dungeon/unit_thiefwatcher.txt
@@ -18,29 +18,31 @@ gunMounts:
sfx:
sound: Enemy Laser Loop4
signalTime: '2'
slewRate: '0'
gunTypes:
-- bulletPrefab: laserBullet
+- bulletPalette: glow
+ bulletPrefab: laserBeamBullet
bulletSize: '2'
burst: '210'
- cooldown: '3'
+ cooldown: '0'
damage: '0.01'
effect: Burn
effectAmount: '0.4'
effectDamage: '0.3'
effectTime: '3'
+ isIgnoringWalls: 'true'
isPiercing: 'true'
- lifetime: '0.2'
- multi: '8'
+ lifetime: '0.15'
+ multi: '1'
multiOffset:
- '0'
- - '1'
+ - '1.5'
multiSpread: '0'
name: thiefwatchergun
- rof: '5'
- speed: '5'
+ rof: '10'
+ speed: '0'
spread: '0'
healthRegenRate: '0'
maxEnergyPoints: '1'
maxHitPoints: '6'
maxSpeed: '3'
diff --git config_190813_0233/Units/67D - Thief Dungeon/unit_trapmine.txt config_190816_0038/Units/67D - Thief Dungeon/unit_trapmine.txt
index d374327..ca5e01e 100644
--- config_190813_0233/Units/67D - Thief Dungeon/unit_trapmine.txt
+++ config_190816_0038/Units/67D - Thief Dungeon/unit_trapmine.txt
@@ -15,42 +15,42 @@ gunMounts:
mountAngle: '0'
mountName: boom
slewRate: '360'
- fireMode: JustShootDammit
firingArc: '0'
- flashOffset: '0'
+ flashOffset: '4.7'
gunTemplateName: trapminewarningGun
mountAngle: '45'
mountName: warning1
sfx:
sound: 'null'
slewRate: '0'
- fireMode: JustShootDammit
firingArc: '0'
- flashOffset: '0'
+ flashOffset: '4.7'
gunTemplateName: trapminewarningGun
mountAngle: '135'
mountName: warning2
sfx:
sound: 'null'
slewRate: '0'
syncOffset: '0.0'
syncTo: warning1
- fireMode: JustShootDammit
firingArc: '0'
- flashOffset: '0'
+ flashOffset: '4.7'
gunTemplateName: trapminewarningGun
mountAngle: '225'
mountName: warning3
sfx:
sound: 'null'
slewRate: '0'
syncOffset: '0.0'
syncTo: warning1
- fireMode: JustShootDammit
firingArc: '0'
- flashOffset: '0'
+ flashOffset: '4.7'
gunTemplateName: trapminewarningGun
mountAngle: '315'
mountName: warning4
sfx:
sound: 'null'
@@ -74,29 +74,32 @@ gunTypes:
name: trapmineboomGun2
rof: '1'
speed: '3'
spread: '0'
turn: '18'
-- bulletPrefab: laserBullet
- bulletSize: '2'
+- bulletPalette: glow
+ bulletPrefab: laserBeamBullet
+ bulletSize: '2.5'
burst: '1'
cooldown: '0'
damage: '0.01'
effect: Burn
effectAmount: '0.8'
effectDamage: '0.3'
effectTime: '3'
- lifetime: '2'
+ isIgnoringWalls: 'true'
+ isPiercing: 'true'
+ lifetime: '0.5'
multi: '1'
multiOffset:
- '0'
- '0'
multiSpeed: '0'
multiSpread: '0'
name: trapminewarningGun
rof: '3'
- speed: '4.5'
+ speed: '0'
spread: '0'
healthRegenRate: '0'
isVisibleInRadar: 'false'
maxEnergyPoints: '1'
maxHitPoints: '10'
diff --git config_190813_0233/Units/67D - Thief Dungeon/unit_trapmineshort.txt config_190816_0038/Units/67D - Thief Dungeon/unit_trapmineshort.txt
index 9814877..38e33f1 100644
--- config_190813_0233/Units/67D - Thief Dungeon/unit_trapmineshort.txt
+++ config_190816_0038/Units/67D - Thief Dungeon/unit_trapmineshort.txt
@@ -12,42 +12,42 @@ gunMounts:
mountAngle: '0'
mountName: boom
slewRate: '360'
- fireMode: JustShootDammit
firingArc: '0'
- flashOffset: '0'
+ flashOffset: '4.7'
gunTemplateName: trapminewarningGun
mountAngle: '45'
mountName: warning1
sfx:
sound: 'null'
slewRate: '0'
- fireMode: JustShootDammit
firingArc: '0'
- flashOffset: '0'
+ flashOffset: '4.7'
gunTemplateName: trapminewarningGun
mountAngle: '135'
mountName: warning2
sfx:
sound: 'null'
slewRate: '0'
syncOffset: '0.0'
syncTo: warning1
- fireMode: JustShootDammit
firingArc: '0'
- flashOffset: '0'
+ flashOffset: '4.7'
gunTemplateName: trapminewarningGun
mountAngle: '225'
mountName: warning3
sfx:
sound: 'null'
slewRate: '0'
syncOffset: '0.0'
syncTo: warning1
- fireMode: JustShootDammit
firingArc: '0'
- flashOffset: '0'
+ flashOffset: '4.7'
gunTemplateName: trapminewarningGun
mountAngle: '315'
mountName: warning4
sfx:
sound: 'null'
diff --git config_190813_0233/Units/68D - Eyeball Dungeon/BOS_octopus.txt config_190816_0038/Units/68D - Eyeball Dungeon/BOS_octopus.txt
index d391f01..a925e4f 100644
--- config_190813_0233/Units/68D - Eyeball Dungeon/BOS_octopus.txt
+++ config_190816_0038/Units/68D - Eyeball Dungeon/BOS_octopus.txt
@@ -3,10 +3,11 @@ artScale: '1'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '1.68'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
elementSusceptibilityIds:
- lightningWeakness
- waterResist
@@ -74,31 +75,33 @@ gunMounts:
- '0'
signalTime: '2'
slewRate: '0'
- fireMode: JustShootDammit
firingArc: '360'
- flashOffset: '5'
+ flashOffset: '8'
gunTypeConfig:
- bulletPrefab: laserBullet
- bulletSize: '6'
+ bulletPalette: glow
+ bulletPrefab: laserBeamBullet_wide
+ bulletSize: '3.5'
burst: '210'
- cooldown: '3'
- damage: '0.9'
+ cooldown: '0'
+ damage: '0.01'
effect: Water
effectAmount: '0.1'
- effectDamage: '0.45'
+ effectDamage: '1'
effectTime: '0.1'
+ isIgnoringWalls: 'true'
isPiercing: 'true'
- lifetime: '0.2'
- multi: '7'
+ lifetime: '0.15'
+ multi: '1'
multiOffset:
- '0'
- - '1.5'
+ - '0'
multiSpread: '0'
name: octopuslasergun
- rof: '5'
- speed: '5'
+ rof: '10'
+ speed: '0'
spread: '0'
mountAngle: '0'
mountName: eyelaser
offset:
- '0'
diff --git config_190813_0233/Units/68D - Eyeball Dungeon/BOS_octopusDEATH.txt config_190816_0038/Units/68D - Eyeball Dungeon/BOS_octopusDEATH.txt
index 77b103e..7b532e9 100644
--- config_190813_0233/Units/68D - Eyeball Dungeon/BOS_octopusDEATH.txt
+++ config_190816_0038/Units/68D - Eyeball Dungeon/BOS_octopusDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '0.6'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/69D - Temple Dungeon/BOS1_smokeboss.txt config_190816_0038/Units/69D - Temple Dungeon/BOS1_smokeboss.txt
index 2e9912d..9c48d23 100644
--- config_190813_0233/Units/69D - Temple Dungeon/BOS1_smokeboss.txt
+++ config_190816_0038/Units/69D - Temple Dungeon/BOS1_smokeboss.txt
@@ -4,10 +4,11 @@ bankSmoothing: '10000'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '1.6'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
elementSusceptibilityIds:
- lightningWeakness
- waterResist
diff --git config_190813_0233/Units/69D - Temple Dungeon/BOS1_smokebossDEATH.txt config_190816_0038/Units/69D - Temple Dungeon/BOS1_smokebossDEATH.txt
index 032078a..f45ef55 100644
--- config_190813_0233/Units/69D - Temple Dungeon/BOS1_smokebossDEATH.txt
+++ config_190816_0038/Units/69D - Temple Dungeon/BOS1_smokebossDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '0.75'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/70D - Sneezy Mini Dungeon/BOS_sneezy.txt config_190816_0038/Units/70D - Sneezy Mini Dungeon/BOS_sneezy.txt
index d806c69..b7b1930 100644
--- config_190813_0233/Units/70D - Sneezy Mini Dungeon/BOS_sneezy.txt
+++ config_190816_0038/Units/70D - Sneezy Mini Dungeon/BOS_sneezy.txt
@@ -3,10 +3,11 @@ artScale: '1'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '45'
colliderRadius: '2'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
energyRegenRate: '0'
explosionPrefab: ExplosionMed
gunMounts:
diff --git config_190813_0233/Units/70D - Sneezy Mini Dungeon/BOS_sneezyDEATH.txt config_190816_0038/Units/70D - Sneezy Mini Dungeon/BOS_sneezyDEATH.txt
index d1d2b71..bb32537 100644
--- config_190813_0233/Units/70D - Sneezy Mini Dungeon/BOS_sneezyDEATH.txt
+++ config_190816_0038/Units/70D - Sneezy Mini Dungeon/BOS_sneezyDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '40'
colliderRadius: '2'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/71D - Escort Mission Dungeon/BOS0_escortmission.txt config_190816_0038/Units/71D - Escort Mission Dungeon/BOS0_escortmission.txt
index 59a023c..d0992ac 100644
--- config_190813_0233/Units/71D - Escort Mission Dungeon/BOS0_escortmission.txt
+++ config_190816_0038/Units/71D - Escort Mission Dungeon/BOS0_escortmission.txt
@@ -2,10 +2,11 @@ art: FriendlyDrillShipPrefab
artScale: '1.5'
bankSmoothing: '10000'
colliderRadius: '0'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
gunMounts:
- fireMode: JustShootDammit
flashOffset: '0.4'
diff --git config_190813_0233/Units/71D - Escort Mission Dungeon/BOS0_escortmissionDEATH.txt config_190816_0038/Units/71D - Escort Mission Dungeon/BOS0_escortmissionDEATH.txt
index 967e200..c690b78 100644
--- config_190813_0233/Units/71D - Escort Mission Dungeon/BOS0_escortmissionDEATH.txt
+++ config_190816_0038/Units/71D - Escort Mission Dungeon/BOS0_escortmissionDEATH.txt
@@ -2,10 +2,11 @@ art: FriendlyDrillShipPrefab_Death
artScale: '1.5'
colliderRadius: '0'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/71D - Escort Mission Dungeon/BOS3_escortevilorb.txt config_190816_0038/Units/71D - Escort Mission Dungeon/BOS3_escortevilorb.txt
index 4e59e81..d93b7bf 100644
--- config_190813_0233/Units/71D - Escort Mission Dungeon/BOS3_escortevilorb.txt
+++ config_190816_0038/Units/71D - Escort Mission Dungeon/BOS3_escortevilorb.txt
@@ -4,10 +4,11 @@ bankSmoothing: '10000'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '25'
colliderRadius: '3'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
gunMounts:
diff --git config_190813_0233/Units/71D - Escort Mission Dungeon/BOS3_escortevilorbDEATH.txt config_190816_0038/Units/71D - Escort Mission Dungeon/BOS3_escortevilorbDEATH.txt
index 541ac10..ffbb812 100644
--- config_190813_0233/Units/71D - Escort Mission Dungeon/BOS3_escortevilorbDEATH.txt
+++ config_190816_0038/Units/71D - Escort Mission Dungeon/BOS3_escortevilorbDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '30'
colliderRadius: '3'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
effectImmunities:
- Confuse
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
diff --git config_190813_0233/Units/72D - Arena Dungeon 1/BOS_swarmboss.txt config_190816_0038/Units/72D - Arena Dungeon 1/BOS_swarmboss.txt
index c471d54..8f5b0ff 100644
--- config_190813_0233/Units/72D - Arena Dungeon 1/BOS_swarmboss.txt
+++ config_190816_0038/Units/72D - Arena Dungeon 1/BOS_swarmboss.txt
@@ -3,10 +3,11 @@ artScale: '1'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '1.25'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
gunMounts:
diff --git config_190813_0233/Units/72D - Arena Dungeon 1/BOS_swarmbossDEATH.txt config_190816_0038/Units/72D - Arena Dungeon 1/BOS_swarmbossDEATH.txt
index 92a50be..e11862a 100644
--- config_190813_0233/Units/72D - Arena Dungeon 1/BOS_swarmbossDEATH.txt
+++ config_190816_0038/Units/72D - Arena Dungeon 1/BOS_swarmbossDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '24.00'
colliderRadius: '1.25'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/73D - Arena Dungeon 2/BOS_arenacube.txt config_190816_0038/Units/73D - Arena Dungeon 2/BOS_arenacube.txt
index 1d55e1d..e66d556 100644
--- config_190813_0233/Units/73D - Arena Dungeon 2/BOS_arenacube.txt
+++ config_190816_0038/Units/73D - Arena Dungeon 2/BOS_arenacube.txt
@@ -3,10 +3,11 @@ artScale: '1.0'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '90'
colliderRadius: '2.5'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
diff --git config_190813_0233/Units/73D - Arena Dungeon 2/BOS_arenacubeDEATH.txt config_190816_0038/Units/73D - Arena Dungeon 2/BOS_arenacubeDEATH.txt
index 2dbfc77..b1f049a 100644
--- config_190813_0233/Units/73D - Arena Dungeon 2/BOS_arenacubeDEATH.txt
+++ config_190816_0038/Units/73D - Arena Dungeon 2/BOS_arenacubeDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '90'
colliderRadius: '2.5'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/999D - Three Brothers/BOS_kaiju3B.txt config_190816_0038/Units/999D - Three Brothers/BOS_kaiju3B.txt
index 60d430f..6a67e51 100644
--- config_190813_0233/Units/999D - Three Brothers/BOS_kaiju3B.txt
+++ config_190816_0038/Units/999D - Three Brothers/BOS_kaiju3B.txt
@@ -4,10 +4,11 @@ bankSmoothing: '10000'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '40'
colliderRadius: '2'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
elementSusceptibilityIds:
- lightningWeakness
- waterResist
@@ -155,12 +156,13 @@ gunMounts:
cooldown: '10'
damage: '1'
effect: Water
effectAmount: '3'
effectTime: '3'
+ isIgnoringWalls: 'true'
isPiercing: 'true'
- lifetime: '3'
+ lifetime: '1'
multi: '2'
multiSpread: '0'
name: meowzafinalbeam
range: '8'
rof: '15'
diff --git config_190813_0233/Units/999D - Three Brothers/BOS_kaiju3BDEATH.txt config_190816_0038/Units/999D - Three Brothers/BOS_kaiju3BDEATH.txt
index 8e60403..c02e9a5 100644
--- config_190813_0233/Units/999D - Three Brothers/BOS_kaiju3BDEATH.txt
+++ config_190816_0038/Units/999D - Three Brothers/BOS_kaiju3BDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '40'
colliderRadius: '1.3'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/999D - Three Brothers/BOS_raijin3B.txt config_190816_0038/Units/999D - Three Brothers/BOS_raijin3B.txt
index c7b28cb..421eb68 100644
--- config_190813_0233/Units/999D - Three Brothers/BOS_raijin3B.txt
+++ config_190816_0038/Units/999D - Three Brothers/BOS_raijin3B.txt
@@ -4,10 +4,11 @@ bankSmoothing: '10000'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '40'
colliderRadius: '1.4'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
elementSusceptibilityIds:
- waterWeakness
- burnResist
@@ -212,12 +213,13 @@ gunMounts:
cooldown: '10'
damage: '1'
effect: Burn
effectAmount: '3'
effectTime: '3'
+ isIgnoringWalls: 'true'
isPiercing: 'true'
- lifetime: '3'
+ lifetime: '1'
multi: '2'
multiSpread: '0'
name: meowzafinalbeam
range: '8'
rof: '15'
diff --git config_190813_0233/Units/999D - Three Brothers/BOS_raijin3BDEATH.txt config_190816_0038/Units/999D - Three Brothers/BOS_raijin3BDEATH.txt
index d654db7..28b7551 100644
--- config_190813_0233/Units/999D - Three Brothers/BOS_raijin3BDEATH.txt
+++ config_190816_0038/Units/999D - Three Brothers/BOS_raijin3BDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '40'
colliderRadius: '1.3'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/999D - Three Brothers/BOS_thunderboss3B.txt config_190816_0038/Units/999D - Three Brothers/BOS_thunderboss3B.txt
index d93648c..8e61763 100644
--- config_190813_0233/Units/999D - Three Brothers/BOS_thunderboss3B.txt
+++ config_190816_0038/Units/999D - Three Brothers/BOS_thunderboss3B.txt
@@ -4,10 +4,11 @@ bankSmoothing: '10000'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '40'
colliderRadius: '1.4'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
elementSusceptibilityIds:
- slowWeakness
- lightningResist
@@ -192,12 +193,13 @@ gunMounts:
cooldown: '10'
damage: '1'
effect: Lightning
effectAmount: '3'
effectTime: '3'
+ isIgnoringWalls: 'true'
isPiercing: 'true'
- lifetime: '3'
+ lifetime: '1'
multi: '2'
multiSpread: '0'
name: meowzafinalbeam
range: '8'
rof: '15'
diff --git config_190813_0233/Units/999D - Three Brothers/BOS_thunderboss3BDEATH.txt config_190816_0038/Units/999D - Three Brothers/BOS_thunderboss3BDEATH.txt
index 3b3428d..3b36841 100644
--- config_190813_0233/Units/999D - Three Brothers/BOS_thunderboss3BDEATH.txt
+++ config_190816_0038/Units/999D - Three Brothers/BOS_thunderboss3BDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '40'
colliderRadius: '1.4'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
firingArc: '360'
diff --git config_190813_0233/Units/99D - Boss Dungeon/BOS1_meowza.txt config_190816_0038/Units/99D - Boss Dungeon/BOS1_meowza.txt
index ea39e87..20ccb97 100644
--- config_190813_0233/Units/99D - Boss Dungeon/BOS1_meowza.txt
+++ config_190816_0038/Units/99D - Boss Dungeon/BOS1_meowza.txt
@@ -3,10 +3,11 @@ artScale: '1.75'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '40'
colliderRadius: '2'
colliderX: '0'
colliderY: '0'
+deactivationType: ai_delayed
effectImmunities:
- Confuse
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
gunMounts:
@@ -62,10 +63,11 @@ gunMounts:
cooldown: '10'
damage: '1'
effect: Burn
effectAmount: '3'
effectTime: '3'
+ isIgnoringWalls: 'true'
isPiercing: 'true'
lifetime: '3'
multi: '2'
multiSpread: '0'
name: meowzafinalbeam
diff --git config_190813_0233/Units/99D - Boss Dungeon/BOS1_meowzaDEATH.txt config_190816_0038/Units/99D - Boss Dungeon/BOS1_meowzaDEATH.txt
index ccf28a6..a7469a0 100644
--- config_190813_0233/Units/99D - Boss Dungeon/BOS1_meowzaDEATH.txt
+++ config_190816_0038/Units/99D - Boss Dungeon/BOS1_meowzaDEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '40'
colliderRadius: '1.5'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
effectImmunities:
- Confuse
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
diff --git config_190813_0233/Units/99D - Boss Dungeon/ph2_meowzaB1.txt config_190816_0038/Units/99D - Boss Dungeon/ph2_meowzaB1.txt
index 090876a..6add844 100644
--- config_190813_0233/Units/99D - Boss Dungeon/ph2_meowzaB1.txt
+++ config_190816_0038/Units/99D - Boss Dungeon/ph2_meowzaB1.txt
@@ -1,7 +1,7 @@
art: EnemyMeowzaTurret
-artScale: '1'
+artScale: '1.5'
colliderRadius: '0.6'
colliderX: '0'
colliderY: '0'
energyRegenRate: '0'
healthRegenRate: '0'
diff --git config_190813_0233/Units/99D - Boss Dungeon/ph2_meowzaB2.txt config_190816_0038/Units/99D - Boss Dungeon/ph2_meowzaB2.txt
index 47bad64..cf49c12 100644
--- config_190813_0233/Units/99D - Boss Dungeon/ph2_meowzaB2.txt
+++ config_190816_0038/Units/99D - Boss Dungeon/ph2_meowzaB2.txt
@@ -1,139 +1,96 @@
-art: '!EnemyInvisible'
+art: EnemyMeowzaTurret
artScale: '0.1'
colliderRadius: '0.0'
colliderX: '0'
colliderY: '0'
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
gunMounts:
- fireMode: JustShootDammit
firingArc: '360'
- flashOffset: '0.33'
+ flashOffset: '9'
gunTemplateName: meowzaB2Gun0warning
mountAngle: '0'
mountName: warning
sfx:
sound: 'null'
slewRate: '0'
- fireMode: JustShootDammit
firingArc: '360'
- flashOffset: '0.33'
+ flashOffset: '9'
gunTemplateName: meowzaB2Gun0
mountAngle: '0'
mountName: main
sfx:
pitch: '0.25'
sound: Enemy Laser Loop8
- volume: '1'
+ volume: '1.5'
slewRate: '0'
syncOffset: '1'
syncTo: warning
gunTypes:
-- bulletPrefab: laserBullet
- bulletSize: '5'
- burst: '10'
+- bulletPalette: glow
+ bulletPrefab: laserBeamBullet_wide
+ bulletSize: '3.5'
+ burst: '20'
cooldown: '4000000'
damage: '1'
+ isIgnoringWalls: 'true'
isPiercing: 'true'
lifetime: '1'
multi: '1'
multiSpread: '0'
name: meowzaB2Gun0
rof: '10'
- speed: '15'
+ speed: '0'
spread: '0'
-- bulletPrefab: laserBullet
- burst: '10'
+- bulletPalette: all_color
+ bulletPrefab: laserBeamBullet_wide
+ bulletSize: '3.5'
+ burst: '1'
cooldown: '4000000'
- damage: '0.1'
+ damage: '0.01'
+ isIgnoringWalls: 'true'
isPiercing: 'true'
lifetime: '1'
multi: '1'
multiSpread: '0'
name: meowzaB2Gun0warning
- rof: '10'
- speed: '15'
+ rof: '1'
+ speed: '0'
spread: '0'
-- bulletPrefab: laserBullet
- bulletSize: '5'
- burst: '10'
- cooldown: '400000'
+- bulletPalette: glow
+ bulletPrefab: laserBeamBullet
+ bulletSize: '8.4'
+ burst: '20'
+ cooldown: '4000000'
damage: '1'
+ isIgnoringWalls: 'true'
isPiercing: 'true'
lifetime: '1'
multi: '1'
multiSpread: '0'
name: meowzaB2Gun
rof: '10'
- speed: '29'
+ speed: '0'
spread: '0'
-- bulletPrefab: laserBullet
- bulletSize: '0.5'
- burst: '10'
- cooldown: '400000'
- damage: '0.1'
- isPiercing: 'true'
- lifetime: '1'
- multi: '1'
- multiSpread: '0'
- name: meowzaB2Gun2
- rof: '10'
- speed: '1'
- spread: '90'
-- bulletPrefab: laserBullet
- burst: '10'
- cooldown: '400000'
- damage: '0.1'
+- bulletPalette: all_color
+ bulletPrefab: laserBeamBullet
+ bulletSize: '8.4'
+ burst: '1'
+ cooldown: '4000000'
+ damage: '0.01'
+ isIgnoringWalls: 'true'
isPiercing: 'true'
lifetime: '1'
multi: '1'
multiSpread: '0'
name: meowzaB2GunWarning
- rof: '10'
- speed: '29'
- spread: '0'
-- bulletPrefab: laserBullet
- bulletSize: '0.5'
- burst: '10'
- cooldown: '400000'
- damage: '0.1'
- isPiercing: 'true'
- lifetime: '1'
- multi: '1'
- multiSpread: '0'
- name: meowzaB2Gun2Warning
- rof: '10'
- speed: '1'
- spread: '90'
-- bulletPrefab: laserBullet
- bulletSize: '5'
- burst: '10'
- cooldown: '400000'
- damage: '1'
- isPiercing: 'true'
- lifetime: '1'
- multi: '1'
- multiSpread: '0'
- name: meowzaB2Gun_prev
- rof: '10'
- speed: '29'
- spread: '0'
- turn: '180'
-- bulletPrefab: laserBullet
- burst: '10'
- cooldown: '400000'
- damage: '0.1'
- isPiercing: 'true'
- lifetime: '1'
- multi: '1'
- multiSpread: '0'
- name: meowzaB2GunWarning_prev
- rof: '10'
- speed: '29'
+ rof: '1'
+ speed: '0'
spread: '0'
- turn: '180'
healthRegenRate: '0'
maxEnergyPoints: '1'
maxHitPoints: '9999'
maxSpeed: '0'
maxTurnRate: '270'
diff --git config_190813_0233/Units/99D - Boss Dungeon/ph2_meowzaB2m.txt config_190816_0038/Units/99D - Boss Dungeon/ph2_meowzaB2m.txt
index 4bc5aa2..e5dc79d 100644
--- config_190813_0233/Units/99D - Boss Dungeon/ph2_meowzaB2m.txt
+++ config_190816_0038/Units/99D - Boss Dungeon/ph2_meowzaB2m.txt
@@ -8,49 +8,27 @@ effectImmunities:
energyRegenRate: '0'
explosionPrefab: ExplosionSmall
gunMounts:
- fireMode: JustShootDammit
firingArc: '0'
- flashOffset: '0.33'
+ flashOffset: '16'
gunTemplateName: meowzaB2GunWarning
mountAngle: '162.5'
mountName: warning
sfx:
sound: 'null'
slewRate: '0'
- fireMode: JustShootDammit
firingArc: '0'
- flashOffset: '1'
- gunTemplateName: meowzaB2Gun2Warning
- mountAngle: '180'
- mountName: warningreflect
- sfx:
- sound: 'null'
- slewRate: '0'
- syncOffset: '0'
- syncTo: warning
-- fireMode: JustShootDammit
- firingArc: '0'
- flashOffset: '0.33'
+ flashOffset: '16'
gunTemplateName: meowzaB2Gun
mountAngle: '162.5'
mountName: main
sfx:
- pitch: '0.25'
- sound: Enemy Laser Loop8
- volume: '1'
- slewRate: '0'
- syncOffset: '1'
- syncTo: warning
-- fireMode: JustShootDammit
- firingArc: '0'
- flashOffset: '1'
- gunTemplateName: meowzaB2Gun2
- mountAngle: '180'
- mountName: mainreflect
- sfx:
- sound: 'null'
+ pitch: '0.5'
+ sound: Enemy Laser Charging Hot
+ volume: '1.5'
slewRate: '0'
syncOffset: '1'
syncTo: warning
healthRegenRate: '0'
maxEnergyPoints: '1'
diff --git config_190813_0233/Units/99D - Boss Dungeon/phx_meowzalaserD.txt config_190816_0038/Units/99D - Boss Dungeon/phx_meowzalaserD.txt
index faf1032..3f4f17d 100644
--- config_190813_0233/Units/99D - Boss Dungeon/phx_meowzalaserD.txt
+++ config_190816_0038/Units/99D - Boss Dungeon/phx_meowzalaserD.txt
@@ -49,23 +49,25 @@ gunTypes:
- bulletPrefab: octagonBullet
bulletSize: '3'
burst: '180'
cooldown: '0'
damage: '1.3'
+ isIgnoringWalls: 'true'
isPiercing: 'true'
lifetime: '4'
multi: '3'
multiSpread: '120'
name: meowzalaserD
rof: '2.5'
speed: '6'
spread: '0'
- bulletPrefab: octagonBullet
bulletSize: '3'
burst: '180'
cooldown: '0'
damage: '0'
+ isIgnoringWalls: 'true'
isPiercing: 'true'
lifetime: '1'
multi: '3'
multiSpread: '120'
name: meowzalaserD2
diff --git config_190813_0233/Units/99D - Boss Dungeon 2/BOS1_meowza2.txt config_190816_0038/Units/99D - Boss Dungeon 2/BOS1_meowza2.txt
index 8889efc..fb46bf8 100644
--- config_190813_0233/Units/99D - Boss Dungeon 2/BOS1_meowza2.txt
+++ config_190816_0038/Units/99D - Boss Dungeon 2/BOS1_meowza2.txt
@@ -4,11 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '10000'
colliderRadius: '1'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
-deactivationType: never
+deactivationType: ai_delayed
effectImmunities:
- Confuse
energyRegenRate: '0'
explosionPrefab: ExplosionMed
gunMounts:
@@ -22,10 +22,11 @@ gunMounts:
cooldown: '10'
damage: '1'
effect: Burn
effectAmount: '3'
effectTime: '3'
+ isIgnoringWalls: 'true'
isPiercing: 'true'
lifetime: '3'
multi: '1'
multiSpread: '0'
name: meowza2finalbeam
diff --git config_190813_0233/Units/99D - Boss Dungeon 2/BOS1_meowza2DEATH.txt config_190816_0038/Units/99D - Boss Dungeon 2/BOS1_meowza2DEATH.txt
index ee2ef3c..2f3194c 100644
--- config_190813_0233/Units/99D - Boss Dungeon 2/BOS1_meowza2DEATH.txt
+++ config_190816_0038/Units/99D - Boss Dungeon 2/BOS1_meowza2DEATH.txt
@@ -4,10 +4,11 @@ cameraZoomMultiplier: '1.25'
cameraZoomRadius: '40'
colliderRadius: '2.6'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
+deactivationType: never
effectImmunities:
- Confuse
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
diff --git config_190813_0233/Units/99D - Boss Dungeon 2/BOS1_meowza2_lasereye.txt config_190816_0038/Units/99D - Boss Dungeon 2/BOS1_meowza2_lasereye.txt
index f2a43ee..398df83 100644
--- config_190813_0233/Units/99D - Boss Dungeon 2/BOS1_meowza2_lasereye.txt
+++ config_190816_0038/Units/99D - Boss Dungeon 2/BOS1_meowza2_lasereye.txt
@@ -9,39 +9,41 @@ elementSusceptibilityIds:
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
gunMounts:
- fireMode: JustShootDammit
firingArc: '360'
- flashOffset: '10'
+ flashOffset: '9.7'
gunTemplateName: meowza2_lasereyegun
mountAngle: '0'
mountName: main
sfx:
sound: Enemy Laser Loop4
signalTime: '2'
slewRate: '0'
gunTypes:
-- bulletPrefab: tracerBullet
- bulletSize: '5'
- burst: '410'
- cooldown: '3'
+- bulletPalette: glow
+ bulletPrefab: laserBeamBullet_long
+ bulletSize: '2.7'
+ burst: '210'
+ cooldown: '0'
damage: '0.01'
effect: Water
effectAmount: '0.1'
- effectDamage: '0.44'
+ effectDamage: '0.5'
effectTime: '0.1'
hashOverride: '6666'
+ isIgnoringWalls: 'true'
isPiercing: 'true'
- lifetime: '0.2'
- multi: '7'
+ lifetime: '0.15'
+ multi: '1'
multiOffset:
- '0'
- - '3'
+ - '1.5'
multiSpread: '0'
name: meowza2_lasereyegun
rof: '10'
- speed: '5'
+ speed: '0'
spread: '0'
healthRegenRate: '0'
maxEnergyPoints: '1'
maxHitPoints: '6'
maxSpeed: '3'
diff --git config_190813_0233/banned_words.txt config_190816_0038/banned_words.txt
index 0399bc3..4360e25 100644
--- config_190813_0233/banned_words.txt
+++ config_190816_0038/banned_words.txt
@@ -357,11 +357,10 @@
- l3i\+ch
- l3itch
- labia
- lesbian
- lesbo
- - lmfao
- m0f0
- m0fo
- m45terbate
- ma5terb8
- ma5terbate
diff --git config_190813_0233/buffTags.txt config_190816_0038/buffTags.txt
index 13f9637..1c63836 100644
--- config_190813_0233/buffTags.txt
+++ config_190816_0038/buffTags.txt
@@ -51,5 +51,10 @@
- dungeonmod_hot_to_handle
- dungeonmod_dead_to_world
- dungeonmod_insomniac
id: dungeonmods_all
stacks: '1'
+- buffs:
+ - meowza2_silence_short
+ - meowza2_silence_long
+ id: meowza2
+ stacks: '1'
diff --git config_190813_0233/buffs.txt config_190816_0038/buffs.txt
index 8e7041c..527af64 100644
--- config_190813_0233/buffs.txt
+++ config_190816_0038/buffs.txt
@@ -523,5 +523,56 @@
expireOnServerLeave: 'true'
hudColorBackground: 2C1447FF
hudColorBar: d40009ff
id: dungeonmod_insomniac
stackOverflowRule: ReplaceOldest
+- dialogue:
+ onStart:
+ - speechOptions:
+ - format: conversation
+ id: meowza1_warning_belowL30
+ effects:
+ - statMod:
+ amount: '1.0'
+ math: multiply
+ name: maxHitPoints
+ expireAfter: 0:00:01
+ expireOnServerLeave: 'true'
+ hudColorBackground: '00000000'
+ hudColorBar: '00000000'
+ hudVisible: 'false'
+ id: meowza1_warning_belowL30
+ stackOverflowRule: Ignore
+- dialogue:
+ onStart:
+ - speechOptions:
+ - format: HideSpeechBubble
+ id: meowza2_silence_short
+ portrait: meowza_grinning
+ effects:
+ - statMod:
+ amount: '0.1'
+ math: multiply
+ name: maxEnergyPoints
+ expireAfter: 0:00:10
+ expireOnServerLeave: 'true'
+ hudColorBackground: 050405ff
+ hudColorBar: 48444cff
+ id: meowza2_silence_short
+ stackOverflowRule: ReplaceOldest
+- dialogue:
+ onStart:
+ - speechOptions:
+ - format: HideSpeechBubble
+ id: meowza2_silence_long
+ portrait: meowza_grinning
+ effects:
+ - statMod:
+ amount: '0.1'
+ math: multiply
+ name: maxEnergyPoints
+ expireAfter: 0:00:20
+ expireOnServerLeave: 'true'
+ hudColorBackground: 050405ff
+ hudColorBar: 48444cff
+ id: meowza2_silence_long
+ stackOverflowRule: ReplaceOldest
diff --git config_190813_0233/clouds.txt config_190816_0038/clouds.txt
index c365d43..72e8057 100644
--- config_190813_0233/clouds.txt
+++ config_190816_0038/clouds.txt
@@ -1159,155 +1159,155 @@ resistaura9:
initialRadius: '0.1'
isAttachedToSpawner: 'true'
layer: HitHuman
lifetime: '20.5'
shieldblast0:
- bufftime: '2'
+ bufftime: '3'
cloudPrefab: shieldBlast
cooldown: '4'
cost: '50'
- effect: '4'
+ effect: '2.5'
fadeoutTime: '0.1'
finalAlpha: '0'
finalRadius: '3.25'
growtime: '0'
initialAlpha: '0.65'
initialRadius: '3.25'
layer: HitHuman
lifetime: '0.5'
shieldblast1:
- bufftime: '2.1'
+ bufftime: '3'
cloudPrefab: shieldBlast
cooldown: '4'
cost: '50'
- effect: '4.16'
+ effect: '2.564'
fadeoutTime: '0.1'
finalAlpha: '0'
finalRadius: '3.375'
growtime: '0'
initialAlpha: '0.65'
initialRadius: '3.375'
layer: HitHuman
lifetime: '0.5'
shieldblast10:
bufftime: '3'
cloudPrefab: shieldBlast
cooldown: '4'
cost: '50'
- effect: '6.66'
+ effect: '3.333'
fadeoutTime: '0.1'
finalAlpha: '0'
finalRadius: '4.5'
growtime: '0'
initialAlpha: '0.65'
initialRadius: '4.5'
layer: HitHuman
lifetime: '0.5'
shieldblast2:
- bufftime: '2.2'
+ bufftime: '3'
cloudPrefab: shieldBlast
cooldown: '4'
cost: '50'
- effect: '4.34'
+ effect: '2.632'
fadeoutTime: '0.1'
finalAlpha: '0'
finalRadius: '3.5'
growtime: '0'
initialAlpha: '0.65'
initialRadius: '3.5'
layer: HitHuman
lifetime: '0.5'
shieldblast3:
- bufftime: '2.3'
+ bufftime: '3'
cloudPrefab: shieldBlast
cooldown: '4'
cost: '50'
- effect: '4.54'
+ effect: '2.703'
fadeoutTime: '0.1'
finalAlpha: '0'
finalRadius: '3.625'
growtime: '0'
initialAlpha: '0.65'
initialRadius: '3.625'
layer: HitHuman
lifetime: '0.5'
shieldblast4:
- bufftime: '2.4'
+ bufftime: '3'
cloudPrefab: shieldBlast
cooldown: '4'
cost: '50'
- effect: '4.76'
+ effect: '2.778'
fadeoutTime: '0.1'
finalAlpha: '0'
finalRadius: '3.75'
growtime: '0'
initialAlpha: '0.65'
initialRadius: '3.75'
layer: HitHuman
lifetime: '0.5'
shieldblast5:
- bufftime: '2.5'
+ bufftime: '3'
cloudPrefab: shieldBlast
cooldown: '4'
cost: '50'
- effect: '5'
+ effect: '2.857'
fadeoutTime: '0.1'
finalAlpha: '0'
finalRadius: '3.875'
growtime: '0'
initialAlpha: '0.65'
initialRadius: '3.875'
layer: HitHuman
lifetime: '0.5'
shieldblast6:
- bufftime: '2.6'
+ bufftime: '3'
cloudPrefab: shieldBlast
cooldown: '4'
cost: '50'
- effect: '5.26'
+ effect: '2.941'
fadeoutTime: '0.1'
finalAlpha: '0'
finalRadius: '4'
growtime: '0'
initialAlpha: '0.65'
initialRadius: '4'
layer: HitHuman
lifetime: '0.5'
shieldblast7:
- bufftime: '2.7'
+ bufftime: '3'
cloudPrefab: shieldBlast
cooldown: '4'
cost: '50'
- effect: '5.55'
+ effect: '3.03'
fadeoutTime: '0.1'
finalAlpha: '0'
finalRadius: '4.125'
growtime: '0'
initialAlpha: '0.65'
initialRadius: '4.125'
layer: HitHuman
lifetime: '0.5'
shieldblast8:
- bufftime: '2.8'
+ bufftime: '3'
cloudPrefab: shieldBlast
cooldown: '4'
cost: '50'
- effect: '5.88'
+ effect: '3.125'
fadeoutTime: '0.1'
finalAlpha: '0'
finalRadius: '4.25'
growtime: '0'
initialAlpha: '0.65'
initialRadius: '4.25'
layer: HitHuman
lifetime: '0.5'
shieldblast9:
- bufftime: '2.9'
+ bufftime: '3'
cloudPrefab: shieldBlast
cooldown: '4'
cost: '50'
- effect: '6.25'
+ effect: '3.226'
fadeoutTime: '0.1'
finalAlpha: '0'
finalRadius: '4.375'
growtime: '0'
initialAlpha: '0.65'
diff --git config_190813_0233/conversations.txt config_190816_0038/conversations.txt
index e753844..c2aa42d 100644
--- config_190813_0233/conversations.txt
+++ config_190816_0038/conversations.txt
@@ -444,10 +444,21 @@ conversations:
pose: armships_smiling
- text: tutorial-quests-complete_07
id: tutorial-quests-complete
- clientTriggerable: 'true'
content:
+ - character: stevedore_pelican
+ pose: default
+ position: rightFlipped
+ - text: tutorial-quest-item-storage_01
+ - character: stevedore_pelican
+ pose: smiling
+ position: rightFlipped
+ - text: tutorial-quest-item-storage_02
+ id: tutorial-quest-item-storage
+- clientTriggerable: 'true'
+ content:
- character: sergeant
pose: shout
- text: mewoza-new-player_01
- character: sergeant
pose: default_frowning
@@ -466,10 +477,33 @@ conversations:
- text: mewoza-new-player_06
id: meowza-new-player
- clientTriggerable: 'true'
content:
- character: sergeant
+ pose: shout
+ - background: color
+ color: 2a02005f
+ - text: meowza1_warning_belowL30_01
+ - character: sergeant
+ pose: default_frowning
+ - background: color
+ color: 2a02005f
+ - text: meowza1_warning_belowL30_02
+ - character: sergeant
+ pose: armships
+ - background: color
+ color: 2a02005f
+ - text: meowza1_warning_belowL30_03
+ - character: sergeant
+ pose: armships_smiling
+ - background: color
+ color: 2a02005f
+ - text: meowza1_warning_belowL30_04
+ id: meowza1_warning_belowL30
+- clientTriggerable: 'true'
+ content:
+ - character: sergeant
pose: armships_smiling
- text: boss-hunt_01
- character: sergeant
pose: pointing
- background: image
@@ -500,10 +534,22 @@ conversations:
- character: sergeant
pose: default
- background: none
- text: boss-hunt_07
id: boss-hunt
+- clientTriggerable: 'true'
+ content:
+ - character: sergeant
+ pose: default
+ - text: idle-warning-recall_01
+ id: idle-warning-recall
+- clientTriggerable: 'true'
+ content:
+ - character: sergeant
+ pose: shout
+ - text: idle-warning-disconnect_01
+ id: idle-warning-disconnect
- chatPanelVisibleAfterwards: 'true'
clientTriggerable: 'true'
content:
- background: color
color: 00000095f
diff --git config_190813_0233/global.txt config_190816_0038/global.txt
index 3f81f36..66dfcf9 100644
--- config_190813_0233/global.txt
+++ config_190816_0038/global.txt
@@ -129,10 +129,13 @@ islandGenerationSteps:
runs: '10'
type: GrowIntoEmptySpaces
jamFadedOpacity: '0.5'
jamFadingTime: '2'
jamShowThreshold: '0.8'
+kickForCombatZoneIdleAfterSeconds: '300'
+kickForNexusIdleAfterSeconds: '600'
+kickForTutorialIdleAfterSeconds: '600'
levelGapForWarning: '4'
logNetwork: 'true'
lootbagDriftTime: '8'
lootbagLifetime: '30'
lootbagLifetimeIfDrifting: '60'
@@ -700,10 +703,13 @@ textAndTimeChat: 'true'
usePermadeath: 'true'
usingWalls: 'false'
wallStopsEnemyBullets: 'true'
wallStopsPlayerBullets: 'true'
wallTurnRadius: '0.5'
+warnForCombatZoneIdleNSecondsPrior: '60'
+warnForNexusIdleNSecondsPrior: '60'
+warnForTutorialIdleNSecondsPrior: '60'
xpCollectRadius: '18'
xpLimitForMaxLevel: '40000'
xpTargets:
- level: '2'
xp: '50'
diff --git config_190813_0233/index.txt config_190816_0038/index.txt
index 92ef963..65c1b36 100644
--- config_190813_0233/index.txt
+++ config_190816_0038/index.txt
@@ -86,10 +86,11 @@
- Quests/quests_beta
- Quests/quests_bosses
- Quests/quests_crafting
- Quests/quests_daily
- Quests/quests_escort
+- Quests/quests_island
- Quests/quests_test
- Quests/quests_tutorial
- Texts/locales
- Units/unit_chest1
- Units/unit_chest1item
diff --git config_190813_0233/maneuvers.txt config_190816_0038/maneuvers.txt
index 5cff741..2a763b2 100644
--- config_190813_0233/maneuvers.txt
+++ config_190816_0038/maneuvers.txt
@@ -9,11 +9,11 @@
energy: '20'
name: bash
secondsToVelocity1: '0.19'
target1Speed: '10'
- deceleration: '50'
- energy: '15'
+ energy: '8'
name: dash
secondsToVelocity1: '0.13'
target1Speed: '10'
- cooldown: '1'
deceleration: '50'
@@ -29,11 +29,11 @@
target1Speed: '2.5'
- energy: '5'
energySustained: '0.1'
name: strafe
target1Speed: '1.5'
-- damageReduction: '0.85'
+- damageReduction: '0.75'
energy: '30'
name: tank
scale: '2.25'
secondsToVelocity1: '2.8'
- acceleration: '1.25'
@@ -63,11 +63,11 @@
name: flak
scale: '4'
secondsToVelocity1: '0.2'
- cooldown: '0.25'
distance: '2'
- energy: '15'
+ energy: '9'
name: teleportToTurret
secondsToVelocity1: '0.2'
- doesNotSpamOnKeepingPressed: 'true'
duration: '1'
duration2: '0.5'
@@ -87,11 +87,11 @@
secondsToVelocity1: '0.2'
target1Speed: '1'
target2Speed: '5'
- acceleration: '1.25'
deceleration: '0.375'
- energy: '2.5'
+ energy: '4'
name: himmelman
target1Speed: '1'
target2Speed: '0'
turnRate: '720'
- acceleration: '2'
diff --git config_190813_0233/playerclasses.txt config_190816_0038/playerclasses.txt
index 34ef001..f097d25 100644
--- config_190813_0233/playerclasses.txt
+++ config_190816_0038/playerclasses.txt
@@ -105,11 +105,11 @@ assault:
math: multiply
name: bashDamageMod
totalUpgradeCap: '400'
unlockItemId: playerclass_assault
upgradeCaps:
- - cap: '50'
+ - cap: '35'
statName: maxHitPoints
- cap: '40'
statName: maxTurnRate
- cap: '40'
statName: gunDamageMod
@@ -356,11 +356,11 @@ daggerknight:
math: multiply
name: gunDamageMod
totalUpgradeCap: '400'
unlockItemId: playerclass_daggerknight
upgradeCaps:
- - cap: '50'
+ - cap: '30'
statName: maxHitPoints
- cap: '50'
statName: maxTurnRate
- cap: '40'
statName: gunDamageMod
@@ -613,11 +613,11 @@ duster:
math: multiply
name: gunDamageMod
totalUpgradeCap: '400'
unlockItemId: playerclass_duster
upgradeCaps:
- - cap: '50'
+ - cap: '35'
statName: maxHitPoints
- cap: '50'
statName: maxTurnRate
- cap: '40'
statName: gunDamageMod
@@ -777,11 +777,11 @@ engineer:
math: multiply
name: gunDamageMod
totalUpgradeCap: '450'
unlockItemId: playerclass_engineer
upgradeCaps:
- - cap: '50'
+ - cap: '35'
statName: maxHitPoints
- cap: '50'
statName: maxTurnRate
- cap: '40'
statName: gunDamageMod
@@ -937,11 +937,11 @@ medic:
math: multiply
name: gunDamageMod
totalUpgradeCap: '400'
unlockItemId: playerclass_medic
upgradeCaps:
- - cap: '25'
+ - cap: '26'
statName: maxHitPoints
- cap: '50'
statName: maxTurnRate
- cap: '40'
statName: gunDamageMod
@@ -1105,11 +1105,11 @@ olfaithful:
math: multiply
name: gunDamageMod
totalUpgradeCap: '200'
unlockItemId: playerclass_olfaithful
upgradeCaps:
- - cap: '50'
+ - cap: '35'
statName: maxHitPoints
- cap: '50'
statName: maxTurnRate
- cap: '40'
statName: gunDamageMod
@@ -1266,11 +1266,11 @@ paladin:
math: multiply
name: energyRegenRate
totalUpgradeCap: '400'
unlockItemId: playerclass_paladin
upgradeCaps:
- - cap: '25'
+ - cap: '23'
statName: maxHitPoints
- cap: '50'
statName: maxTurnRate
- cap: '40'
statName: gunDamageMod
@@ -1429,11 +1429,11 @@ pirate:
math: multiply
name: gunDamageMod
totalUpgradeCap: '450'
unlockItemId: playerclass_pirate
upgradeCaps:
- - cap: '50'
+ - cap: '30'
statName: maxHitPoints
- cap: '50'
statName: maxTurnRate
- cap: '40'
statName: gunDamageMod
@@ -1607,11 +1607,11 @@ rapier:
math: multiply
name: gunDamageMod
totalUpgradeCap: '400'
unlockItemId: playerclass_rapier
upgradeCaps:
- - cap: '40'
+ - cap: '32'
statName: maxHitPoints
- cap: '50'
statName: maxTurnRate
- cap: '40'
statName: gunDamageMod
@@ -1772,11 +1772,11 @@ siegetank:
math: multiply
name: gunDamageMod
totalUpgradeCap: '400'
unlockItemId: playerclass_siegetank
upgradeCaps:
- - cap: '50'
+ - cap: '30'
statName: maxHitPoints
- cap: '50'
statName: maxTurnRate
- cap: '40'
statName: gunDamageMod
@@ -1938,11 +1938,11 @@ support:
math: multiply
name: gunDamageMod
totalUpgradeCap: '400'
unlockItemId: playerclass_support
upgradeCaps:
- - cap: '50'
+ - cap: '30'
statName: maxHitPoints
- cap: '50'
statName: maxTurnRate
- cap: '40'
statName: gunDamageMod
@@ -2097,11 +2097,11 @@ tank:
math: multiply
name: gunDamageMod
totalUpgradeCap: '400'
unlockItemId: playerclass_hog
upgradeCaps:
- - cap: '50'
+ - cap: '35'
statName: maxHitPoints
- cap: '40'
statName: maxTurnRate
- cap: '40'
statName: gunDamageMod
@@ -2256,11 +2256,11 @@ walker:
math: multiply
name: gunDamageMod
totalUpgradeCap: '400'
unlockItemId: playerclass_walker
upgradeCaps:
- - cap: '50'
+ - cap: '30'
statName: maxHitPoints
- cap: '50'
statName: maxTurnRate
- cap: '40'
statName: gunDamageMod
@@ -2430,11 +2430,11 @@ wizard:
math: multiply
name: maxTurnRate
totalUpgradeCap: '400'
unlockItemId: playerclass_wizard
upgradeCaps:
- - cap: '50'
+ - cap: '35'
statName: maxHitPoints
- cap: '50'
statName: maxTurnRate
- cap: '40'
statName: gunDamageMod
diff --git config_190813_0233/skills.txt config_190816_0038/skills.txt
index 52bf2d6..16f3893 100644
--- config_190813_0233/skills.txt
+++ config_190816_0038/skills.txt
@@ -391,20 +391,25 @@
label: 1-A
maxLevel: '5'
passives:
- mods:
- statMod:
- amount: '1.4'
+ amount: '1.25'
math: multiply
name: gunRangeMod
- statMod:
- amount: '1.05'
+ amount: '1.07'
leveling: 'true'
math: multiply
name: gunRangeMod
- statMod:
- amount: '1.35'
+ amount: '1.15'
+ math: multiply
+ name: gunDamageMod
+ - statMod:
+ amount: '1.03'
+ leveling: 'true'
math: multiply
name: gunDamageMod
- statMod:
amount: '0.5'
math: multiply
@@ -417,11 +422,11 @@
label: 1-B
maxLevel: '5'
passives:
- mods:
- statMod:
- amount: '0.05'
+ amount: '0.1'
math: multiply
name: gunCooldownMod
- statMod:
amount: '0.65'
math: multiply
@@ -441,65 +446,66 @@
triggers:
- actions:
- duration: '5'
mods:
- statMod:
- amount: '1.25'
+ amount: '1.2'
math: multiply
name: gunRangeMod
- statMod:
- amount: '1.02'
+ amount: '1.03'
leveling: 'true'
math: multiply
name: gunRangeMod
- statMod:
- amount: '0.0'
+ amount: '0.1'
math: multiply
name: energyRegenRate
- effectIcon: effecticon_rangeboost
trigger: OnKill
- conditions:
- itemTag: strike
cost: '2'
icon: skillicon_strike
id: strike_2b
label: 2-B
maxLevel: '5'
- triggers:
- - actions:
- - duration: '3'
- mods:
- - statMod:
- amount: '0.8'
- math: postAdd
- name: energyRegenRate
- - statMod:
- amount: '1.05'
- leveling: 'true'
- math: multiply
- name: energyRegenRate
- - statMod:
- amount: '1.2'
- math: multiply
- name: damageReceivedMod
- - effectIcon: effecticon_steamboost
- trigger: OnKill
+ passives:
+ - mods:
+ - statMod:
+ amount: '1.04'
+ math: multiply
+ name: maxTurnRate
+ - statMod:
+ amount: '1.02'
+ leveling: 'true'
+ math: multiply
+ name: maxTurnRate
+ - statMod:
+ amount: '1.05'
+ math: multiply
+ name: superspeedFactor
+ - statMod:
+ amount: '1.03'
+ leveling: 'true'
+ math: multiply
+ name: superspeedFactor
- conditions:
- itemTag: strike
cost: '3'
icon: skillicon_strike
id: strike_3a
label: 3-A
maxLevel: '5'
passives:
- mods:
- statMod:
- amount: '1.65'
+ amount: '1.5'
math: multiply
name: gunAmmoMod
- statMod:
- amount: '1.15'
+ amount: '1.16'
leveling: 'true'
math: multiply
name: gunAmmoMod
- effectIcon: effecticon_ammoboost
volatileConditions:
@@ -512,11 +518,11 @@
label: 3-B
maxLevel: '5'
passives:
- mods:
- statMod:
- amount: '1.3'
+ amount: '1.25'
math: multiply
name: gunRangeMod
- statMod:
amount: '1.05'
leveling: 'true'
@@ -576,11 +582,11 @@
burst: '1'
cooldown: '0'
damage: '0.01'
effect: Slow
effectAmount: '0.4'
- effectDamage: '0.01'
+ effectDamage: '1'
effectTime: '0.5'
guaranteedHitArcA: '-30'
guaranteedHitArcB: '30'
guaranteedHitMaxRange: '6.75'
guaranteedHitMinRange: '4.2'
@@ -628,10 +634,14 @@
- cooldown: '1'
duration: '3'
mods:
- statMod:
amount: '0.3'
+ math: postAdd
+ name: energyRegenRate
+ - statMod:
+ amount: '0.3'
leveling: 'true'
math: postAdd
name: energyRegenRate
- effectIcon: effecticon_steamboost
trigger: OnManeuverStart
@@ -648,20 +658,20 @@
- flashOffset: '0.4'
gunTypeConfig:
bulletHue: purple
bulletPalette: ringing_white
bulletPrefab: leisurelyBullet
- bulletSize: '0.5'
+ bulletSize: '0.75'
burst: '1'
cooldown: '1000000000'
damage: '0.1'
effect: Slow
effectAmount: '0.7'
effectDamage: '11'
effectTime: '3'
lifetime: '0.35'
- multi: '9'
+ multi: '10'
multiSpread: '40'
rof: '1'
speed: '20.0'
spread: '0'
mountAngle: '0'
@@ -1196,22 +1206,22 @@
id: machinegun_3a
label: 3-A
maxLevel: '1'
triggers:
- actions:
- - health: '3'
+ - health: '2'
trigger: OnKill
- conditions:
- itemTag: machinegun
cost: '8'
icon: skillicon_machinegun
id: machinegun_3b
label: 3-B
maxLevel: '1'
triggers:
- actions:
- - Energy: '3.0'
+ - Energy: '2'
trigger: OnKill
- conditions:
- itemTag: machinegun
cost: '3'
icon: skillicon_machinegun
@@ -1252,12 +1262,10 @@
- statMod:
amount: '1.05'
math: multiply
name: cameraZoomMod
- effectIcon: effecticon_speedboost
- volatileConditions:
- - nearbyPlayersAboveOrEq: '3'
- conditions:
- itemTag: shotgun
cost: '2'
icon: skillicon_shotgun
id: shotgun_1a
@@ -3462,11 +3470,11 @@
label: 3-B
maxLevel: '5'
triggers:
- actions:
- cooldown: '3'
- duration: '1.5'
+ duration: '2'
mods:
- statMod:
amount: '1.2'
math: multiply
name: gunDamageMod
@@ -4343,19 +4351,19 @@
- statMod:
amount: '2.0'
math: multiply
name: gunDamageMod
- statMod:
- amount: '1.2'
+ amount: '1.15'
math: multiply
name: damageReceivedMod
- effectIcon: effecticon_damageboost
volatileConditions:
- superspeed: 'true'
- mods:
- statMod:
- amount: '0.75'
+ amount: '0.8'
math: multiply
name: gunDamageMod
volatileConditions:
- superspeed: 'false'
- conditions:
diff --git config_190813_0233/territories.txt config_190816_0038/territories.txt
index dbb12d5..efa7044 100644
--- config_190813_0233/territories.txt
+++ config_190816_0038/territories.txt
@@ -557,17 +557,10 @@
minElevation: '0'
name: highmountains
secondsPerStandardEnemyIn10x10: '30'
sortOrder: '1'
tier: '8'
- - maxBossEnemies: '100'
- maxElevation: '9'
- minElevation: '0'
- name: highmountains_outskirt
- secondsPerStandardEnemyIn10x10: '30'
- sortOrder: '1'
- tier: '8'
- maxBossEnemies: '0'
maxElevation: '1000'
minElevation: '1000'
name: highlandsboss
secondsPerStandardEnemyIn10x10: '0'
diff --git config_190813_0233/unitPaletteTextures.txt config_190816_0038/unitPaletteTextures.txt
index 5f389b5..830a6ae 100644
--- config_190813_0233/unitPaletteTextures.txt
+++ config_190816_0038/unitPaletteTextures.txt
@@ -173,10 +173,11 @@ EnemySecretPoliceLeaderPrefab: enemyPal_highmountain
EnemySecretPoliceMine: enemyPal_highmountain
EnemySecretPoliceMissile: enemyPal_highmountain
EnemySecretPolicePrefab: enemyPal_highmountain
EnemySentinel: enemyPal_spaceDungeon
EnemySentinelB: enemyPal_spaceDungeon
+EnemySentinelC: enemyPal_spaceDungeon
EnemySentinelLaser: enemyPal_highmountain
EnemySentinelWatcher: enemyPal_highmountain
EnemySisterBomber: enemyPal_highlands1
EnemySkull: enemyPal_midlands2
EnemySlaveDriver: enemyPal_mountain
diff --git config_190813_0233/unlocks.txt config_190816_0038/unlocks.txt
index 51a7cff..8914fc9 100644
--- config_190813_0233/unlocks.txt
+++ config_190816_0038/unlocks.txt
@@ -13,25 +13,22 @@
- classToUnlock: support
conditions:
- amount: '15'
classname: walker
type: classLevelGreater
- - amount: '5'
- classname: paladin
- type: classLevelGreater
skillTreeIcon: skillicon_shieldmaiden
skillTreeRelevantRank: '7'
- classToUnlock: olfaithful
conditions:
- amount: '15'
classname: paladin
type: classLevelGreater
skillTreeIcon: skillicon_oldfaithful
skillTreeRelevantRank: '8'
- classToUnlock: medic
conditions:
- - amount: '5'
+ - amount: '10'
classname: olfaithful
type: classLevelGreater
skillTreeIcon: skillicon_medic
skillTreeRelevantRank: '13'
- classToUnlock: daggerknight
@@ -58,13 +55,10 @@
- classToUnlock: pirate
conditions:
- amount: '20'
classname: daggerknight
type: classLevelGreater
- - amount: '15'
- classname: tank
- type: classLevelGreater
skillTreeIcon: skillicon_bandit
skillTreeRelevantRank: '21'
- classToUnlock: wizard
conditions:
- amount: '20'
@@ -75,13 +69,10 @@
- classToUnlock: engineer
conditions:
- amount: '20'
classname: tank
type: classLevelGreater
- - amount: '15'
- classname: assault
- type: classLevelGreater
skillTreeIcon: skillicon_engineer
skillTreeRelevantRank: '25'
- classToUnlock: siegetank
conditions:
- amount: '20'