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 43 files changed, 838 insertions(+), 253 deletions(-)

diff --git config_200403_2026/Items/armor/armor_10_m2b.txt config_200506_0059/Items/armor/armor_10_m2b.txt
index 7e12222..f945985 100644
--- config_200403_2026/Items/armor/armor_10_m2b.txt
+++ config_200506_0059/Items/armor/armor_10_m2b.txt
@@ -7,12 +7,9 @@ slot: Armor
 soulbound: 'true'
 statMods:
 - amount: '30'
   math: add
   name: maxHitPoints
-- amount: '1.01'
-  math: multiply
-  name: superspeedFactor
-- amount: '1.1'
+- amount: '1.15'
   math: multiply
   name: maxTurnRate
 tier: '100'
diff --git config_200403_2026/Items/armor/armor_10_m2c.txt config_200506_0059/Items/armor/armor_10_m2c.txt
index 11a82fe..f1dd79d 100644
--- config_200403_2026/Items/armor/armor_10_m2c.txt
+++ config_200506_0059/Items/armor/armor_10_m2c.txt
@@ -4,12 +4,24 @@ extraTags:
 icon: ItemLootShield_10
 id: armor_10_m2c
 slot: Armor
 soulbound: 'true'
 statMods:
-- amount: '28'
+- amount: '26'
   math: add
   name: maxHitPoints
-- amount: '1.03'
+- amount: '0.9'
   math: multiply
-  name: superspeedFactor
+  name: BurnSusceptibility
+- amount: '0.9'
+  math: multiply
+  name: SlowSusceptibility
+- amount: '0.9'
+  math: multiply
+  name: LightningSusceptibility
+- amount: '0.9'
+  math: multiply
+  name: WaterSusceptibility
+- amount: '0.9'
+  math: multiply
+  name: PoisonSusceptibility
 tier: '100'
diff --git config_200403_2026/Items/armor/armor_10_m2d.txt config_200506_0059/Items/armor/armor_10_m2d.txt
index ebe6bed..8a19b4f 100644
--- config_200403_2026/Items/armor/armor_10_m2d.txt
+++ config_200506_0059/Items/armor/armor_10_m2d.txt
@@ -4,12 +4,12 @@ extraTags:
 icon: ItemLootShield_10
 id: armor_10_m2d
 slot: Armor
 soulbound: 'true'
 statMods:
-- amount: '32'
+- amount: '35'
   math: add
   name: maxHitPoints
-- amount: '0.97'
+- amount: '0.85'
   math: multiply
-  name: superspeedFactor
+  name: maxTurnRate
 tier: '100'
diff --git config_200403_2026/Items/crafting/craft_nanite_fireattack.txt config_200506_0059/Items/crafting/craft_nanite_fireattack.txt
index e3458df..ddd0cdb 100644
--- config_200403_2026/Items/crafting/craft_nanite_fireattack.txt
+++ config_200506_0059/Items/crafting/craft_nanite_fireattack.txt
@@ -1,8 +1,11 @@
 extraTags:
 - nanite
 icon: ItemUpgrade_FireAttack
 id: craft_nanite_fireattack
+rewardsCategories:
+- craft_category_supercharge
+- craft_category_reforge
 slot: Quest
 soulbound: 'false'
 tier: '-1'
 tradable: 'true'
diff --git config_200403_2026/Texts/en-US/events.txt config_200506_0059/Texts/en-US/events.txt
index 7aad76a..02b1ecf 100644
--- config_200403_2026/Texts/en-US/events.txt
+++ config_200506_0059/Texts/en-US/events.txt
@@ -5,19 +5,19 @@ event_biweekly_week1and3_friday:
 event_biweekly_week1and3_monday:
   description: "Posted bounties for today\n- Kill 1 Dr. Geckelston\n- Kill 20 Slave Drivers or Estate Guards while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Yellow Steel\n - Red Steel\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_Geckelsten_SlaveDrivers
   title: 'Bounty: Dr. Geckelston'
 event_biweekly_week1and3_saturday:
-  description: "Posted bounties for today\n- Complete 1 run of The Dig\n- Kill 7 Sentinels while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - 2 random Steels\n - 2 random Steels\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
+  description: "Posted bounties for today\n- Complete 1 run of The Dig\n- Kill 7 Sentinels while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Elemental Steels\n - Elemental Steels\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_Dig_DuelistMarksman
   title: 'Special Mission: The Dig'
 event_biweekly_week1and3_sunday:
   description: "Posted bounties for today\n- Kill 1 Meowza\n- Kill 7 Grand Lions while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Dark Steel\n - Dark Steel\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_Meowza_GrandLion
   title: 'Bounty: Throne of Meowza'
 event_biweekly_week1and3_thursday:
-  description: "Posted bounties for today\n- Kill 1 Frozen Horror in the Owl Monastery \n- Kill 20 Inquisitors or Assassins while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - White Steel\n - Purple Steel\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
+  description: "Posted bounties for today\n- Kill 1 Frozen Horror in the Frozen Owl Monastery \n- Kill 20 Inquisitors or Assassins while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - White Steel\n - Purple Steel\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_FrozenHorror_Assassins
   title: 'Bounty: The Frozen Horror'
 event_biweekly_week1and3_tuesday:
   description: "Posted bounties for today\n- Kill 1 Priestess Tiffany\n- Kill 20 Marksman or Dualist while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Blue Steel\n - Yellow Steel\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_Temple_Groundskeeper
@@ -33,11 +33,11 @@ event_biweekly_week2and4_friday:
 event_biweekly_week2and4_monday:
   description: "Posted bounties for today\n- Kill 1 Kai\n- Kill 20 Slave Drivers or Estate Guards while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Blue Steel\n - Red Steel\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_Kai_SlaveDrivers
   title: 'Bounty: Kai'
 event_biweekly_week2and4_saturday:
-  description: "Posted bounties for today\n- Complete 1 run of The Vaults\n- Kill 7 Sentinels while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Two random Steels\n - Two random Steels\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
+  description: "Posted bounties for today\n- Complete 1 run of The Vaults\n- Kill 7 Sentinels while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Elemental Steels\n - Elemental Steels\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_Dig_DuelistMarksman
   title: 'Special Mission: The Vaults'
 event_biweekly_week2and4_sunday:
   description: "Posted bounties for today\n- Kill 1 SN-Z\n- Kill 7 Grand Lions while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Dark Steel\n - Dark Steel\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_SNS_GrandLion
@@ -61,11 +61,11 @@ event_biweekly_week5_friday:
 event_biweekly_week5_monday:
   description: "Posted bounties for today\n- Kill 1 Dr. Geckelston\n- Kill 20 Slave Drivers or Estate Guards while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Yellow Steel\n - Red Steel\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_Geckelsten_SlaveDrivers
   title: 'Bounty: Dr. Geckelston'
 event_biweekly_week5_saturday:
-  description: "Posted bounties for today\n- Complete 1 run of The Dig\n- Kill 7 Sentinels while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - 2 random Steels\n - 2 random Steels\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
+  description: "Posted bounties for today\n- Complete 1 run of The Dig\n- Kill 7 Sentinels while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Elemental Steels\n - Elemental Steels\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_Dig_DuelistMarksman
   title: 'Special Mission: The Dig'
 event_biweekly_week5_sunday:
   description: "Posted bounties for today\n- Kill 1 Meowza\n- Kill 7 Grand Lions while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Dark Steel\n - Dark Steel\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_Meowza_GrandLion
@@ -81,35 +81,35 @@ event_biweekly_week5_tuesday:
 event_biweekly_week5_wednesday:
   description: "Posted bounties for today\n- Kill 1 White Spider\n- Kill 7 Retaliators while flying with 2 fellow pilots\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Purple Steel\n - White Steel\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_WhiteSpider_CityOfficer
   title: 'Bounty: White Spider'
 event_daily_friday:
-  description: "Every Friday, the feline nobles spend leisure time with their families. It is a time of pleasant excess. \n\nRodent worshippers of the state religion are barbequed in succulent sauces and the servant dogs are made to dance.\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Superior salvage in noble estates\n - Double XP in noble estates\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
-  ending_server_message: Enemy activity in the noble estates returning to normal.
+  description: "Every Friday, the feline nobles spend leisure time with their families. It is a time of pleasant excess. \n\nRodent worshippers of the state religion are barbequed in succulent sauces and the servant dogs are made to dance.\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Superior salvage in the Noble Estates\n - Double XP in Noble Estates\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
+  ending_server_message: Enemy activity in the Noble Estates returning to normal.
   header_image: EventHeader_NobleEstates
-  starting_server_message: Enemy activity is surging in noble estates. Bonus XP and superior salvage.
+  starting_server_message: Enemy activity is surging in the Noble Estates. Bonus XP and superior salvage.
   title: Friday Nobility
 event_daily_monday:
   description: "Every Monday, Northern missions to icy locales gain a major experience bonus.\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Superior salvage on ice missions\n - Double XP on all ice missions\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
   ending_server_message: The icy winds of the north cease their howling.
   header_image: EventHeader_Ice
   starting_server_message: The icy winds of the north are rising. Seek out the snowy monastery for fine treasures
   title: Monday Chill
 event_daily_saturday:
-  description: "Every Saturday, the nobles and their lackies pay service to the Great Leader. They offer their tithing and supply reports on how much they have extracted from their territories. All that is expected is absolute obedience.\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Superior salvage in Imperial Capital\n - Double XP in Imperial Capital\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
-  ending_server_message: Enemy activity in the Imperial Capital returning to normal.
+  description: "Every Saturday, the nobles and their lackies pay service to the Great Leader. They offer their tithing and supply reports on how much they have extracted from their territories. All that is expected is absolute obedience.\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Superior salvage in Imperial Palace\n - Double XP in Imperial Palace\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
+  ending_server_message: Enemy activity in the Imperial Palace returning to normal.
   header_image: EventHeader_ImperialCapital
-  starting_server_message: Enemy activity is surging Imperial Capital. Bonus XP and superior salvage.
+  starting_server_message: Enemy activity is surging Imperial Palace. Bonus XP and superior salvage.
   title: Saturday Worship
 event_daily_sunday:
-  description: "Every Sunday, the robotic factories start shipping out their production from the previous week. Smart rebels use this opportunity to stock up.\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Superior salvage in robo-factory\n - Double XP in robo-factory\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
+  description: "Every Sunday, the robotic factories start shipping out their production from the previous week. Smart rebels use this opportunity to stock up.\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Superior salvage in Robot Factory\n - Double XP in Robot Factory\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
   ending_server_message: Enemy activity in the highlands returning to normal.
   header_image: EventHeader_RoboFactory
   starting_server_message: Enemy activity is surging in the robo factories of the highlands. Bonus XP and superior salvage.
   title: Sunday Highlands
 event_daily_thursday:
-  description: "Every Thursday, the Imperial Archeologists load their finds onto caravans and ship them back to secure storage.\n\nThe empire sustains itself on this ancient remnants of dead civilizations. We are but their shadow.\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Superior salvage in archeology zone\n - Double XP in archeology zone\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
+  description: "Every Thursday, the Imperial Archaeologists load their finds onto caravans and ship them back to secure storage.\n\nThe empire sustains itself on these ancient remnants of dead civilizations. We are but their shadow.\n\n<b><size=18><color=ffffffff>Special Rewards</color></size></b>\n - Superior salvage in archeology zone\n - Double XP in archeology zone\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
   ending_server_message: Enemy activity in the highlands returning to normal.
   header_image: EventHeader_Archaeology
   starting_server_message: Enemy activity is surging the highlands archaeological digs. Bonus XP and superior salvage.
   title: Thursday Ruins
 event_daily_tuesday:
diff --git config_200403_2026/Texts/en-US/ingredient.txt config_200506_0059/Texts/en-US/ingredient.txt
index 54c8ee0..702c07b 100644
--- config_200403_2026/Texts/en-US/ingredient.txt
+++ config_200506_0059/Texts/en-US/ingredient.txt
@@ -151,23 +151,23 @@ ingredient_catalyst_D_obstacle:
 ingredient_catalyst_D_rescue:
   description: 'Material used for crafting various weapons.
 
 
     <color=#FFFFFF>Found in The Dig.</color>'
-  name: Ancient Fossile
+  name: Ancient Fossil
 ingredient_catalyst_D_sky:
   description: 'Material used for crafting various weapons.
 
 
     <color=#FFFFFF>Found in Apex Military Academy.</color>'
   name: Academy Data Core
 ingredient_catalyst_D_snake:
   description: 'Material used for crafting various weapons.
 
 
     <color=#FFFFFF>Found in Venom Compound.</color>'
-  name: Suspicious Cannister
+  name: Suspicious Canister
 ingredient_catalyst_D_space:
   description: 'Material used for crafting various weapons.
 
 
     <color=#FFFFFF>Found in Super Secret Base.</color>'
@@ -181,11 +181,11 @@ ingredient_catalyst_D_temple:
 ingredient_catalyst_D_thief:
   description: 'Material used for crafting various weapons.
 
 
     <color=#FFFFFF>Found in The Vaults.</color>'
-  name: Shiney Idol
+  name: Shiny Idol
 ingredient_catalyst_E:
   description: 'Material used for crafting various weapons.
 
 
     <color=#FFFFFF>Found in Event Boss Missions.</color>'
diff --git config_200403_2026/Texts/en-US/item.txt config_200506_0059/Texts/en-US/item.txt
index 39ad5c3..c8dff5d 100644
--- config_200403_2026/Texts/en-US/item.txt
+++ config_200506_0059/Texts/en-US/item.txt
@@ -162,17 +162,17 @@ armor_eagle:
   name: Jhirin Sheerudo
 armor_fire:
   description: Imperial Priests cow the mice cultists by rising from a pit of flames. They ride animatronic war machines that look like gods.
   name: Fire Cladding
 armor_fire_10:
-  description: Imperial Priest cow the mice cultists by rising from a pit of flames. They ride animatronic war machines that look like gods.
+  description: Imperial Priests cow the mice cultists by rising from a pit of flames. They ride animatronic war machines that look like gods.
   name: Fire Cladding III
 armor_fire_8:
-  description: Imperial Priest cow the mice cultists by rising from a pit of flames. They ride animatronic war machines that look like gods.
+  description: Imperial Priests cow the mice cultists by rising from a pit of flames. They ride animatronic war machines that look like gods.
   name: Fire Cladding I
 armor_fire_9:
-  description: Imperial Priest cow the mice cultists by rising from a pit of flames. They ride animatronic war machines that look like gods.
+  description: Imperial Priests cow the mice cultists by rising from a pit of flames. They ride animatronic war machines that look like gods.
   name: Fire Cladding II
 armor_ghost:
   description: Nothing to see here.
   name: Ghost Armor
 armor_ice:
@@ -1837,20 +1837,20 @@ laser_b9:
   name: Complex Beam
 laser_blackhole:
   description: When the Grand Mistress, grieving mother of Clardish, completed her final work, the owl monks were finally able to split the veil of reality. What lies beyond this world of tragedy and loss?
   name: Void Prism
 laser_fire:
-  description: During the zombie fungus of 1510, the ruling bird nobility sought to burn victims to ash to prevent spread. They say the stench lingered for years.
+  description: During the zombie fungus of 1510, the ruling bird nobility sought to burn victims to ash to prevent the spread. They say the stench lingered for years.
   name: Flame Laser
 laser_fire_10:
-  description: During the zombie fungus of 1510, the ruling bird nobility sought to burn victims to ash to prevent spread. They say the stench lingered for years.
+  description: During the zombie fungus of 1510, the ruling bird nobility sought to burn victims to ash to prevent the spread. They say the stench lingered for years.
   name: Flame Laser III
 laser_fire_8:
-  description: During the zombie fungus of 1510, the ruling bird nobility sought to burn victims to ash to prevent spread. They say the stench lingered for years.
+  description: During the zombie fungus of 1510, the ruling bird nobility sought to burn victims to ash to prevent the spread. They say the stench lingered for years.
   name: Flame Laser I
 laser_fire_9:
-  description: During the zombie fungus of 1510, the ruling bird nobility sought to burn victims to ash to prevent spread. They say the stench lingered for years.
+  description: During the zombie fungus of 1510, the ruling bird nobility sought to burn victims to ash to prevent the spread. They say the stench lingered for years.
   name: Flame Laser II
 laser_ice:
   description: When the owl monks unlocked the last of the Egyptian god's crystals, an unnatural stillness spread throughout their aerie.
   name: Ice Laser
 laser_ice_10:
@@ -1909,29 +1909,29 @@ laser_snake_8:
   name: Medusa Laser I
 laser_snake_9:
   description: Imbued with the power of the snake goddess Medusa.
   name: Medusa Laser I
 laser_water:
-  description: When studying the wreckage of dead civilizations, avian archeologists found cryptic ocean tales. They told of vast intelligences that once ruled the ocean depths.
+  description: When studying the wreckage of dead civilizations, avian archaeologists found cryptic ocean tales. They told of vast intelligences that once ruled the ocean depths.
   name: Hydro Laser
 laser_water_10:
-  description: When studying the wreckage of dead civilizations, avian archeologists found cryptic ocean tales. They told of vast intelligences that once ruled the ocean depths.
+  description: When studying the wreckage of dead civilizations, avian archaeologists found cryptic ocean tales. They told of vast intelligences that once ruled the ocean depths.
   name: Hydro Laser III
 laser_water_8:
-  description: When studying the wreckage of dead civilizations, avian archeologists found cryptic ocean tales. They told of vast intelligences that once ruled the ocean depths.
+  description: When studying the wreckage of dead civilizations, avian archaeologists found cryptic ocean tales. They told of vast intelligences that once ruled the ocean depths.
   name: Hydro Laser I
 laser_water_9:
-  description: When studying the wreckage of dead civilizations, avian archeologists found cryptic ocean tales. They told of vast intelligences that once ruled the ocean depths.
+  description: When studying the wreckage of dead civilizations, avian archaeologists found cryptic ocean tales. They told of vast intelligences that once ruled the ocean depths.
   name: Hydro Laser II
 machinegun_0:
   description: Classic dogfight machine gun
   name: Colombo Trainer
 machinegun_1:
   description: Bulldog general nicknamed Colombo became famous in the Aughts for sending his troops into close combat equipped only with a heavy repeating gun.
   name: Colombo Repeater
 machinegun_10:
-  description: '''All dogs go to heaven.'' -Captain Cornish Puckle, upon being surrounded by a full canine infantry division.'
+  description: '''All dogs go to heaven.'' — Captain Cornish Puckle, upon being surrounded by a full canine infantry division.'
   name: Puckle's Courage
 machinegun_2:
   description: In the battle of Elks Rot, rapid shock troops deployed with a new model of machine gun failed to reach the artillery line in time.
   name: Colombo Repeater Mk II
 machinegun_3:
@@ -1954,32 +1954,32 @@ machinegun_8:
   name: Steam Machine Gun
 machinegun_9:
   description: Big, slow, effective. Like the kennel bred shock troops that once used it.
   name: Gun of the Danes
 machinegun_apache:
-  description: The heavy gauge dual ammo encasements led to cost overruns. Only a few sample of this weapon remain. (Tap to fire missiles, hold to spray bullets.)
+  description: The heavy gauge dual ammo encasements led to cost overruns. Only a few samples of this weapon remain. (Tap to fire missiles, hold to spray bullets.)
   name: Apache
 machinegun_blizzard_10:
   description: A miniaturized blizzard generator. Useful against groups.
   name: Piercing Frost II
 machinegun_blizzard_8:
   description: A miniaturized blizzard generator. Useful against groups.
   name: Piercing Frost I
 machinegun_blizzard_9:
   description: A miniaturized blizzard generator. Useful against groups.
   name: Piercing Frost I
 machinegun_fire:
-  description: Legends speak of three gathering flames that once granted travellers with the power of an axe.
+  description: Legends speak of three gathering flames that once granted travelers with the power of an axe.
   name: Spirit Flame
 machinegun_fire_10:
-  description: Legends speak of three gathering flames that once granted travellers with the power of an axe.
+  description: Legends speak of three gathering flames that once granted travelers with the power of an axe.
   name: Spirit Flame III
 machinegun_fire_8:
-  description: Legends speak of three gathering flames that once granted travellers with the power of an axe.
+  description: Legends speak of three gathering flames that once granted travelers with the power of an axe.
   name: Spirit Flame I
 machinegun_fire_9:
-  description: Legends speak of three gathering flames that once granted travellers with the power of an axe.
+  description: Legends speak of three gathering flames that once granted travelers with the power of an axe.
   name: Spirit Flame II
 machinegun_gattling:
   description: Dog troopers are punished severely if they call this gun by its informal name.
   name: The Spitting Cat
 machinegun_gattling_10:
@@ -2342,20 +2342,20 @@ shotgun_b8:
   name: Old Nailer
 shotgun_b9:
   description: We mourn the big bird and we will avenge him.
   name: Ostriche Puntgun
 shotgun_backshot:
-  description: A double barreled shotgun. Ornate spiral barrels engraved by Sarah Wilton herself.
+  description: A double-barreled shotgun. Ornate spiral barrels engraved by Sarah Wilton herself.
   name: Twisted Backshot
 shotgun_backshot_10:
-  description: A double barreled shotgun. Ornate spiral barrels engraved by Sarah Wilton herself.
+  description: A double-barreled shotgun. Ornate spiral barrels engraved by Sarah Wilton herself.
   name: Twisted Backshot III
 shotgun_backshot_8:
-  description: A double barreled shotgun. Ornate spiral barrels engraved by Sarah Wilton herself.
+  description: A double-barreled shotgun. Ornate spiral barrels engraved by Sarah Wilton herself.
   name: Twisted Backshot I
 shotgun_backshot_9:
-  description: A double barreled shotgun. Ornate spiral barrels engraved by Sarah Wilton herself.
+  description: A double-barreled shotgun. Ornate spiral barrels engraved by Sarah Wilton herself.
   name: Twisted Backshot II
 shotgun_combat:
   description: A deadly riot weapon. Outlawed due to its infamous use during the Charawol incidents.
   name: Combat Shotgun
 shotgun_combat_10:
@@ -2387,20 +2387,20 @@ shotgun_fire_8:
   name: Fire Shotgun I
 shotgun_fire_9:
   description: The smoking barrel has flames etched on the side. Cool. Even cooler with the matching leather jacket.
   name: Fire Shotgun II
 shotgun_flat:
-  description: Ceremonial gun of the Imperial firing squad. Reserved for execution of high level dissidents.
+  description: Ceremonial gun of the Imperial firing squad. Reserved for execution of high-level dissidents.
   name: Last Smoke
 shotgun_flat_10:
-  description: Ceremonial gun of the Imperial firing squad. Reserved for execution of high level dissidents.
+  description: Ceremonial gun of the Imperial firing squad. Reserved for execution of high-level dissidents.
   name: Last Smoke II
 shotgun_flat_8:
-  description: Ceremonial gun of the Imperial firing squad. Reserved for execution of high level dissidents.
+  description: Ceremonial gun of the Imperial firing squad. Reserved for execution of high-level dissidents.
   name: Last Smoke I
 shotgun_flat_9:
-  description: Ceremonial gun of the Imperial firing squad. Reserved for execution of high level dissidents.
+  description: Ceremonial gun of the Imperial firing squad. Reserved for execution of high-level dissidents.
   name: Last Smoke I
 shotgun_ice:
   description: In the high Alps, a flock of snow owls delved into secrets no bird should know. Blueprints for this weapon were discovered amidst their powdered bones.
   name: Frost Bite
 shotgun_ice_10:
@@ -2515,20 +2515,20 @@ sniper_hawkeye_8:
   name: Phantom Curtain I
 sniper_hawkeye_9:
   description: A slow, piercing shockwave emitter. Developed by the mad Dr. Kacklehead who studied and despised the paranormal.
   name: Phantom Curtain II
 sniper_ice:
-  description: '''What if you could crack reality? And peer through the other side?'' A scrawl found in a ruined research monastery.'
+  description: '''What if you could crack reality? And peer through the other side?'' — A scrawl found in a ruined research monastery.'
   name: Ice Spear
 sniper_ice_10:
-  description: '''What if you could crack reality? And peer through the other side?'' A scrawl found in a ruined research monastery.'
+  description: '''What if you could crack reality? And peer through the other side?'' — A scrawl found in a ruined research monastery.'
   name: Ice Spear III
 sniper_ice_8:
-  description: '''What if you could crack reality? And peer through the other side?'' A scrawl found in a ruined research monastery.'
+  description: '''What if you could crack reality? And peer through the other side?'' — A scrawl found in a ruined research monastery.'
   name: Ice Spear I
 sniper_ice_9:
-  description: '''What if you could crack reality? And peer through the other side?'' A scrawl found in a ruined research monastery.'
+  description: '''What if you could crack reality? And peer through the other side?'' — A scrawl found in a ruined research monastery.'
   name: Ice Spear II
 sniper_lightning:
   description: Fusion, the savior of our civilization, powers tiny magnets along the accelerator rails.
   name: Railgun
 sniper_lightning_10:
@@ -2844,17 +2844,17 @@ sword_beam_8:
   name: Thunder Brand I
 sword_beam_9:
   description: A sword that generates a lightning field. Always charged.
   name: Thunder Brand I
 sword_double_10:
-  description: These energy swords were made lighter so mechs could dual-wield.
+  description: These energy swords were made lighter so mechs could dual wield.
   name: Zwei Einhander III
 sword_double_8:
-  description: These energy swords were made lighter so mechs could dual-wield.
+  description: These energy swords were made lighter so mechs could dual wield.
   name: Zwei Einhander I
 sword_double_9:
-  description: These energy swords were made lighter so mechs could dual-wield.
+  description: These energy swords were made lighter so mechs could dual wield.
   name: Zwei Einhander II
 sword_fire_10:
   description: Sword that breathes fire.
   name: Flame Sword III
 sword_fire_8:
@@ -2901,17 +2901,17 @@ sword_poison_8:
   name: Venom Sword I
 sword_poison_9:
   description: Sword coated with venom.
   name: Venom Sword II
 sword_smoke_10:
-  description: The misty blade thursts for souls.
+  description: The misty blade thirsts for souls.
   name: Black Cloud II
 sword_smoke_8:
-  description: The misty blade thursts for souls.
+  description: The misty blade thirsts for souls.
   name: Black Cloud I
 sword_smoke_9:
-  description: The misty blade thursts for souls.
+  description: The misty blade thirsts for souls.
   name: Black Cloud I
 sword_water_10:
   description: Sword with a splash.
   name: Water Sword III
 sword_water_8:
@@ -2975,11 +2975,11 @@ trail_blastlemonlime:
   name: Lemon Lime Blast Trail
 trail_blastviolet:
   description: During the decline of the Egyptian era, as the barbarians rose from their frozen dust crypts, the elite spent much of their time fearing the end of the world. So, they wrote oh so mournful ballads. 'Art! From agony,' they moaned. Hey now! Don't be sad! Remix those soulful classics with a bit of contemporary bass! Ohh la la! Do you feel it? Do you f-f-feel the joy?
   name: Violet Blast Trail
 trail_boss_arenacube:
-  description: Why do the Arenas exist. Who is doing the testing? What are they testing for?
+  description: Why do the Arenas exist? Who is doing the testing? What are they testing for?
   name: Arena Trail
 trail_boss_avatar:
   description: One day, birds will return to the moon.
   name: Doomsday Trail
 trail_boss_dragonsnakemaster:
@@ -3128,20 +3128,20 @@ triple_charge_8:
   name: El Diablo's Blast I
 triple_charge_9:
   description: Fires a burst of concentrated fire energy when fully charged. Like a sneezing devil.
   name: El Diablo's Blast I
 triple_classic:
-  description: An unstable energy weapon. Sends rippling distortion that rend metal.
+  description: An unstable energy weapon. Sends rippling distortions that rend metal.
   name: Pulse Wave
 triple_classic_10:
   description: An extremely unstable energy weapon; it does massive damage, but its magnetic field weakens your aircraft's armor.
   name: Pulse Wave II
 triple_classic_8:
-  description: An unstable energy weapon. Sends rippling distortion that rend metal.
+  description: An unstable energy weapon. Sends rippling distortions that rend metal.
   name: Pulse Wave I
 triple_classic_9:
-  description: An unstable energy weapon. Sends rippling distortion that rend metal.
+  description: An unstable energy weapon. Sends rippling distortions that rend metal.
   name: Pulse Wave I
 triple_fire:
   description: An excellent weapon for burning out cancerous nasties.  This is what they means when they say 'kill it with fire.'
   name: Flame Blaster
 triple_fire_10:
@@ -3495,20 +3495,20 @@ wasp_space_8:
   name: Mirror Aura I
 wasp_space_9:
   description: The ancients used light-bending crystals to create ethereal displays. The Empire turned art into a horror of war.
   name: Mirror Aura I
 wasp_water:
-  description: In order to ward off feline assassins, high ranking birds installed cruel but effective security devices.
+  description: In order to ward off feline assassins, high-ranking birds installed cruel but effective security devices.
   name: Sprinkler
 wasp_water_10:
-  description: In order to ward off feline assassins, high ranking birds installed cruel but effective security devices.
+  description: In order to ward off feline assassins, high-ranking birds installed cruel but effective security devices.
   name: Sprinkler III
 wasp_water_8:
-  description: In order to ward off feline assassins, high ranking birds installed cruel but effective security devices.
+  description: In order to ward off feline assassins, high-ranking birds installed cruel but effective security devices.
   name: Sprinkler I
 wasp_water_9:
-  description: In order to ward off feline assassins, high ranking birds installed cruel but effective security devices.
+  description: In order to ward off feline assassins, high-ranking birds installed cruel but effective security devices.
   name: Sprinkler II
 wasp_zem:
   description: A weapon once banned for its unorthodox design. Brought back to life by a certain courageous explorer...
   name: Zemian Wasp
 wasp_zem_10:
diff --git config_200403_2026/Texts/en-US/lore.txt config_200506_0059/Texts/en-US/lore.txt
index 5fecd24..c32b3a2 100644
--- config_200403_2026/Texts/en-US/lore.txt
+++ config_200506_0059/Texts/en-US/lore.txt
@@ -80,11 +80,11 @@ eyedungeonsign2:
 
       like a fever.
 
       You smell the sea. '
     weight: '1'
-  - text: "An old journal\ntells a tale\nof cat archeologists\nfinding a sea cavern. \n It becomes garbled. \n The phrase ‘Deep Ones’\nis repeated."
+  - text: "An old journal\ntells a tale\nof cat archaeologists\nfinding a sea cavern. \n It becomes garbled. \n The phrase ‘Deep Ones’\nis repeated."
     weight: '1'
   - text: "Your bones feel\nlike they don’t fit\nyour body. \n You imagine that\nyou are made of\ninfinite tentacles."
     weight: '1'
   - text: "The cat creatures\nthat fill this place\nseem in pain. \n What happened to them?"
     weight: '1'
@@ -788,11 +788,11 @@ status_loading_tips:
     weight: '1'
   - text: You have one cargo pod for all your planes! Put items you want to save in storage.
     weight: '1'
   - text: Visit the community at <color=#ffffff>discord.gg/steambirds</color>
     weight: '1'
-  - text: Steambirds is a cooperative game. Help one another
+  - text: Steambirds is a cooperative game. Help one another!
     weight: '1'
   - text: Have fun. Be kind!
     weight: '1'
 templedungeonsign1: '<font=LSTKClaBol SDF><size=150%>TEMPLE OF BAST
 
diff --git config_200403_2026/Texts/en-US/planeclasses.txt config_200506_0059/Texts/en-US/planeclasses.txt
index 1129f21..a994d6d 100644
--- config_200403_2026/Texts/en-US/planeclasses.txt
+++ config_200506_0059/Texts/en-US/planeclasses.txt
@@ -79,11 +79,11 @@ daggerknight:
       name: Winter Song
     EpicD:
       flavor: <color=#FBB040>[Dagger Knight Variant]</color> Commissioned as a forward craft for officers and nobles, the DK-1 was designed to inspire the troops with heroic, close-range assaults. Later models added the now-standard shield for increased survivability.
       name: Vanguard
     Tiger:
-      flavor: <color=#FBB040>[Dagger Knight Variant]</color> While Imperial breeding priests bestows their highest honors upon monstrous Lion-tiger hybrids, they look down on the smaller tigons. The shameful offspring of a male tiger and female lion coupling are culled at birth when possible.
+      flavor: <color=#FBB040>[Dagger Knight Variant]</color> While Imperial breeding priests bestow their highest honors upon monstrous Lion-tiger hybrids, they look down on the smaller tigons. The shameful offspring of a male tiger and female lion coupling are culled at birth when possible.
       name: Tigon
     VariantA:
       flavor: <color=#FBB040>[Dagger Knight Variant]</color> Come harvest time, we shroud our mecha with black, white and orange crepe and stand at attention in the town squares. Revelers dance with abandon, celebrating the abundance of summer and welcoming the ghostly dead of winter.
       name: Revel Knight
     VariantB:
@@ -156,11 +156,11 @@ duster:
       name: Gassy Lassy
     spikes:
       flavor: <color=#FBB040>[Duster Variant]</color> Never in the history of bird-kind has a more mundane junker been tarted up to such an unfortunate degree. The result is some form of art.
       name: Cropper
     stars:
-      flavor: <color=#FBB040>[Duster Variant]</color> Once maintained by an elderly grounds keeper in employ of a drooling duchess. Her entire estate was various shades of pastel due to a dictate she'd issue just as the brain worms hatched. And thus never rescinded. The grounds keeper would dutifully repaint the decorations once a year and took immense pride in his craft.
+      flavor: <color=#FBB040>[Duster Variant]</color> Once maintained by an elderly groundskeeper in employ of a drooling duchess. Her entire estate was various shades of pastel due to a dictate she'd issued just as the brain worms hatched. And thus never rescinded. The groundskeeper would dutifully repaint the decorations once a year and took immense pride in his craft.
       name: Feather Duster
 engineer:
   name: Engineer
   variants:
     Camo:
@@ -319,20 +319,20 @@ olfaithful:
       name: Old Pepper
     spikes:
       flavor: <color=#FBB040>[Old Faithful Variant]</color> Cool blue spikes transform this ancient training plane into a hipster fashion statement. Comes with built-in record player.
       name: Chill Faithful
     stars:
-      flavor: <color=#FBB040>[Old Faithful Variant]</color> An Old Faithful trainer repurposed as scout. The spiffy paint helps pilots avoid detection by anti-air
+      flavor: <color=#FBB040>[Old Faithful Variant]</color> An Old Faithful trainer repurposed as scout. The spiffy paint helps pilots avoid detection by anti-air.
       name: Secret Angel
 paladin:
   name: Paladin
   variants:
     Camo:
       flavor: <color=#FBB040>[Paladin Variant]</color> The careful application of poverty is an essential ingredient to any religious fervor.
       name: Mud Druid
     EpicA:
-      flavor: <color=#FBB040>[Paladin Variant]</color> There are always those who seeks out religion after traveling a rougher path. For such souls, repentance is, by necessity, an ongoing act.
+      flavor: <color=#FBB040>[Paladin Variant]</color> There are always those who seek out religion after traveling a rougher path. For such souls, repentance is, by necessity, an ongoing act.
       name: Ghost Paladin
     EpicB:
       flavor: <color=#FBB040>[Paladin Variant]</color> They say Iron Gregory once sliced through 30 feline ships with a single swing of his plasma chainsaw. They say a lot of things about Iron Gregory.
       name: Iron Gregory
     EpicC:
@@ -383,11 +383,11 @@ pirate:
       name: Ghost Pirate
     EpicB:
       flavor: <color=#FBB040>[Bandit Variant]</color> This plane belonged to an ex-author. Failing miserably to understand the true nature of their elite profession, they proclaimed themselves to be a writer without first securing a rich spouse, a sizable inheritance or even a minor confidence scheme. A life of crime soon followed.
       name: The Fantasist
     EpicC:
-      flavor: <color=#FBB040>[Bandit Variant]</color> The previous owner of this plane grew up in a quiet northern household. His nanny would shush him, sometimes clamping his beak shut, so that he would not incur the wrath of his sensitive father. When he complained he could not breath, she whispered this was still better than more bruises.
+      flavor: <color=#FBB040>[Bandit Variant]</color> The previous owner of this plane grew up in a quiet northern household. His nanny would shush him, sometimes clamping his beak shut, so that he would not incur the wrath of his sensitive father. When he complained he could not breathe, she whispered this was still better than more bruises.
       name: The Ice Boy
     EpicD:
       flavor: <color=#FBB040>[Bandit Variant]</color> We sanction privateers as long as they make the Empire's life worse than they make ours.
       name: The Parolee
     Tiger:
@@ -637,19 +637,19 @@ vampire:
       name: Luther
     VariantA:
       flavor: <color=#FBB040>[Vampire Variant]</color> Feather gel allowed birds to achieve impressive spiked crests, a style that was quickly adopted by a team of popular Rebel mechanics with a cult following. Blade Crest planes are iconic, advertising an entire luxury lifestyle that accompanies the look.
       name: Blade Crest
     default:
-      flavor: '\u2022 Lightly-armored assault-support drone
+      flavor: '\u2022 Lightly armored assault-support drone
 
         \u2022 <color=#FBB040>Dual-stick controls</color>
 
         \u2022 Can equip <color=#FBB040>Swords</color>
 
         \u2022 The <color=#FBB040>Bite</color> ability drains life from enemy planes and allows you to heal yourself and others
 
-        \u2022 The <color=#FBB040>Red Line</color> maneuver consumes your armor and converts it into Steam
+        \u2022 The <color=#FBB040>Redline</color> maneuver consumes your armor and converts it into Steam
 
         '
       name: Vampire
     flames:
       flavor: <color=#FBB040>[Vampire Variant]</color> Once you get to know Pepper, it’s easy to appreciate her shameless confidence. She offers no apologies. Tired of constant vigilance.
@@ -686,11 +686,11 @@ walker:
       name: Dirt Devil
     EpicA:
       flavor: <color=#FBB040>[Quad Variant]</color> Silence falls across the sky as a lone quadcopter emerges from the clouds. Necks crane. Heartbeats slow. The ghosts have arrived.
       name: Ghost Quad
     EpicB:
-      flavor: <color=#FBB040>[Quad Variant]</color> An esoteric engine system that lift with a flapping motion rather than typical spinning props. Too expensive and high-maintenance for large scale production.
+      flavor: <color=#FBB040>[Quad Variant]</color> An esoteric engine system that lifts with a flapping motion rather than typical spinning props. Too expensive and high-maintenance for large scale production.
       name: Ornithopter
     EpicC:
       flavor: <color=#FBB040>[Quad Variant]</color> Originally used in mountain rescue by the Bernard family. Rumor has it they refused to give their allegiance to the empire. We found their quads abandoned in a remote hangar, still greased up against the cold. Ready to go.
       name: Snowcopter
     EpicD:
@@ -720,20 +720,20 @@ walker:
       name: Quad
     flames:
       flavor: <color=#FBB040>[Quad Variant]</color> There's a lady who paints flames on planes. That's her thing. She's got a bit of a following with the aficionados.
       name: Pepper's Pad
     spikes:
-      flavor: <color=#FBB040>[Quad Variant]</color> Favored by officers, the Liason can hover about the very edges of a combat zone. A smart burst of their signature machine gun dissuades the most villainous of cats.
+      flavor: <color=#FBB040>[Quad Variant]</color> Favored by officers, the Liaison can hover about the very edges of a combat zone. A smart burst of their signature machine gun dissuades the most villainous of cats.
       name: The Liaison
     stars:
       flavor: <color=#FBB040>[Quad Variant]</color> Why darling, of course we need to go to the party tonight. Otherwise, who will plant the bomb?
       name: Attache
 wizard:
   name: Merlin
   variants:
     Camo:
-      flavor: '<color=#FBB040>[Merlin Variant]</color> Merge notes: Time-line synthesis failed. Causality breakdown on June 6th, 18XX88xxs....^esc^b MONKEY DOMINENCE ENDS NOW'
+      flavor: '<color=#FBB040>[Merlin Variant]</color> Merge notes: Time-line synthesis failed. Causality breakdown on June 6th, 18XX88xxs....^esc^b MONKEY DOMINANCE ENDS NOW'
       name: FATAL ERROR
     EpicA:
       flavor: <color=#FBB040>[Merlin Variant]</color> In the final massacre, as the screws twisted and screams rang throughout the tunnels, one elder was missing.
       name: Ghost Mage
     EpicB:
@@ -764,11 +764,11 @@ wizard:
         \u2022 The <color=#FBB040>Blink</color> maneuver warps forward past enemy attacks
 
         '
       name: Merlin
     flames:
-      flavor: <color=#FBB040>[Merlin Variant]</color> They brought her in blindfolded. Told her she had some admirers. It was a special job for special state client and she could never talk about it. She just stared at him until he stopped talking.
+      flavor: <color=#FBB040>[Merlin Variant]</color> They brought her in blindfolded. Told her she had some admirers. It was a special job for a special state client and she could never talk about it. She just stared at him until he stopped talking.
       name: 'Subject: Pepper'
     spikes:
       flavor: <color=#FBB040>[Merlin Variant]</color> Some wizards are just so...goth.
       name: Experiment 8
     stars:
diff --git config_200403_2026/Texts/en-US/quests.txt config_200506_0059/Texts/en-US/quests.txt
index b6429fd..b1fe39a 100644
--- config_200403_2026/Texts/en-US/quests.txt
+++ config_200506_0059/Texts/en-US/quests.txt
@@ -2358,20 +2358,20 @@ bounty_dragonsnake01:
   title: 'Bounty: Poison God'
 bounty_dragonsnake01_week5:
   description: Kill today's bounty and receive Purple Steel.
   title: 'Bounty: Poison God'
 bounty_dungeon_rescue:
-  description: Finish today's target mission and receive Dark Steel.
+  description: Finish today's target mission and receive Elemental Steels.
   title: 'Special Mission: The Dig'
 bounty_dungeon_rescue_week5:
-  description: Finish today's target mission and receive Dark Steel.
+  description: Finish today's target mission and receive Elemental Steels.
   title: 'Special Mission: The Dig'
 bounty_dungeon_thief:
-  description: Finish today's target mission and receive 2 random Elemental Steels.
+  description: Finish today's target mission and receive Elemental Steels.
   title: 'Special Mission: The Vaults'
 bounty_dungeon_thief_week5:
-  description: Finish today's target mission and receive 2 random Elemental Steels.
+  description: Finish today's target mission and receive Elemental Steels.
   title: 'Special Mission: The Vaults'
 bounty_iceboss:
   description: Kill today's bounty and receive White Steel.
   title: 'Bounty: The Frozen Horror'
 bounty_iceboss_week5:
diff --git config_200403_2026/Texts/en-US/ui.txt config_200506_0059/Texts/en-US/ui.txt
index 7287a2d..77ec99a 100644
--- config_200403_2026/Texts/en-US/ui.txt
+++ config_200506_0059/Texts/en-US/ui.txt
@@ -267,11 +267,11 @@ craft_category_machinegun_wide: Unfriendly Duo (Machinegun)
 craft_category_nanite: Nanites
 craft_category_poison_armor: Poison Elemental Armor
 craft_category_poison_weapon: Poison Elemental Weapons
 craft_category_reforge: Reforge
 craft_category_reforge_spec: Reforge Special Weapons
-craft_category_shotgun_backshot: Twisted Backshot (Sniper)
+craft_category_shotgun_backshot: Twisted Backshot (Shotgun)
 craft_category_shotgun_combat: Combat Shotgun (Shotgun)
 craft_category_shotgun_doomsday: Doomsday (Shotgun)
 craft_category_shotgun_flat: Last Smoke(Shotgun)
 craft_category_sniper_hawkeye: Phantom Curtain (Sniper)
 craft_category_sniper_side: Blade Wing (Sniper)
@@ -1285,16 +1285,18 @@ options_menu_sound: Sound
 options_menu_stats: Stats
 options_menu_steering_type: Steering
 options_menu_teleport_nexus: Switch Rebel City
 options_menu_ui_volume: Menu Volume
 options_menu_upcoming_events: Upcoming Events
+options_menu_variant: Plane Variant
 options_menu_vsync: VSync
 options_quality_settings:
   fantastic: Fantastic
   low: Low
   mediocre: Mediocre
 options_unbind: Unbind
+out_of_order: This feature is disabled until further notice. We apologize for the inconvenience.
 ozy_error_email_duplicate: Email address is already taken.
 ozy_error_email_invalid: Please supply a valid email address.
 ozy_error_rest-error: There was an error communicating with the server.
 ozy_error_username_profanity: Sorry this name is not available. Please pick another one.
 pilot_levelup_chat_message: 'Congratulations! You just reached Pilot Rank {0}!
diff --git config_200403_2026/Texts/en-US/units.txt config_200506_0059/Texts/en-US/units.txt
index 3fff5a5..33f7bce 100644
--- config_200403_2026/Texts/en-US/units.txt
+++ config_200506_0059/Texts/en-US/units.txt
@@ -854,10 +854,12 @@ octopuslaser2: Cyclopus
 octopuslaser3: Cyclopus
 octotriguardleader: Gazer
 orbiter: Cat Eye
 orbitermaster: Cat Eye
 orbitermaster2: Cat Eye
+orbitroid: Urchin
+orbitroid_minion: Urchin Spawn
 osirishammer: Osiris Sprinkler
 osiriswhip: Osiris Flail
 osiriswhipleader: Osiris Flail Leader
 pacifist: Gate Guardian
 pacifistgate: Gate Guardian
diff --git config_200403_2026/Texts/es/events.txt config_200506_0059/Texts/es/events.txt
index c702bf7..2a17cd9 100644
--- config_200403_2026/Texts/es/events.txt
+++ config_200506_0059/Texts/es/events.txt
@@ -5,11 +5,11 @@ event_biweekly_week1and3_friday:
 event_biweekly_week1and3_monday:
   description: "Objetivos publicados para hoy\n- Mata a 1 Dr. Geckelston\n- Mata a 20 esclavos conductores o guardias principales mientras vuelas con 2 compañeros pilotos\n\n<b><size=18><color=ffffffff>Recompensas especiales</color></size></b>\n - Acero amarillo\n - Acero rojo\n\n<b><size=18><color=ffffffff>Duración</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_Geckelsten_SlaveDrivers
   title: 'Objetivo: Dr. Geckelston'
 event_biweekly_week1and3_saturday:
-  description: "Objetivos publicados para hoy\n- Completa 1 partida de Excavación\n- Mata a 7 centinelas mientras vuelas con 2 compañeros pilotos\n\n<b><size=18><color=ffffffff>Recompensas especiales</color></size></b>\n - 2 aceros aleatorios\n - 2 aceros aleatorios\n\n<b><size=18><color=ffffffff>Duración</color></size></b>\n{0}{1}\n"
+  description: "Objetivos publicados para hoy\n- Completa 1 partida de Excavación\n- Mata a 7 centinelas mientras vuelas con 2 compañeros pilotos\n\n<b><size=18><color=ffffffff>Recompensas especiales</color></size></b>\n - Aceros Elementales\n - Aceros Elementales\n\n<b><size=18><color=ffffffff>Duración</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_Dig_DuelistMarksman
   title: 'Misión especial: Excavación'
 event_biweekly_week1and3_sunday:
   description: "Objetivos publicados para hoy\n- Mata a 1 Meowza\n- Mata a 7 grandes leones mientras vuelas con 2 compañeros pilotos\n\n<b><size=18><color=ffffffff>Recompensas especiales</color></size></b>\n - Acero oscuro\n - Acero oscuro\n\n<b><size=18><color=ffffffff>Duración</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_Meowza_GrandLion
@@ -33,11 +33,11 @@ event_biweekly_week2and4_friday:
 event_biweekly_week2and4_monday:
   description: "Objetivos publicados para hoy\n- Mata a 1 Kai\n- Mata a 20 esclavos conductores o guardias principales mientras vuelas con 2 compañeros pilotos\n\n<b><size=18><color=ffffffff>Recompensas especiales</color></size></b>\n - Acero azul\n - Acero rojo\n\n<b><size=18><color=ffffffff>Duración</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_Kai_SlaveDrivers
   title: 'Objetivo: Kai'
 event_biweekly_week2and4_saturday:
-  description: "Objetivos publicados para hoy\n- Completa 1 partida de Las cámaras\n- Mata a 7 centinelas mientras vuelas con 2 compañeros pilotos\n\n<b><size=18><color=ffffffff>Recompensas especiales</color></size></b>\n - 2 aceros aleatorios\n - 2 aceros aleatorios\n\n<b><size=18><color=ffffffff>Duración</color></size></b>\n{0}{1}\n"
+  description: "Objetivos publicados para hoy\n- Completa 1 partida de Las cámaras\n- Mata a 7 centinelas mientras vuelas con 2 compañeros pilotos\n\n<b><size=18><color=ffffffff>Recompensas especiales</color></size></b>\n - Aceros Elementales\n - Aceros Elementales\n\n<b><size=18><color=ffffffff>Duración</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_Dig_DuelistMarksman
   title: 'Misión especial: Las cámaras'
 event_biweekly_week2and4_sunday:
   description: "Objetivos publicados para hoy\n- Mata a 1 SN-Z\n- Mata a 7 grandes leones mientras vuelas con 2 compañeros pilotos\n\n<b><size=18><color=ffffffff>Recompensas especiales</color></size></b>\n - Acero oscuro\n - Acero oscuro\n\n<b><size=18><color=ffffffff>Duración</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_SNS_GrandLion
@@ -61,11 +61,11 @@ event_biweekly_week5_friday:
 event_biweekly_week5_monday:
   description: "Objetivos publicados para hoy\n- Mata a 1 Dr. Geckelston\n- Mata a 20 esclavos conductores o guardias principales mientras vuelas con 2 compañeros pilotos\n\n<b><size=18><color=ffffffff>Recompensas especiales</color></size></b>\n - Acero amarillo\n - Acero rojo\n\n<b><size=18><color=ffffffff>Duración</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_Geckelsten_SlaveDrivers
   title: 'Objetivo: Dr. Geckelston'
 event_biweekly_week5_saturday:
-  description: "Objetivos publicados para hoy\n- Completa 1 partida de Excavación\n- Mata a 7 centinelas mientras vuelas con 2 compañeros pilotos\n\n<b><size=18><color=ffffffff>Recompensas especiales</color></size></b>\n - 2 aceros aleatorios\n - 2 aceros aleatorios\n\n<b><size=18><color=ffffffff>Duración</color></size></b>\n{0}{1}\n"
+  description: "Objetivos publicados para hoy\n- Completa 1 partida de Excavación\n- Mata a 7 centinelas mientras vuelas con 2 compañeros pilotos\n\n<b><size=18><color=ffffffff>Recompensas especiales</color></size></b>\n - Aceros Elementales\n - Aceros Elementales\n\n<b><size=18><color=ffffffff>Duración</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_Dig_DuelistMarksman
   title: 'Objetivo: Excavación'
 event_biweekly_week5_sunday:
   description: "Objetivos publicados para hoy\n- Mata a 1 Meowza\n- Mata a 7 grandes leones mientras vuelas con 2 compañeros pilotos\n\n<b><size=18><color=ffffffff>Recompensas especiales</color></size></b>\n - Acero oscuro\n - Acero oscuro\n\n<b><size=18><color=ffffffff>Duración</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_Meowza_GrandLion
diff --git config_200403_2026/Texts/es/ingredient.txt config_200506_0059/Texts/es/ingredient.txt
index 7f98f5f..8a0a128 100644
--- config_200403_2026/Texts/es/ingredient.txt
+++ config_200506_0059/Texts/es/ingredient.txt
@@ -151,11 +151,11 @@ ingredient_catalyst_D_obstacle:
 ingredient_catalyst_D_rescue:
   description: 'El material utilizado para la elaboración de diversas armas.
 
 
     <color=#FFFFFF> encontrados en la Dig. </color>'
-  name: antigua Fossile
+  name: antigua Fossil
 ingredient_catalyst_D_sky:
   description: 'El material utilizado para la elaboración de diversas armas.
 
 
     <color=#FFFFFF> Encontrados en Academia Militar Apex. </color>'
diff --git config_200403_2026/Texts/es/planeclasses.txt config_200506_0059/Texts/es/planeclasses.txt
index 2f51807..05da3e9 100644
--- config_200403_2026/Texts/es/planeclasses.txt
+++ config_200506_0059/Texts/es/planeclasses.txt
@@ -620,19 +620,19 @@ vampire:
       name: Luther
     VariantA:
       flavor: <color=#FBB040> [Vampiro Variant]</color> gel de la pluma de las aves permitido para lograr crestas de pinchos impresionantes, un estilo que fue adoptado rápidamente por un equipo de mecánicos Rebel populares entre los seguidores de culto. Cuchilla cresta aviones son icónicos, la publicidad de toda una vida de lujo que acompaña la mirada.
       name: Cresta de la lámina
     default:
-      flavor: '\u2022 avión no tripulado blindado Ligero-asalto-apoyo
+      flavor: '\u2022 con armaduras ligeras avión no tripulado asalto de soporte
 
         \u2022 <color=#FBB040> controles dual-stick </color>
 
         \u2022 Puedes equipar <color=#FBB040> Espadas </color>
 
         \u2022 La <color=#FBB040> Bite </color> capacidad drena la vida de los aviones enemigos y le permite sanar a sí mismo ya los demás
 
-        \u2022 La <color=#FBB040> línea roja </color> maniobra consume tu armadura y la convierte en vapor
+        \u2022 La <color=#FBB040> Redline </color> maniobra consume tu armadura y la convierte en vapor
 
         '
       name: Vampiro
     flames:
       flavor: <color=#FBB040> [Vampiro Variant] </color> Una vez que se llega a conocer la pimienta, es fácil apreciar su descarada confianza. Ella no ofrece disculpas. Cansado de una vigilancia constante.
diff --git config_200403_2026/Texts/es/quests.txt config_200506_0059/Texts/es/quests.txt
index 9641241..54cf99e 100644
--- config_200403_2026/Texts/es/quests.txt
+++ config_200506_0059/Texts/es/quests.txt
@@ -1061,17 +1061,17 @@ DQ_KS_21MID_dogturret_T3:
 DQ_KS_22MID_trainB01:
   description: El Imperio ha sacado tres caballos de guerra del cementerio. Estos enormes trenes blindados pueden colocar sus propias vías e ir a cualquier sitio, y están atacando pueblos pequeños que dan asilo a rebeldes. Destruye los tres y regresa a la base.
   title: Caballo de guerra
 DQ_KS_23MID_whaleshark_T3:
   description: Un tiburón ballena mecánico gigante está produciendo atacantes de clase rémora en masa. Dale caza.
+  dialogueOnCompleteGoal0:
+  - sergeant: Ugh. Nunca dejes que los robots tengan cria.
+  - sergeant: Con suerte no veremos más a esas pequeñas criaturas pegadas bajo nuestras naves.
+  - sergeant: Retorna por tu recompenza.
   dialogueOnFirstEncounterGoal0:
   - catsoldier1: ¡Procrear es un propósito!
   - sergeant: Esa cosa me da repelús. Haz algo al respecto, ¿quieres?
-  dialogueOnFirstKillGoal0:
-  - sergeant: Ugh. No dejes que los robots se reproduzcan.
-  - sergeant: Con suerte, no volveremos a ver más de esas cosas enganchadas al fondo de nuestros barcos.
-  - sergeant: Vuelve a por tu recompensa.
   dialogueOnStart:
   - sergeant: Un tiburón ballena gigante averiado se adentró en el coto de caza.
   - sergeant: Se alimenta de cultivos orgánicos locales y escupe bebés.
   - sergeant: Detén la plaga. No queremos que se repita el incidente de 1836.
   title: Plaga de tiburones
@@ -2684,20 +2684,20 @@ bounty_dragonsnake01:
   title: 'Objetivo: dios venenoso'
 bounty_dragonsnake01_week5:
   description: Mata al objetivo de hoy y recibe acero púrpura.
   title: 'Objetivo: dios venenoso'
 bounty_dungeon_rescue:
-  description: Completa la misión objetivo de hoy y recibe acero oscuro.
+  description: Completa la misión objetivo de hoy y recibe acero elemental.
   title: 'Misión especial: Excavación'
 bounty_dungeon_rescue_week5:
-  description: Completa la misión objetivo de hoy y recibe acero oscuro.
+  description: Completa la misión objetivo de hoy y recibe acero elemental.
   title: 'Misión especial: Excavación'
 bounty_dungeon_thief:
-  description: Completa la misión objetivo de hoy y recibe 2 aceros elementales aleatorios.
+  description: Completa la misión objetivo de hoy y recibe acero elemental.
   title: 'Misión especial: Las cámaras'
 bounty_dungeon_thief_week5:
-  description: Completa la misión objetivo de hoy y recibe 2 aceros elementales aleatorios.
+  description: Completa la misión objetivo de hoy y recibe acero elemental.
   title: 'Misión especial: Las cámaras'
 bounty_iceboss:
   description: Mata al objetivo de hoy y recibe acero blanco.
   title: 'Objetivo: El Horror gélido'
 bounty_iceboss_week5:
diff --git config_200403_2026/Texts/es/ui.txt config_200506_0059/Texts/es/ui.txt
index 00fdbf1..72a9e22 100644
--- config_200403_2026/Texts/es/ui.txt
+++ config_200506_0059/Texts/es/ui.txt
@@ -246,11 +246,11 @@ craft_category_machinegun_wide: Antipático Duo (Machinegun)
 craft_category_nanite: nanos
 craft_category_poison_armor: Veneno elemental Armadura
 craft_category_poison_weapon: Armas Elementales veneno
 craft_category_reforge: Reforjar
 craft_category_reforge_spec: Armas especiales reforge
-craft_category_shotgun_backshot: Twisted Backshot (francotirador)
+craft_category_shotgun_backshot: Twisted Backshot (escopeta)
 craft_category_shotgun_combat: Lucha contra la escopeta (escopeta)
 craft_category_shotgun_doomsday: Día del juicio final (escopeta)
 craft_category_shotgun_flat: Última fumar (escopeta)
 craft_category_sniper_hawkeye: Phantom cortina (francotirador)
 craft_category_sniper_side: Hoja de ala (francotirador)
@@ -281,10 +281,11 @@ craft_confirmation_condition: Tenga en cuenta que el resultado de hacer a mano s
 craft_confirmation_consume: 'A continuación se van a consumir de carga:'
 craft_confirmation_full: La elaboración de un nuevo elemento.
 craft_confirmation_partial: 'la elaboración de un nuevo elemento parcial.
 
   Esto significa que los artículos serán gastados pero no obtendrá la nave hasta que coloque en el resto de los ingredientes más tarde!'
+craft_show_all_recipes: Mostrar todas las recetes
 damage_critical: crítico
 damage_resisted: resistido
 damage_shielded: protegido
 death_crashed: Estrellado
 death_enemy_line: 'por: {0}'
@@ -1113,16 +1114,18 @@ options_menu_sound: Sonido
 options_menu_stats: Estadísticas
 options_menu_steering_type: Dirección
 options_menu_teleport_nexus: Cambiar Ciudad Rebelde
 options_menu_ui_volume: Volumen del menú
 options_menu_upcoming_events: Próximos eventos
+options_menu_variant: Variantes de aviones
 options_menu_vsync: VSync
 options_quality_settings:
   fantastic: Fantástica
   low: Baja
   mediocre: Mediocre
 options_unbind: Desvincular
+out_of_order: Esta funcionalidad esta deshabilitada hasta nuevo aviso. Disculpe las molestias.
 ozy_error_email_duplicate: La dirección de correo electrónico ya está en uso.
 ozy_error_email_invalid: Proporciona una dirección de correo electrónico válida.
 ozy_error_rest-error: Se ha producido un error al contactar con el servidor.
 ozy_error_username_profanity: Lo sentimos, este nombre no está disponible. Elige otro.
 pilot_levelup_chat_message: '¡Enhorabuena! ¡Has alcanzado el rango de piloto {0}!
@@ -1386,10 +1389,11 @@ quest_reward_vague_categories:
   veryrare: Muy raro
 quest_time_long: <color=#{0}>{1:00}:{2:00}:{3:00} restantes</color>
 quest_time_low: FBB040
 quest_time_mission_finish: (completar)
 quest_time_mission_start: (unir)
+quest_time_mission_start_squad: (para unirse al escuadrón)
 quest_time_normal: FFFFFF
 quest_time_short: <color=#{0}>{2:00}:{3:00} restantes</color>
 quest_time_warn: D4372A
 quest_type_crafting: Plano de creación
 quest_type_custom_bounty: Generosidad
@@ -1513,10 +1517,11 @@ squad_finished: Todas las misiones actuales se llevan a cabo. volver la cabeza a
 squad_followup_quest: La próxima misión de la escuadra es {0}.
 squad_hud_content: 'Líder: {0}
 
   Miembros: {1}'
 squad_hud_title: Equipo
+squad_join_no_possible: No puedes unirte a este escuadrón. Tal vez ya jugaste esta misión?
 squad_leader_no_followup: jefe de la escuadra no se recuperó de una misión de seguimiento.
 squad_leader_picks_followup: jefe de la escuadra {0} es recoger la próxima misión ...
 squad_lost_warning: 'Advertencia: se está demasiado lejos de su escuadra. Pulse <color=#FF9900> [<action:7>] </color> para teletransportarse de nuevo.'
 squad_new_leader: '{0} es el nuevo líder de la escuadra.'
 squad_no_active_quest: El equipo no tiene más órdenes de misión. Recibe los nuevos pedidos en la ciudad rebelde.
diff --git config_200403_2026/Texts/es/units.txt config_200506_0059/Texts/es/units.txt
index 1540847..934917c 100644
--- config_200403_2026/Texts/es/units.txt
+++ config_200506_0059/Texts/es/units.txt
@@ -174,10 +174,11 @@ arenaswarminstantleader: nave de la gota
 arenaswarminstantleader2: nave de la gota
 arenaswarminstantleader3: nave de la gota
 arenaswarminstantleader4: nave de la gota
 arenatackler: Rino exótico
 arenatetra: Mastodonte
+arenaturret: Torrate de la Arena
 arenawhaleshark: Tiburón frenético
 assaultClassPlane: Asalto
 aten: Atón
 atenleader: Líder de Atón
 avatar: Mecanismo del Apocalipsis
@@ -853,10 +854,12 @@ octopuslaser2: Cíclope
 octopuslaser3: Cíclope
 octotriguardleader: Observador
 orbiter: Ojo de gato
 orbitermaster: Ojo de gato
 orbitermaster2: Ojo de gato
+orbitroid: Erizo
+orbitroid_minion: Desove de Erizo
 osirishammer: Aspersor de Osiris
 osiriswhip: Mangual de Osiris
 osiriswhipleader: Líder del mangual de Osiris
 pacifist: Guardián de la puerta
 pacifistgate: Guardián de la puerta
diff --git config_200403_2026/Texts/fr/events.txt config_200506_0059/Texts/fr/events.txt
index 7d72e22..8890e30 100644
--- config_200403_2026/Texts/fr/events.txt
+++ config_200506_0059/Texts/fr/events.txt
@@ -5,11 +5,11 @@ event_biweekly_week1and3_friday:
 event_biweekly_week1and3_monday:
   description: "Primes du jour\n - Éliminer 1 Dr Geckelston\n - Éliminer 20 conducteurs esclaves ou gardes de domaine en volant avec deux autres pilotes\n \n <b><size=18><color=ffffffff>Récompenses spéciales</color></size></b>\n - Acier jaune\n - Acier rouge\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_Geckelsten_SlaveDrivers
   title: 'Prime : Dr Geckelston'
 event_biweekly_week1and3_saturday:
-  description: "Primes du jour\n - Mener à bien 1 tour de Fouilles\n - Éliminer 7 sentinelles en volant avec deux autres pilotes\n \n <b><size=18><color=ffffffff>Récompenses spéciales</color></size></b>\n - 2 unités aléatoires d'acier\n - 2 unités aléatoires d'acier\n\n<b><size=18><color=ffffffff>Programme</color></size></b>\n{0}{1}\n"
+  description: "Primes du jour\n - Mener à bien 1 tour de Fouilles\n - Éliminer 7 sentinelles en volant avec deux autres pilotes\n \n <b><size=18><color=ffffffff>Récompenses spéciales</color></size></b>\n - unités élémentales d'acier\n - unités élémentales d'acier\n\n<b><size=18><color=ffffffff>Programme</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_Dig_DuelistMarksman
   title: 'Mission spéciale : Les fouilles'
 event_biweekly_week1and3_sunday:
   description: "Primes du jour\n - Éliminer 1 Miaouza\n - Éliminer 7 grands lions en volant avec deux autres pilotes\n \n <b><size=18><color=ffffffff>Récompenses spéciales</color></size></b>\n - Acier sombre\n - Acier sombre\n\n<b><size=18><color=ffffffff>Programme</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_Meowza_GrandLion
@@ -33,11 +33,11 @@ event_biweekly_week2and4_friday:
 event_biweekly_week2and4_monday:
   description: "Primes du jour\n - Éliminer 1 Kai\n - Éliminer 20 conducteurs esclaves ou gardes de domaine en volant avec deux autres pilotes\n \n <b><size=18><color=ffffffff>Récompenses spéciales</color></size></b>\n - Acier bleu\n - Acier rouge\n\n<b><size=18><color=ffffffff>Programme</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_Kai_SlaveDrivers
   title: 'Prime : Kai'
 event_biweekly_week2and4_saturday:
-  description: "Primes du jour\n - Mener à bien 1 tour dans les chambres fortes\n - Éliminer 7 sentinelles en volant avec deux autres pilotes\n \n <b><size=18><color=ffffffff>Récompenses spéciales</color></size></b>\n - Deux unités aléatoires d'acier\n - Deux unités aléatoires d'acier\n\n<b><size=18><color=ffffffff>Programme</color></size></b>\n{0}{1}\n"
+  description: "Primes du jour\n - Mener à bien 1 tour dans les chambres fortes\n - Éliminer 7 sentinelles en volant avec deux autres pilotes\n \n <b><size=18><color=ffffffff>Récompenses spéciales</color></size></b>\n - unités élémentales d'acier\n - unités élémentales d'acier\n\n<b><size=18><color=ffffffff>Programme</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_Dig_DuelistMarksman
   title: 'Mission spéciale : Les chambres fortes'
 event_biweekly_week2and4_sunday:
   description: "Primes du jour\n - Éliminer 1 SN-Z\n - Éliminer 7 grands lions en volant avec deux autres pilotes\n \n <b><size=18><color=ffffffff>Récompenses spéciales</color></size></b>\n - Acier sombre\n - Acier sombre\n\n<b><size=18><color=ffffffff>Programme</color></size></b>\n {0}{1}"
   header_image: EventHeader_SNS_GrandLion
@@ -61,11 +61,11 @@ event_biweekly_week5_friday:
 event_biweekly_week5_monday:
   description: "Primes du jour\n - Éliminer 1 Dr Geckelston\n - Éliminer 20 conducteurs esclaves ou gardes de domaine en volant avec deux autres pilotes\n \n <b><size=18><color=ffffffff>Récompenses spéciales</color></size></b>\n - Acier jaune\n - Acier rouge\n\n<b><size=18><color=ffffffff>Schedule</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_Geckelston_SlaveDrivers
   title: 'Prime : Dr Geckelston'
 event_biweekly_week5_saturday:
-  description: "Primes du jour\n - Mener à bien 1 tour de Fouilles\n - Éliminer 7 sentinelles en volant avec deux autres pilotes\n \n <b><size=18><color=ffffffff>Récompenses spéciales</color></size></b>\n - 2 unités aléatoires d'acier\n - 2 unités aléatoires d'acier\n\n<b><size=18><color=ffffffff>Programme</color></size></b>\n{0}{1}\n"
+  description: "Primes du jour\n - Mener à bien 1 tour de Fouilles\n - Éliminer 7 sentinelles en volant avec deux autres pilotes\n \n <b><size=18><color=ffffffff>Récompenses spéciales</color></size></b>\n - unités élémentales d'acier\n - unités élémentales d'acier\n\n<b><size=18><color=ffffffff>Programme</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_Dig_DuelistMarksman
   title: 'Mission spéciale : Les fouilles'
 event_biweekly_week5_sunday:
   description: "Primes du jour\n - Éliminer 1 Miaouza\n - Éliminer 7 grands lions en volant avec deux autres pilotes\n \n <b><size=18><color=ffffffff>Récompenses spéciales</color></size></b>\n - Acier sombre\n - Acier sombre\n\n<b><size=18><color=ffffffff>Programme</color></size></b>\n{0}{1}\n"
   header_image: EventHeader_Meowza_GrandLion
diff --git config_200403_2026/Texts/fr/ingredient.txt config_200506_0059/Texts/fr/ingredient.txt
index 15a6b8e..5bc3d31 100644
--- config_200403_2026/Texts/fr/ingredient.txt
+++ config_200506_0059/Texts/fr/ingredient.txt
@@ -151,23 +151,23 @@ ingredient_catalyst_D_obstacle:
 ingredient_catalyst_D_rescue:
   description: 'Les matériaux utilisés pour l''élaboration de diverses armes.
 
 
     <color=#FFFFFF> Trouvé dans The Dig. </color>'
-  name: ancien Fossile
+  name: ancien fossile
 ingredient_catalyst_D_sky:
   description: 'Les matériaux utilisés pour l''élaboration de diverses armes.
 
 
     <color=#FFFFFF> Trouvé à Apex Military Academy. </color>'
   name: Académie des données de base
 ingredient_catalyst_D_snake:
   description: 'Les matériaux utilisés pour l''élaboration de diverses armes.
 
 
     <color=#FFFFFF> Trouvé dans Venom composé. </color>'
-  name: Cannister méfiant
+  name: boîte méfiant
 ingredient_catalyst_D_space:
   description: 'Les matériaux utilisés pour l''élaboration de diverses armes.
 
 
     <color=#FFFFFF> Trouvé dans Super secret base. </color>'
@@ -181,11 +181,11 @@ ingredient_catalyst_D_temple:
 ingredient_catalyst_D_thief:
   description: 'Les matériaux utilisés pour l''élaboration de diverses armes.
 
 
     <color=#FFFFFF> Trouvé dans The Vaults. </color>'
-  name: Shiney Idol
+  name: Idole Brillante
 ingredient_catalyst_E:
   description: 'Les matériaux utilisés pour l''élaboration de diverses armes.
 
 
     <color=#FFFFFF> Trouvé dans les missions de l''événement patron. </color>'
diff --git config_200403_2026/Texts/fr/planeclasses.txt config_200506_0059/Texts/fr/planeclasses.txt
index 79fa26f..b3f71dd 100644
--- config_200403_2026/Texts/fr/planeclasses.txt
+++ config_200506_0059/Texts/fr/planeclasses.txt
@@ -600,19 +600,19 @@ vampire:
       name: Luther
     VariantA:
       flavor: <color=#FBB040> [Vampire Variant] </color> gel de plumes a permis d'atteindre les oiseaux crêtes dopés impressionnants, un style qui a été rapidement adopté par une équipe de la mécanique populaire rebelle avec un culte. avions lame Crest sont emblématiques, la publicité d'un style de vie de luxe qui accompagne toute l'apparence.
       name: Crest lame
     default:
-      flavor: '\u2022 drone support d''assaut légèrement-blindé
+      flavor: '\u2022 légèrement blindé drone assaut soutien
 
         \u2022 <color=#FBB040> contrôles double-bâton </color>
 
         \u2022 peut équiper <color=#FBB040> Swords </color>
 
         \u2022 La <color=#FBB040> Bite </color> draine la capacité vie des avions ennemis et vous permet de vous guérir et d''autres
 
-        \u2022 La <color=#FBB040> Ligne Rouge </color> manœuvre consume votre armure et la transforme en vapeur
+        \u2022 La <color=#FBB040> Redline </color> manœuvre consume votre armure et la transforme en vapeur
 
         '
       name: Vampire
     flames:
       flavor: <color=#FBB040> [Vampire Variant] </color> Une fois que vous apprenez à connaître Pepper, il est facile d'apprécier sa confiance sans vergogne. Elle offre aucune excuse. Fatigué de vigilance constante.
diff --git config_200403_2026/Texts/fr/quests.txt config_200506_0059/Texts/fr/quests.txt
index 9002440..4360c4e 100644
--- config_200403_2026/Texts/fr/quests.txt
+++ config_200506_0059/Texts/fr/quests.txt
@@ -1061,17 +1061,17 @@ DQ_KS_21MID_dogturret_T3:
 DQ_KS_22MID_trainB01:
   description: L'empire a extrait 3 chevaux de guerre du cimetière. Ces trains blindés géants peuvent poser leurs propres voies et aller où ils l'entendent, et ils s'attaquent à des bourgs censés abriter des rebelles. Détruisez les trois et rendez compte.
   title: Cheval de guerre
 DQ_KS_23MID_whaleshark_T3:
   description: Un requin-baleine jumbo mécanique produit des engins d'attaque de classe Rémora. Traquez-le.
+  dialogueOnCompleteGoal0:
+  - sergeant: Pouah. Ne laissez jamais les robots se reproduisent.
+  - sergeant: Espérons que nous ne verrons plus de ces petites bestioles collé au fond de nos navires.
+  - sergeant: Retournez pour votre récompense.
   dialogueOnFirstEncounterGoal0:
   - catsoldier1: L'élevage est un but !
   - sergeant: Ce truc me donne la chair de poule. Faites quelque chose, d'accord ?
-  dialogueOnFirstKillGoal0:
-  - sergeant: Eurk. Il ne faut pas laisser les robots se reproduire.
-  - sergeant: Avec un peu de chance, on ne verra plus ces saletés accrochées à nos coques.
-  - sergeant: Revenez toucher votre récompense.
   dialogueOnStart:
   - sergeant: Un requin-baleine jumbo en mauvais état s'est égaré sur les terrains de chasse.
   - sergeant: Il dévore les organiques locaux et recrache des petits.
   - sergeant: Il faut arrêter ça. L'incident de 1836 ne doit pas se répéter.
   title: Épidémie de squales
@@ -2684,20 +2684,20 @@ bounty_dragonsnake01:
   title: 'Prime : Divinité toxique'
 bounty_dragonsnake01_week5:
   description: Éliminez l'objet de la prime du jour et recevez de l'acier pourpre.
   title: 'Prime : Divinité toxique'
 bounty_dungeon_rescue:
-  description: Terminez la mission de la cible du jour et recevez de l'acier sombre.
+  description: Terminez la mission de la cible du jour et recevez de l'acier élémentaire.
   title: 'Mission spéciale : Les fouilles'
 bounty_dungeon_rescue_week5:
-  description: Terminez la mission de la cible du jour et recevez de l'acier sombre.
+  description: Terminez la mission de la cible du jour et recevez de l'acier élémentaire.
   title: 'Mission spéciale : Les fouilles'
 bounty_dungeon_thief:
-  description: Terminez la mission de la cible du jour et recevez 2 unités aléatoires d'acier élémental.
+  description: Terminez la mission de la cible du jour et recevez de l'acier élémentaire.
   title: 'Mission spéciale : Les chambres fortes'
 bounty_dungeon_thief_week5:
-  description: Terminez la mission de la cible du jour et recevez 2 unités aléatoires d'acier élémental.
+  description: Terminez la mission de la cible du jour et recevez de l'acier élémentaire.
   title: 'Mission spéciale : Les chambres fortes'
 bounty_iceboss:
   description: Éliminez l'objet de la prime du jour et recevez de l'acier blanc.
   title: 'Prime : l''Horreur gelée'
 bounty_iceboss_week5:
diff --git config_200403_2026/Texts/fr/ui.txt config_200506_0059/Texts/fr/ui.txt
index 7e5eb75..f215a77 100644
--- config_200403_2026/Texts/fr/ui.txt
+++ config_200506_0059/Texts/fr/ui.txt
@@ -246,11 +246,11 @@ craft_category_machinegun_wide: Inamical Duo (Mitrailleuse)
 craft_category_nanite: nanites
 craft_category_poison_armor: Armure élémentaire Poison
 craft_category_poison_weapon: Armes élémentaires Poison
 craft_category_reforge: reforger
 craft_category_reforge_spec: Reforger Armes spéciales
-craft_category_shotgun_backshot: Twisted Backshot (Sniper)
+craft_category_shotgun_backshot: Twisted Backshot (Shotgun)
 craft_category_shotgun_combat: Lutter contre le fusil de chasse (Shotgun)
 craft_category_shotgun_doomsday: Doomsday (fusil de chasse)
 craft_category_shotgun_flat: Dernière fumée (fusil de chasse)
 craft_category_sniper_hawkeye: Rideau fantôme (Sniper)
 craft_category_sniper_side: Lame Wing (Sniper)
@@ -281,10 +281,11 @@ craft_confirmation_condition: Notez que le résultat de craft sera toujours un 
 craft_confirmation_consume: 'Ce qui suit sera consommé de la cargaison:'
 craft_confirmation_full: Crafting un nouvel élément.
 craft_confirmation_partial: 'artisanat partiellement un nouvel élément.
 
   Cela signifie que les articles seront dépensés, mais vous ne serez pas obtenir le métier jusqu''à ce que vous mettez dans le reste des ingrédients plus tard!'
+craft_show_all_recipes: Voir toutes les recettes
 damage_critical: critique !
 damage_resisted: a résisté !
 damage_shielded: protégé !
 death_crashed: s'est crashé(e)
 death_enemy_line: 'par : {0}'
@@ -1107,16 +1108,18 @@ options_menu_sound: Son
 options_menu_stats: Stats
 options_menu_steering_type: Direction
 options_menu_teleport_nexus: Changer de Rebel City
 options_menu_ui_volume: Volume menus
 options_menu_upcoming_events: Événements à venir
+options_menu_variant: Variante avion
 options_menu_vsync: VSync
 options_quality_settings:
   fantastic: Fantastique
   low: Faible
   mediocre: Médiocre
 options_unbind: Délier
+out_of_order: Cette fonction est désactivée jusqu'à nouvel ordre. Nous nous excusons pour le dérangement.
 ozy_error_email_duplicate: Cette adresse e-mail est déjà utilisée.
 ozy_error_email_invalid: Veuillez fournir une adresse e-mail valide.
 ozy_error_rest-error: Une erreur de communication avec le serveur est survenue.
 ozy_error_username_profanity: Désolés, ce nom est indisponible. Choisissez-en un autre.
 pilot_levelup_chat_message: Félicitations, vous avez atteint le grade de pilote {0} ! Quand vous vous sentirez prêt, rendez-vous à l'école de pilotage pour découvrir ce que vous avez débloqué.
@@ -1378,10 +1381,11 @@ quest_reward_vague_categories:
   veryrare: Très rare
 quest_time_long: <color=#{0}>{1:00}:{2:00}:{3:00} restant(es)</color>
 quest_time_low: FBB040
 quest_time_mission_finish: (compléter)
 quest_time_mission_start: (joindre)
+quest_time_mission_start_squad: (À se joindre à équipe)
 quest_time_normal: FFFFFF
 quest_time_short: <color=#{0}>{2:00}:{3:00} restant(es)</color>
 quest_time_warn: D4372A
 quest_type_crafting: Recette de fabrication
 quest_type_custom_bounty: Prime
@@ -1499,10 +1503,11 @@ squad_finished: Toutes les missions en cours sont faites. Retournez à la ville
 squad_followup_quest: la prochaine mission de l'équipe est {0}.
 squad_hud_content: 'Leader: {0}
 
   Membres: {1}'
 squad_hud_title: Équipe
+squad_join_no_possible: Vous ne pouvez pas joindre cette équipe. Avez-vous joué déjà la mission de l'équipe?
 squad_leader_no_followup: chef d'escouade n'a pas choisi une mission de suivi.
 squad_leader_picks_followup: chef d'escouade {0} est la cueillette la prochaine mission ...
 squad_lost_warning: 'MISE EN GARDE: Vous êtes trop loin de votre équipe. Appuyez sur <color=#FF9900> [<action: 7>] </color> pour téléporter.'
 squad_new_leader: '{0} est le nouveau chef d''équipe.'
 squad_no_active_quest: L'équipe n'a pas plus de commandes de la mission. Obtenez de nouvelles commandes dans la ville rebelle.
diff --git config_200403_2026/Texts/fr/units.txt config_200506_0059/Texts/fr/units.txt
index 0a7b1d0..7b4f45d 100644
--- config_200403_2026/Texts/fr/units.txt
+++ config_200506_0059/Texts/fr/units.txt
@@ -174,10 +174,11 @@ arenaswarminstantleader: drop Ship
 arenaswarminstantleader2: drop Ship
 arenaswarminstantleader3: drop Ship
 arenaswarminstantleader4: drop Ship
 arenatackler: Rhino exotique
 arenatetra: Cogneur
+arenaturret: Arena tourelle
 arenawhaleshark: Requin en furie
 assaultClassPlane: Assaut
 aten: Aton
 atenleader: Dirigeant d'Aton
 avatar: Mécanisme de l'apocalypse
@@ -853,10 +854,12 @@ octopuslaser2: Cyclope
 octopuslaser3: Cyclope
 octotriguardleader: Observateur
 orbiter: Œil de chat
 orbitermaster: Œil de chat
 orbitermaster2: Œil de chat
+orbitroid: Hérisson
+orbitroid_minion: Hérisson Spawn
 osirishammer: Aspersoir d'Osiris
 osiriswhip: Fléau d'Osiris
 osiriswhipleader: Dirigeant - Fléau d'Osiris
 pacifist: Gardien de portail
 pacifistgate: Gardien de portail
diff --git config_200403_2026/Texts/zh-CN/bark.txt config_200506_0059/Texts/zh-CN/bark.txt
index 7d1e0b1..3a2f5d5 100644
--- config_200403_2026/Texts/zh-CN/bark.txt
+++ config_200506_0059/Texts/zh-CN/bark.txt
@@ -72,11 +72,11 @@ BOS1_meowzaE0:
   - text: 伟大首领光芒永照。
 BOS1_meowzanuke:
   randomOptions:
   - text: 是时候清理这个领域了。
   - text: 藉由他的圣光,清洁一切污秽。
-  - text: 你干嘛呢。
+  - text: 我将把你拖入深渊!
   - text: 要看向光明。
   - text: 这个领域实在是讨厌。帝国应该再建个新的。
   - text: 伟大首领开始厌倦了。死期将至。
 DQ_CS_22MID_wraith_T3_1:
   randomOptions:
@@ -134,24 +134,24 @@ DQ_KS_21MID_dogturret_T3_dogturretrepairdrone_1:
     weight: '0.5'
 DQ_KS_21MID_dogturret_T3_master_1:
   randomOptions:
   - text: 笨蛋出现。
     weight: '0.5'
-  - text: 完成炮塔修理!
+  - text: 炮塔修复完毕!
     weight: '0.5'
 DQ_KS_21MID_dogturret_T3_master_2:
   randomOptions:
-  - text: 赶快把那些维修无人机拿出来,不然炮塔会把你打成筛子!
+  - text: 消滅那些無鸟維修機,不然你會被砲塔殲滅!
 DQ_KS_23MID_whaleshark_T3_whalesharkANGRY2_1:
   randomOptions:
   - text: '[哭泣]为什么你这么恨妈妈?'
 DQ_KS_23MID_whaleshark_T3_whalesharkANGRY2_2:
   randomOptions:
   - text: 现在你的机会来了。把她搞定!
 DQ_KS_23MID_whaleshark_T3_whalesharkANGRY_1:
   randomOptions:
-  - text: 我的孩子们可以蚕食整个世界。我感到很骄傲!
+  - text: 我的孩子們將會吞噬整個是世界。我感到很驕傲!
 DQ_KS_23MID_whaleshark_T3_whalesharkANGRY_2:
   randomOptions:
   - text: 看起来你激怒它了。
 SP_5XHMT_arena2entrance_mazerunner_1:
   randomOptions:
@@ -179,11 +179,11 @@ SP_5XHMT_iceentrance_frostgiant_1:
     weight: '0.5'
   - text: 这里整个区域都被腐蚀了!
     weight: '0.5'
   - text: 求你了,你必须得离开!
     weight: '0.5'
-  - text: '*啵...*史上最差的守卫任务。'
+  - text: '*啵...*史上最差的站哨。'
     weight: '0.5'
 SP_5XHMT_thiefentrance_thiefturretstrong_1:
   randomOptions:
   - text: 别让他们找到金库的入口!
     weight: '0.5'
@@ -309,11 +309,11 @@ asleep:
 avatar:
   randomOptions:
   - text: 你无法阻止我们在这所做的一切。
   - text: 啊,我们的新超级武器的第一批牺牲品。
   - text: 看来你忽视了“闲人免进”标志。
-  - text: 你是不是想过在发射之前抓住我们会救你的命?
+  - text: 你是不是幻想過,在發射前捕捉到我們能拯救你的命?
   - text: 这台机器是为了毁灭城市而诞生的。
   - text: 战争已经持续太久了。我们将果断地结束它。
   - text: 反叛者将不复存在!一个休眠的火山口!
   - text: 毁灭从天而降。
 avatarDEATH:
@@ -326,11 +326,11 @@ bansheeleader5_0:
   - text: 仪式已经开始了…
   - text: 加入鼠族,被吃掉…
   - text: 你将成为献给巴斯特的祭品…
   - text: 如果你控制了宗教,就不需要奴隶制了。
   - text: 老鼠们幻想着他们将要去往天堂。
-  - text: 让我们吃掉你…
+  - text: 讓我們吞噬你...
 bansheeleader5_1:
   randomOptions:
   - text: “美味…”
   - text: “你的血液归我了…”
   - text: “新鲜的肉…”
@@ -886,14 +886,14 @@ escort_01_escortmission_2:
 escort_01_escortmission_3:
   randomOptions:
   - text: 地空导弹来袭。
 escort_01_escortmission_4:
   randomOptions:
-  - text: 如果被击中几次,我们肯定要完蛋了。
+  - text: 如果被他們击中多次,我们肯定要完蛋了。
 escort_01_startbutton_1:
   randomOptions:
-  - text: 激活<color=#FBB040>信标</color>以开始任务!
+  - text: 啟動<color=#FBB040>標燈</color>以开始任务!
 escort_02_escortmissionDEATH_1:
   randomOptions:
   - text: 哦,天呐。
     weight: '0.5'
   - text: 全体离舰。马上要爆炸了!
@@ -937,11 +937,11 @@ escort_02_escortmission_3:
 escort_02_escortmission_4:
   randomOptions:
   - text: 如果被击中几次,我们肯定要完蛋了。
 escort_02_startbutton_1:
   randomOptions:
-  - text: 激活<color=#FBB040>信标</color>以开始任务!
+  - text: 啟動<color=#FBB040>標燈</color>以开始任务!
 escort_03_escortmissionDEATH_1:
   randomOptions:
   - text: 哦,天呐。
     weight: '0.5'
   - text: 全体离舰。马上要爆炸了!
@@ -985,24 +985,24 @@ escort_03_escortmission_3:
 escort_03_escortmission_4:
   randomOptions:
   - text: 如果被击中几次,我们肯定要完蛋了。
 escort_03_startbutton_1:
   randomOptions:
-  - text: 激活<color=#FBB040>信标</color>以开始任务!
+  - text: 啟動<color=#FBB040>標燈</color>以开始任务!
 escortevilorbDEATH:
   randomOptions:
   - text: 啊!!
 escorthealdrone_0:
   randomOptions:
-  - text: 准备修理 - 正在前往目标。
+  - text: 準備維修-向維修目標前進。
 escorthealdrone_1:
   randomOptions:
   - text: 开始维修。
 escortmissionDEATH:
   randomOptions:
   - text: 挖掘了一部分总比没有挖掘的好!
-  - text: 训练已禁用
+  - text: 钻头已停用
   - text: 下次我们会做得更好。
   - text: 有太多…
 escortmission_0:
   randomOptions:
   - text: 钻头修复中!
@@ -1245,11 +1245,11 @@ keylock_0:
   - text: 检测到未经授权的进入尝试。
   - text: 无效的凭证。执行净化仪式。
   - text: 检测到入侵者。遭遇安全栅。
   - text: 密码错误。正在启动防御设施。
   - text: 鸟族禁止入内。立刻离开。
-  - text: “杀死所有的鸟族” - 喵族女王的命令。
+  - text: “殺死所有鳥兒”-喵族太后下達的指令。
 keylock_1:
   randomOptions:
   - text: <color=red>001 级</color>权限:同意
 krakenDEATH:
   randomOptions:
@@ -1432,11 +1432,11 @@ newtutorial2ally1:
 newtutorial2ally1_2:
   randomOptions:
   - text: <color=#FBB040>单控制杆</color>通常机动性较差,但具有更厚的护甲。
 newtutorial2ally2:
   randomOptions:
-  - text: 进攻鸟。
+  - text: 好樣的,鸟兒。
 newtutorial2ally2_0:
   randomOptions:
   - text: 你很快就可以掌握窍门了。
 newtutorial2ally2_0_1:
   randomOptions:
@@ -1483,11 +1483,11 @@ newtutorialally2_0:
 newtutorialally2_0_1:
   randomOptions:
   - text: 现在让我们挑战下训练无人机!
 newtutorialally2_2:
   randomOptions:
-  - text: 你很有潜力!
+  - text: 專注在你的敵人上。
 newtutorialally2_3:
   randomOptions:
   - text: 真正的帝国敌人不会这么轻易的狗带。
 newtutorialally3:
   randomOptions:
@@ -1501,11 +1501,11 @@ newtutorialally4:
 newtutorialally4_0:
   randomOptions:
   - text: 做好准备!
 newtutorialally5:
   randomOptions:
-  - text: 干得漂亮,你过关了!
+  - text: 干得漂亮!我希望我們有更多時間鍛鍊,但是我們需要你在前線奮鬥。
 newtutorialally6:
   randomOptions:
   - text: 我们的航母可以将你传送到敌人后方。
 newtutorialallyx_1:
   randomOptions:
@@ -1516,11 +1516,11 @@ newtutorialallyx_2:
 newtutorialenemy1:
   randomOptions:
   - text: 鸟族必败!
 newtutorialwalker2ally3:
   randomOptions:
-  - text: 凭借<color=#FBB040>180度翻转</color>操作,你可以使你快速脱离险境。
+  - text: 你的<color=#FBB040>180度翻转</color>操作,你可以使你快速脱离险境。
 newtutorialwalkerally3:
   randomOptions:
   - text: 使用你的伤害增强来输出更多伤害。
 newtutorialwall:
   randomOptions:
diff --git config_200403_2026/Texts/zh-CN/events.txt config_200506_0059/Texts/zh-CN/events.txt
index 9bc81ae..025283a 100644
--- config_200403_2026/Texts/zh-CN/events.txt
+++ config_200506_0059/Texts/zh-CN/events.txt
@@ -5,11 +5,11 @@ event_biweekly_week1and3_friday:
 event_biweekly_week1and3_monday:
   description: "今日悬赏\n - 杀死1个戈克尔斯顿医生\n - 与2个飞行员伙伴一起杀死20个奴隶驾驶员或庄园守卫\n \n <b><size=18><color=ffffffff>特殊奖励</color></size></b>\n - 黄色钢铁\n - 红色钢铁\n \n <b><size=18><color=ffffffff>时间表</color></size></b>\n {0}{1}"
   header_image: EventHeader_Geckelsten_SlaveDrivers
   title: 悬赏:戈克尔斯顿医生
 event_biweekly_week1and3_saturday:
-  description: "今日悬赏\n - 完成1次挖掘行动\n - 与2个飞行员伙伴一起杀死7个哨兵\n \n <b><size=18><color=ffffffff>特殊奖励</color></size></b>\n - 2个随机钢铁\n - 2个随机钢铁\n \n <b><size=18><color=ffffffff>时间表</color></size></b>\n {0}{1}"
+  description: "今日悬赏\n - 完成1次挖掘行动\n - 与2个飞行员伙伴一起杀死7个哨兵\n \n <b><size=18><color=ffffffff>特殊奖励</color></size></b>\n - 元素钢铁\n - 元素钢铁\n \n <b><size=18><color=ffffffff>时间表</color></size></b>\n {0}{1}"
   header_image: EventHeader_Dig_DuelistMarksman
   title: 特殊任务:挖掘行动
 event_biweekly_week1and3_sunday:
   description: "今日悬赏\n - 杀死1个喵族\n - 与2个飞行员伙伴一起杀死7个雄狮\n \n <b><size=18><color=ffffffff>特殊奖励</color></size></b>\n - 黑色钢铁\n - 黑色钢铁\n \n <b><size=18><color=ffffffff>时间表</color></size></b>\n {0}{1}"
   header_image: EventHeader_Meowza_GrandLion
@@ -33,11 +33,11 @@ event_biweekly_week2and4_friday:
 event_biweekly_week2and4_monday:
   description: "今日悬赏\n - 杀死1个凯\n - 与2个飞行员伙伴一起杀死20个奴隶驾驶员或庄园守卫\n \n <b><size=18><color=ffffffff>特殊奖励</color></size></b>\n - 蓝色钢铁\n - 红色钢铁\n \n <b><size=18><color=ffffffff>时间表</color></size></b>\n {0}{1}"
   header_image: EventHeader_Kai_SlaveDrivers
   title: 悬赏:凯
 event_biweekly_week2and4_saturday:
-  description: "今日悬赏\n - 完成1次金库行动\n - 与2个飞行员伙伴一起杀死7个哨兵\n \n <b><size=18><color=ffffffff>特殊奖励</color></size></b>\n - 2个随机钢铁\n - 2个随机钢铁\n \n <b><size=18><color=ffffffff>时间表</color></size></b>\n {0}{1}"
+  description: "今日悬赏\n - 完成1次金库行动\n - 与2个飞行员伙伴一起杀死7个哨兵\n \n <b><size=18><color=ffffffff>特殊奖励</color></size></b>\n - 元素钢铁\n - 元素钢铁\n \n <b><size=18><color=ffffffff>时间表</color></size></b>\n {0}{1}"
   header_image: EventHeader_Dig_DuelistMarksman
   title: 特殊任务:金库行动
 event_biweekly_week2and4_sunday:
   description: "今日悬赏\n - 杀死1个SN-Z\n - 与2个飞行员伙伴一起杀死7个雄狮\n \n <b><size=18><color=ffffffff>特殊奖励</color></size></b>\n - 黑色钢铁\n - 黑色钢铁\n \n <b><size=18><color=ffffffff>时间表</color></size></b>\n {0}{1}"
   header_image: EventHeader_SNS_GrandLion
@@ -61,11 +61,11 @@ event_biweekly_week5_friday:
 event_biweekly_week5_monday:
   description: "今日悬赏\n - 杀死1个戈克尔斯顿医生\n - 与2个飞行员伙伴一起杀死20个奴隶驾驶员或庄园守卫\n \n <b><size=18><color=ffffffff>特殊奖励</color></size></b>\n - 黄色钢铁\n - 红色钢铁\n \n <b><size=18><color=ffffffff>时间表</color></size></b>\n {0}{1}"
   header_image: EventHeader_Geckelston_SlaveDrivers
   title: 悬赏:戈克尔斯顿医生
 event_biweekly_week5_saturday:
-  description: "今日悬赏\n - 完成1次挖掘行动\n - 与2个飞行员伙伴一起杀死7个哨兵\n \n <b><size=18><color=ffffffff>特殊奖励</color></size></b>\n - 2个随机钢铁\n - 2个随机钢铁\n \n <b><size=18><color=ffffffff>时间表</color></size></b>\n {0}{1}"
+  description: "今日悬赏\n - 完成1次挖掘行动\n - 与2个飞行员伙伴一起杀死7个哨兵\n \n <b><size=18><color=ffffffff>特殊奖励</color></size></b>\n - 元素钢铁\n - 元素钢铁\n \n <b><size=18><color=ffffffff>时间表</color></size></b>\n {0}{1}"
   header_image: EventHeader_Dig_DuelistMarksman
   title: 特殊任务:挖掘行动
 event_biweekly_week5_sunday:
   description: "今日悬赏\n - 杀死1个猫后\n - 与2个飞行员伙伴一起杀死7个雄狮\n \n <b><size=18><color=ffffffff>特殊奖励</color></size></b>\n - 黑色钢铁\n - 黑色钢铁\n \n <b><size=18><color=ffffffff>时间表</color></size></b>\n {0}{1}"
   header_image: EventHeader_Meowza_GrandLion
@@ -153,11 +153,11 @@ friends_event:
 news_altricial_aviary:
   description: 最新的独家九月内测寻宝直播时间更改,twitter账号,更多优化的图片以及大量错误修复。
   header_image: EventHeader_Updates
   title: 新闻:可选的雏鸟饲养场
 news_budgie_broods:
-  description: 修复并优化大量内容,全新并经过优化的仓库菜单。
+  description: 修复并优化大量内容,全新并经过优化的仓库选单。
   header_image: EventHeader_Updates
   title: 新闻:战斗鹦鹉窝
 news_curious_curassow:
   description: 全新头像,仓库优化,错误修复,以及大量其他修改。
   header_image: EventHeader_Updates
diff --git config_200403_2026/Texts/zh-CN/lore.txt config_200506_0059/Texts/zh-CN/lore.txt
index f34c664..b9b7546 100644
--- config_200403_2026/Texts/zh-CN/lore.txt
+++ config_200506_0059/Texts/zh-CN/lore.txt
@@ -355,11 +355,11 @@ thiefdungeonsign2:
   - text: "墓穴的\n 巨大石墙\n 似乎比\n 当今的帝国还要古老。\n 也许这里是\n 喵族发掘的\n 一处废墟。"
     weight: '1'
 thiefdungeonsign3: "警卫室:\n 第<color=red>001</color>层"
 thiefdungeonsign4: "警卫室:\n 第<color=red>002</color>层"
 thiefdungeonsign6: "警卫室:\n 第<color=red>003</color>层"
-tutorial_autoequip: 你可以在选项菜单中启用高级物品的自动装备功能。 <color=#FF9900>[<action:40>]</color>
+tutorial_autoequip: 你可以在选项选单中启用高级物品的自动装备功能。 <color=#FF9900>[<action:40>]</color>
 tutorial_chat: 按下<color=#FF9900>[<action:14>]</color>以打开聊天。
 tutorial_combatsim_hint: <font=LSTKClaBol SDF> <size=200%>战斗模拟<font=Candara SDF> <size=100%>测试您的飞行水平
 tutorial_coop: "蒸汽鸟联盟精诚团结一致对外!\n 我们不打自己人。"
 tutorial_crafter_hint: "<font=LSTKClaBol SDF><size=200%>工坊\n <font=Candara SDF><size=100%>前往制作物品"
 tutorial_danger: "带有<sprite=\"textIconAtlas\" name=\"catSkull\">的敌人对于你当前的等级\n 过于强悍。请小心!"
diff --git config_200403_2026/Texts/zh-CN/quests.txt config_200506_0059/Texts/zh-CN/quests.txt
index 86cff12..d39cfe6 100644
--- config_200403_2026/Texts/zh-CN/quests.txt
+++ config_200506_0059/Texts/zh-CN/quests.txt
@@ -325,27 +325,27 @@ BA_kaiju_3boss:
 BA_kraken_1boss:
   description: '击败所有的Boss!
 
     难度:普通'
   goal_0: 打败Boss
-  title: Boss:深渊支配者
+  title: Boss:深渊海怪
 BA_kraken_2boss:
   description: '击败所有的Boss!
 
     难度:<color=#FBB040>困难</color>
 
     奖励:+'
   goal_0: 打败Boss
-  title: 2个Boss:深渊支配者
+  title: 2个Boss:深渊海怪
 BA_kraken_3boss:
   description: '击败所有的Boss!
 
     难度:<color=#FF0000> 专家 </color>
 
     奖励:++'
   goal_0: 打败Boss
-  title: Boss3:深渊支配者
+  title: Boss3:深渊海怪
 BA_notra_1boss:
   description: '击败所有的Boss!
 
     难度:普通'
   goal_0: 打败Boss
@@ -926,11 +926,11 @@ DQ_CX_31HGH_bonesnake_T5:
   description: 机器人工厂正在焚烧有毒废物并毒害当地人。 把他们运输的废物收集起来,这样我们就能妥善处理了。
   dialogueOnFirstEncounterGoal0:
   - catsoldier1:
     - 我们的程序并没有认识到经济外部性
     - 不要干涉我们脚踏实地的的工业发展。
-    - 只有当你不是机器人的时候,它才是毒药
+    - 对于血肉之躯而言有的只是剧毒
     - 燃烧有毒废物的方式十分高效
     - 倾倒垃圾只会拖延社会问题。
   dialogueOnStart:
   - sergeant: 你可能想戴上手套来干这个。
   title: 把垃圾拿出来
@@ -1028,11 +1028,11 @@ DQ_KB_ufo:
   description: 大使,帝国规模庞大且制作精良的战争机器。带尽可能多的战士们前来,不要低估了他的危险。
   title: Boss:大使
 DQ_KEB_kaiju:
   title: 事件Boss:凯
 DQ_KEB_kraken:
-  title: 事件Boss:深渊支配者
+  title: 事件Boss:深渊海怪
 DQ_KEB_raceboss:
   title: 事件Boss:战车裁判
 DQ_KEB_raijin:
   title: 事件Boss:金
 DQ_KEB_sneezy:
@@ -1061,17 +1061,17 @@ DQ_KS_21MID_dogturret_T3:
 DQ_KS_22MID_trainB01:
   description: 帝国从墓地释放了3匹战马。这些巨大的装甲列车可以自行铺设轨道前往任何地方,它们当前的目标是传闻中窝藏了叛军的小城镇。把这三个全部摧毁并回来报告。
   title: 战马
 DQ_KS_23MID_whaleshark_T3:
   description: 一条巨型鲸鲨正在大量生产䲟鱼类攻击者。跟踪它。
+  dialogueOnCompleteGoal0:
+  - sergeant: 哼,切记不要让这些智械繁衍下去。
+  - sergeant: 这回我们的战舰下面应该没有粘着那些讨厌的小东西了。
+  - sergeant: 返回叛军之城以获取你的奖赏。
   dialogueOnFirstEncounterGoal0:
   - catsoldier1: 繁殖就是生命的意义!
   - sergeant: 那东西让我毛骨悚然。做点什么,好吗?
-  dialogueOnFirstKillGoal0:
-  - sergeant: 呃。绝不要让机器人繁殖。
-  - sergeant: 希望我们不会看到更多的小动物被困在我们的船底。
-  - sergeant: 回来拿你的报酬。
   dialogueOnStart:
   - sergeant: 一条出了故障的巨型鲸鲨进入了猎场。
   - sergeant: 它正在吞噬当地的有机物并吐出幼崽。
   - sergeant: 阻止灾难爆发。我们不希望1836年的事件重演。
   title: 鲨灾爆发
@@ -1491,11 +1491,11 @@ NEW_fusion_flak_7:
   title: 升级高射炮(T7)
 NEW_fusion_flak_8:
   description: 升级高射炮至新高度。
   title: 升级高射炮(T8)
 NEW_fusion_hadouken_10:
-  title: 升级:捷思锐龙II
+  title: 升级:春日之龙II
 NEW_fusion_heal_1:
   description: 升级治疗迸发器至新高度。
   title: 升级治愈稻瘟病(T1)
 NEW_fusion_heal_2:
   description: 升级治疗迸发器至新高度。
@@ -2684,20 +2684,20 @@ bounty_dragonsnake01:
   title: 悬赏:剧毒之神
 bounty_dragonsnake01_week5:
   description: 击杀今日悬赏并获得紫色钢铁。
   title: 悬赏:剧毒之神
 bounty_dungeon_rescue:
-  description: 完成今日目标任务并获得黑色钢铁。
+  description: 完成今日目标任务并获得元素钢铁。
   title: 特殊任务:挖掘行动
 bounty_dungeon_rescue_week5:
-  description: 完成今日目标任务并获得黑色钢铁。
+  description: 完成今日目标任务并获得元素钢铁。
   title: 特殊任务:挖掘行动
 bounty_dungeon_thief:
-  description: 完成今日目标任务并获得两个元素钢铁。
+  description: 完成今日目标任务并获得元素钢铁。
   title: 特殊任务:金库
 bounty_dungeon_thief_week5:
-  description: 完成今日目标任务并获得两个元素钢铁。
+  description: 完成今日目标任务并获得元素钢铁。
   title: 特殊任务:金库
 bounty_iceboss:
   description: 击杀今日悬赏并获得白色钢铁。
   title: 悬赏:冰封恐惧
 bounty_iceboss_week5:
diff --git config_200403_2026/Texts/zh-CN/ui.txt config_200506_0059/Texts/zh-CN/ui.txt
index 8d35415..2c07bd2 100644
--- config_200403_2026/Texts/zh-CN/ui.txt
+++ config_200506_0059/Texts/zh-CN/ui.txt
@@ -246,11 +246,11 @@ craft_category_machinegun_wide: 恶意二重奏(机枪)
 craft_category_nanite: 纳米插件
 craft_category_poison_armor: 毒元素护甲
 craft_category_poison_weapon: 毒元素武器
 craft_category_reforge: 回炉
 craft_category_reforge_spec: 回炉特种武器
-craft_category_shotgun_backshot: 扭曲消音枪(狙击枪)
+craft_category_shotgun_backshot: 扭曲消音枪(霰弹枪)
 craft_category_shotgun_combat: 战斗霰弹枪(霰弹枪)
 craft_category_shotgun_doomsday: 末日(霰弹枪)
 craft_category_shotgun_flat: 最后的硝烟(霰弹枪)
 craft_category_sniper_hawkeye: 幽灵帷幕(狙击枪)
 craft_category_sniper_side: 刃之翼(狙击枪)
@@ -281,10 +281,11 @@ craft_confirmation_condition: 需要注意的是随机的结果永远是和原
 craft_confirmation_consume: 下面将消耗货物:
 craft_confirmation_full: 制作一个新的项目。
 craft_confirmation_partial: '部分制作一个新的项目。
 
   这意味着该项目将立即花费掉,但是直到你把其余部分补充完毕,否则你不会得到该有的物品!'
+craft_show_all_recipes: 显示所有清单
 damage_critical: 暴击!
 damage_resisted: 抵抗!
 damage_shielded: 阻挡!
 death_crashed: 已坠毁
 death_enemy_line: 击落者:{0}
@@ -949,27 +950,27 @@ options_menu_enable_gamepad: 开启手柄
 options_menu_faq: 常见问题
 options_menu_filter_chat: 聊天脏话过滤器
 options_menu_force_30_fps: 强制 30 帧
 options_menu_friend_list: 好友列表
 options_menu_gamepad_controls: 手柄控制
-options_menu_gamepad_controls_UI: 菜单控制
+options_menu_gamepad_controls_UI: 选单控制
 options_menu_gamepad_controls_abs: 手柄绑定
-options_menu_gamepad_controls_abs_UI: 菜单控制
+options_menu_gamepad_controls_abs_UI: 选单控制
 options_menu_gamepad_controls_abs_default: 飞机控制
-options_menu_gamepad_controls_abs_inventory: 高级物品栏控制
+options_menu_gamepad_controls_abs_inventory: 進階物品栏控制
 options_menu_gamepad_controls_abs_inventory_navigation: 物品栏控制
 options_menu_gamepad_controls_abs_system: 系统控制
 options_menu_gamepad_controls_absolute_mech_controls: 气垫船控制
-options_menu_gamepad_controls_advanced_inventory_controls: 高级物品栏控制
+options_menu_gamepad_controls_advanced_inventory_controls: 進階物品栏控制
 options_menu_gamepad_controls_default: 飞机控制
-options_menu_gamepad_controls_inventory: 高级物品栏控制
+options_menu_gamepad_controls_inventory: 進階物品栏控制
 options_menu_gamepad_controls_inventory_navigation: 物品栏控制
-options_menu_gamepad_controls_menu: 菜单控制
+options_menu_gamepad_controls_menu: 选单控制
 options_menu_gamepad_controls_rel: 手柄连接
-options_menu_gamepad_controls_rel_UI: 菜单控制
+options_menu_gamepad_controls_rel_UI: 选单控制
 options_menu_gamepad_controls_rel_default: 飞机控制
-options_menu_gamepad_controls_rel_inventory: 高级物品栏控制
+options_menu_gamepad_controls_rel_inventory: 進階物品栏控制
 options_menu_gamepad_controls_rel_inventory_navigation: 物品栏控制
 options_menu_gamepad_controls_rel_system: 系统控制
 options_menu_gamepad_controls_relative_plane_controls: 飞机控制
 options_menu_gamepad_controls_shared_controls: 互动控制
 options_menu_gamepad_controls_system: 系统控制
@@ -981,61 +982,61 @@ options_menu_graphics_resolution: 分辨率
 options_menu_graphics_window_mode: 全屏
 options_menu_ingredients: 制作成分
 options_menu_interface: 界面
 options_menu_join_discord: 加入Discord
 options_menu_keyboard_controls: 键盘控制
-options_menu_keyboard_controls_UI: 菜单控制
+options_menu_keyboard_controls_UI: 选单控制
 options_menu_keyboard_controls_abs: 键盘绑定
-options_menu_keyboard_controls_abs_UI: 菜单控制
+options_menu_keyboard_controls_abs_UI: 选单控制
 options_menu_keyboard_controls_abs_default: 飞机控制
-options_menu_keyboard_controls_abs_inventory: 高级物品栏控制
+options_menu_keyboard_controls_abs_inventory: 進階物品栏控制
 options_menu_keyboard_controls_abs_inventory_navigation: 物品栏控制
 options_menu_keyboard_controls_abs_system: 系统控制
 options_menu_keyboard_controls_absolute_mech_controls: 气垫船控制
-options_menu_keyboard_controls_advanced_inventory_controls: 高级物品栏控制
+options_menu_keyboard_controls_advanced_inventory_controls: 進階物品栏控制
 options_menu_keyboard_controls_alt_flag: (可选)
 options_menu_keyboard_controls_alt_indent: ' '
 options_menu_keyboard_controls_default: 飞机控制
-options_menu_keyboard_controls_inventory: 高级物品栏控制
+options_menu_keyboard_controls_inventory: 進階物品栏控制
 options_menu_keyboard_controls_inventory_navigation: 物品栏控制
-options_menu_keyboard_controls_menu: 菜单控制
+options_menu_keyboard_controls_menu: 选单控制
 options_menu_keyboard_controls_rel: 键盘连接
-options_menu_keyboard_controls_rel_UI: 菜单控制
+options_menu_keyboard_controls_rel_UI: 选单控制
 options_menu_keyboard_controls_rel_default: 飞机控制
-options_menu_keyboard_controls_rel_inventory: 高级物品栏控制
+options_menu_keyboard_controls_rel_inventory: 進階物品栏控制
 options_menu_keyboard_controls_rel_inventory_navigation: 物品栏控制
 options_menu_keyboard_controls_rel_system: 系统控制
 options_menu_keyboard_controls_relative_plane_controls: 飞机控制
 options_menu_keyboard_controls_shared_controls: 互动控制
 options_menu_keyboard_controls_system: 系统控制
 options_menu_keyboard_controls_system_controls: 系统控制
 options_menu_locale: 语言
 options_menu_locale_old: <color=#e84f4f>(需要重启)</color>
-options_menu_low_bullet_alpha: 隐藏友军子弹
+options_menu_low_bullet_alpha: 淡化友军子弹
 options_menu_main: 选项
 options_menu_maingunshooting_type_joystick: 主炮手柄
 options_menu_maingunshooting_type_keyboard: 主炮键盘
 options_menu_master_volume: 主音量
 options_menu_motionblur: 动态模糊
 options_menu_mouse_controls: 鼠标控制
-options_menu_mouse_controls_UI: 菜单控制
+options_menu_mouse_controls_UI: 选单控制
 options_menu_mouse_controls_abs: 鼠标绑定
-options_menu_mouse_controls_abs_UI: 菜单控制
+options_menu_mouse_controls_abs_UI: 选单控制
 options_menu_mouse_controls_abs_default: 飞机控制
-options_menu_mouse_controls_abs_inventory: 高级物品栏控制
+options_menu_mouse_controls_abs_inventory: 進階物品栏控制
 options_menu_mouse_controls_abs_inventory_navigation: 物品栏控制
 options_menu_mouse_controls_abs_system: 系统控制
 options_menu_mouse_controls_absolute_mech_controls: 气垫船控制
-options_menu_mouse_controls_advanced_inventory_controls: 高级物品栏控制
+options_menu_mouse_controls_advanced_inventory_controls: 進階物品栏控制
 options_menu_mouse_controls_default: 飞机控制
-options_menu_mouse_controls_inventory: 高级物品栏控制
+options_menu_mouse_controls_inventory: 進階物品栏控制
 options_menu_mouse_controls_inventory_navigation: 物品栏控制
-options_menu_mouse_controls_menu: 菜单控制
+options_menu_mouse_controls_menu: 选单控制
 options_menu_mouse_controls_rel: 鼠标连接
-options_menu_mouse_controls_rel_UI: 菜单控制
+options_menu_mouse_controls_rel_UI: 选单控制
 options_menu_mouse_controls_rel_default: 飞机控制
-options_menu_mouse_controls_rel_inventory: 高级物品栏控制
+options_menu_mouse_controls_rel_inventory: 進階物品栏控制
 options_menu_mouse_controls_rel_inventory_navigation: 物品栏控制
 options_menu_mouse_controls_rel_system: 系统控制
 options_menu_mouse_controls_relative_plane_controls: 飞机控制
 options_menu_mouse_controls_shared_controls: 互动控制
 options_menu_mouse_controls_system: 系统控制
@@ -1076,19 +1077,21 @@ options_menu_show_unit_names: 显示名称
 options_menu_show_upgrade_fx: 显示自动更新
 options_menu_show_usernames_in_boss_battles: 在首领战中显示玩家名称
 options_menu_sound: 声音
 options_menu_stats: 属性
 options_menu_steering_type: 驾驶
-options_menu_teleport_nexus: 切换叛军之城
-options_menu_ui_volume: 菜单音量
+options_menu_teleport_nexus: 切換叛军之城
+options_menu_ui_volume: 选单音量
 options_menu_upcoming_events: 即将开始的活动
+options_menu_variant: 飞机变体
 options_menu_vsync: 垂直同步
 options_quality_settings:
   fantastic: 不可思议
   low: 低
   mediocre: 表现平平
 options_unbind: 解除绑定
+out_of_order: 此功能被禁用,直至再次通知。我们对此带来的不便深表歉意。
 ozy_error_email_duplicate: 邮件地址已被使用。
 ozy_error_email_invalid: 请提供一个有效的邮箱地址。
 ozy_error_rest-error: 无法与服务器连接。
 ozy_error_username_profanity: 很抱歉,该名称不可用。请选择另外一个。
 pilot_levelup_chat_message: "恭喜!你刚刚达到飞行员等级{0}!\n 当你准备好去飞行员学院看看解锁了什么。"
@@ -1334,10 +1337,11 @@ quest_reward_vague_categories:
   veryrare: 极其珍贵
 quest_time_long: <color=#{0}>{1:00}:{2:00}:{3:00} 剩余</color>
 quest_time_low: FBB040
 quest_time_mission_finish: (去完成)
 quest_time_mission_start: (加入)
+quest_time_mission_start_squad: (加入小队)
 quest_time_normal: FFFFFF
 quest_time_short: <color=#{0}>{2:00}:{3:00} 剩余</color>
 quest_time_warn: D4372A
 quest_type_crafting: 制作配方
 quest_type_custom_bounty: 赏金
@@ -1443,10 +1447,11 @@ squad_finished: 目前所有的任务都完成。头回反叛市新订单。
 squad_followup_quest: 该小队的下一个任务是{0}。
 squad_hud_content: '负责人:{0}
 
   成员:{1}'
 squad_hud_title: 小队
+squad_join_no_possible: 你不能加入这个小队,是不是你已经完成了该队伍的当前任务?
 squad_leader_no_followup: 队长没接后续任务。
 squad_leader_picks_followup: 队长{0}接受下一个任务...
 squad_lost_warning: 警告:你与你的队伍距离过远。按<color=#FF9900> [<action:7> </color>重返队伍。
 squad_new_leader: '{0}是新队长。'
 squad_no_active_quest: 小队没有更多的任务。返回反叛市获得新的任务列表。
diff --git config_200403_2026/Texts/zh-CN/units.txt config_200506_0059/Texts/zh-CN/units.txt
index 3485a63..7977db3 100644
--- config_200403_2026/Texts/zh-CN/units.txt
+++ config_200506_0059/Texts/zh-CN/units.txt
@@ -174,10 +174,11 @@ arenaswarminstantleader: 降落船舱
 arenaswarminstantleader2: 降落船舱
 arenaswarminstantleader3: 降落船舱
 arenaswarminstantleader4: 降落船舱
 arenatackler: 外域犀牛
 arenatetra: 粉碎机
+arenaturret: 竞技型炮台
 arenawhaleshark: 疯狂的鲨鱼
 assaultClassPlane: 突击
 aten: 阿托恩
 atenleader: 阿托恩首领
 avatar: 末日审判者
@@ -699,13 +700,13 @@ kamikaze: 神风蝶
 kamikazealive: 神风蝶
 keylock: 安保主管 001
 keylock2: 安保主管 002
 keylock3: 安保主观 003
 keynode: 安保节点#雷达侦测:否
-kraken: 深渊支配者
-krakenDEATH: 深渊支配者
-krakentempsquid: 巨鱿海怪
+kraken: 深渊海怪
+krakenDEATH: 深渊海怪
+krakentempsquid: 巨型鱿鱼
 lasereye: 激光眼
 lasergateNS: 激光网#雷达侦测:否
 lasergateWE: 激光网#雷达侦测:否
 lasergatediagonal1: 激光网#雷达侦测:否
 lasergatediagonal2: 激光网#雷达侦测:否
@@ -853,10 +854,12 @@ octopuslaser2: 独眼巨人
 octopuslaser3: 独眼巨人
 octotriguardleader: 凝视者
 orbiter: 猫眼
 orbitermaster: 猫眼
 orbitermaster2: 猫眼
+orbitroid: 深渊海胆
+orbitroid_minion: 深渊海胆的毒刺
 osirishammer: 奥西里斯洒水器
 osiriswhip: 奥西里斯连枷
 osiriswhipleader: 奥西里斯连枷首领
 pacifist: 门之守卫者
 pacifistgate: 门之守卫者
diff --git config_200403_2026/Units/000 - Boss Arena/BOS1_orbitroid.txt config_200506_0059/Units/000 - Boss Arena/BOS1_orbitroid.txt
index 747f0ae..c4b7432 100644
--- config_200403_2026/Units/000 - Boss Arena/BOS1_orbitroid.txt	
+++ config_200506_0059/Units/000 - Boss Arena/BOS1_orbitroid.txt	
@@ -1,11 +1,11 @@
 art: EnemyUrchinBoss_Prefab
 artScale: '1'
 bankSmoothing: '10000'
 cameraZoomMultiplier: '1.25'
 cameraZoomRadius: '30'
-colliderRadius: '1.8'
+colliderRadius: '3'
 colliderX: '0'
 colliderY: '0'
 deactivationType: ai_delayed
 effectImmunities:
 - Confuse
@@ -18,11 +18,11 @@ gunMounts:
   gunTypeConfig:
     bulletPrefab: laserBullet
     bulletSize: '2'
     burst: '20'
     cooldown: '5'
-    damage: '0.2'
+    damage: '0.8'
     lifetime: '5'
     multi: '21'
     multiSpeed: '0.1'
     multiSpread: '123'
     rof: '10'
@@ -33,73 +33,120 @@ gunMounts:
   slewRate: '0'
   sprinklerFlyback: 'true'
   sprinklerIncrementAngle: '3'
   sprinklerStartAngle: '0'
   sprinklerTurnbackAngle: '9999'
+- fireMode: SprinklerTurnback
+  firingArc: '0'
+  flashOffset: '-1'
+  gunTypeConfig:
+    bulletPalette: glow
+    bulletPrefab: needleBullet
+    bulletSize: '1'
+    burst: '20'
+    cooldown: '12'
+    damage: '0.8'
+    lifetime: '10'
+    multi: '20'
+    multiSpeed: '0'
+    multiSpread: '18'
+    rof: '10'
+    speed: '4'
+    spread: '0'
+  mountAngle: '0'
+  mountName: supershine2
+  slewRate: '0'
+  sprinklerFlyback: 'true'
+  sprinklerIncrementAngle: '3'
+  sprinklerStartAngle: '0'
+  sprinklerTurnbackAngle: '9999'
 - fireMode: JustShootDammit
   firingArc: '180'
   flashOffset: '0'
   gunTemplateName: orbitroid_aimedlaser
   mountAngle: '45'
   mountName: aimedlaser_1
   offset:
-  - '1.8'
-  - '1.8'
+  - '0.9'
+  - '0.9'
   slewRate: '80'
 - fireMode: JustShootDammit
   firingArc: '180'
   flashOffset: '0'
   gunTemplateName: orbitroid_aimedlaser
   mountAngle: '135'
   mountName: aimedlaser_2
   offset:
-  - '1.8'
-  - '-1.8'
+  - '0.9'
+  - '-0.9'
   slewRate: '80'
   syncOffset: '0'
   syncTo: aimedlaser_1
 - fireMode: JustShootDammit
   firingArc: '180'
   flashOffset: '0'
   gunTemplateName: orbitroid_aimedlaser
   mountAngle: '-45'
   mountName: aimedlaser_3
   offset:
-  - '-1.8'
-  - '1.8'
+  - '-0.9'
+  - '0.9'
   slewRate: '80'
   syncOffset: '0'
   syncTo: aimedlaser_1
 - fireMode: JustShootDammit
   firingArc: '180'
   flashOffset: '0'
   gunTemplateName: orbitroid_aimedlaser
   mountAngle: '-135'
   mountName: aimedlaser_4
   offset:
-  - '-1.8'
-  - '-1.8'
+  - '-0.9'
+  - '-0.9'
   slewRate: '80'
   syncOffset: '0'
   syncTo: aimedlaser_1
+- fireMode: JustShootDammit
+  firingArc: '360'
+  flashOffset: '0.0'
+  gunTypeConfig:
+    bulletPrefab: invisibleBullet
+    bulletSize: '30'
+    burst: '100000'
+    cooldown: '0'
+    damage: '0.5'
+    isPiercing: 'true'
+    lifetime: '0.25'
+    multi: '1'
+    multiSpread: '60'
+    rof: '5'
+    speed: '0'
+    spread: '0'
+  mountAngle: '0'
+  mountName: hurtzone
+  sfx:
+    sound: 'null'
+  slewRate: '0'
 gunTypes:
-- bulletPrefab: laserBullet
+- bulletPalette: glow
+  bulletPrefab: needleBullet
   bulletSize: '0.5'
   burst: '1'
   cooldown: '0'
-  damage: '0.2'
+  damage: '0.5'
   hashOverride: '6009'
+  isPiercing: 'true'
   lifetime: '4.5'
   multi: '1'
   multiSpread: '1'
   name: orbitroid_aimedlaser
   rof: '5'
   speed: '4'
   spread: '20'
 healthRegenRate: '0'
 maxEnergyPoints: '1'
-maxHitPoints: '5000'
+maxHitPoints: '30000'
 maxSpeed: '0'
 maxTurnRate: '20'
 minSpeed: '0'
 recoilScale: '0'
 showPostFightDetails: 'true'
diff --git config_200403_2026/Units/000 - Boss Arena/BOS1_orbitroidDEATH.txt config_200506_0059/Units/000 - Boss Arena/BOS1_orbitroidDEATH.txt
index ec157c8..801b8d7 100644
--- config_200403_2026/Units/000 - Boss Arena/BOS1_orbitroidDEATH.txt	
+++ config_200506_0059/Units/000 - Boss Arena/BOS1_orbitroidDEATH.txt	
@@ -32,9 +32,9 @@ maxHitPoints: '5000'
 maxSpeed: '0'
 maxTurnRate: '0'
 minSpeed: '0'
 recoilScale: '0'
 showPostFightDetails: 'true'
-spawnInvulnerabilitySeconds: '3'
+spawnInvulnerabilitySeconds: '0'
 templateName: orbitroidDEATH
 tier: '10'
 xpMultiplier: '0'
diff --git config_200403_2026/Units/000 - Boss Arena/BOS1_orbitroid_lasergrid.txt config_200506_0059/Units/000 - Boss Arena/BOS1_orbitroid_lasergrid.txt
index 50278ed..5b7af7d 100644
--- config_200403_2026/Units/000 - Boss Arena/BOS1_orbitroid_lasergrid.txt	
+++ config_200506_0059/Units/000 - Boss Arena/BOS1_orbitroid_lasergrid.txt	
@@ -1,11 +1,11 @@
 art: '!EnemyInvisible'
 artScale: '1'
 bankSmoothing: '10000'
 cameraZoomMultiplier: '1.25'
 cameraZoomRadius: '30'
-colliderRadius: '1'
+colliderRadius: '0'
 colliderX: '0'
 colliderY: '0'
 deactivationType: ai_delayed
 effectImmunities:
 - Confuse
@@ -19,11 +19,11 @@ gunMounts:
     bulletPalette: all_color
     bulletPrefab: laserBeamBullet
     bulletSize: '2'
     burst: '1'
     cooldown: '9999999'
-    damage: '0.2'
+    damage: '0'
     isIgnoringWalls: 'true'
     isPiercing: 'true'
     lifetime: '1'
     multi: '1'
     multiSpread: '60'
@@ -71,11 +71,11 @@ gunMounts:
     bulletPalette: glow
     bulletPrefab: laserBeamBullet
     bulletSize: '2'
     burst: '1'
     cooldown: '9999999'
-    damage: '0.2'
+    damage: '1.5'
     isIgnoringWalls: 'true'
     isPiercing: 'true'
     lifetime: '10'
     multi: '1'
     multiSpread: '60'
@@ -98,11 +98,11 @@ gunMounts:
     bulletPalette: glow
     bulletPrefab: laserBeamBullet
     bulletSize: '2'
     burst: '1'
     cooldown: '9999999'
-    damage: '0.2'
+    damage: '1.5'
     isIgnoringWalls: 'true'
     isPiercing: 'true'
     lifetime: '10'
     multi: '1'
     multiSpread: '60'
@@ -126,10 +126,12 @@ maxEnergyPoints: '1'
 maxHitPoints: '1'
 maxSpeed: '0'
 maxTurnRate: '0'
 minSpeed: '0'
 recoilScale: '0'
+showName: never
 showPostFightDetails: 'true'
+showStats: never
 spawnInvulnerabilitySeconds: '2'
 templateName: orbitroid_lasergrid
 tier: '10'
 xpMultiplier: '0'
diff --git config_200403_2026/Units/000 - Boss Arena/BOS1_orbitroid_minion.txt config_200506_0059/Units/000 - Boss Arena/BOS1_orbitroid_minion.txt
index 3490bf9..9dc4c10 100644
--- config_200403_2026/Units/000 - Boss Arena/BOS1_orbitroid_minion.txt	
+++ config_200506_0059/Units/000 - Boss Arena/BOS1_orbitroid_minion.txt	
@@ -1,11 +1,11 @@
-art: EnemyUrchinMinion_Prefab
+art: '!EnemyInvisible'
 artScale: '1'
 bankSmoothing: '10000'
 cameraZoomMultiplier: '1.25'
 cameraZoomRadius: '30'
-colliderRadius: '1'
+colliderRadius: '0'
 colliderX: '0'
 colliderY: '0'
 deactivationType: ai_delayed
 effectImmunities:
 - Confuse
@@ -18,11 +18,11 @@ gunMounts:
   gunTypeConfig:
     bulletPrefab: laserBeamBullet
     bulletSize: '3'
     burst: '9999999'
     cooldown: '0'
-    damage: '0.2'
+    damage: '0.5'
     isIgnoringWalls: 'true'
     isPiercing: 'true'
     lifetime: '0.5'
     multi: '1'
     multiSpread: '60'
@@ -68,11 +68,11 @@ gunMounts:
     bulletPalette: glow
     bulletPrefab: laserBeamBullet
     bulletSize: '2'
     burst: '9999999'
     cooldown: '0'
-    damage: '0.2'
+    damage: '0.3'
     isIgnoringWalls: 'true'
     isPiercing: 'true'
     lifetime: '2'
     multi: '1'
     multiSpread: '60'
@@ -121,9 +121,12 @@ maxEnergyPoints: '1'
 maxHitPoints: '1000'
 maxSpeed: '0'
 maxTurnRate: '360'
 minSpeed: '0'
 recoilScale: '0'
+showName: never
 showPostFightDetails: 'true'
-spawnInvulnerabilitySeconds: '2'
+showStats: never
+spawnInvulnerabilitySeconds: '100000'
 templateName: orbitroid_minion
 tier: '10'
+xpMultiplier: '0'
diff --git config_200403_2026/Units/000 - Boss Arena/BOS1_orbitroid_minionmaster.txt config_200506_0059/Units/000 - Boss Arena/BOS1_orbitroid_minionmaster.txt
index 00dfd27..9bf5bdf 100644
--- config_200403_2026/Units/000 - Boss Arena/BOS1_orbitroid_minionmaster.txt	
+++ config_200506_0059/Units/000 - Boss Arena/BOS1_orbitroid_minionmaster.txt	
@@ -1,14 +1,13 @@
-art: EnemyUrchinMinion_Prefab
+art: '!EnemyInvisible'
 artScale: '1'
 bankSmoothing: '10000'
 cameraZoomMultiplier: '1.25'
 cameraZoomRadius: '30'
-colliderRadius: '1'
+colliderRadius: '0'
 colliderX: '0'
 colliderY: '0'
-deactivationType: ai_delayed
 effectImmunities:
 - Confuse
 energyRegenRate: '0'
 explosionPrefab: planeExplosionEmpty
 gunMounts:
@@ -130,10 +129,38 @@ gunMounts:
   sprinklerFlyback: 'true'
   sprinklerIncrementAngle: '0'
   sprinklerStartAngle: '0'
   sprinklerTurnbackAngle: '9999999'
   syncTo: scanner_warning
+- fireMode: JustShootDammit
+  firingArc: '0'
+  flashOffset: '0'
+  gunTypeConfig:
+    bulletPalette: glow
+    bulletPrefab: leisurelyBullet
+    bulletSize: '17.16'
+    burst: '2000000'
+    cooldown: '2'
+    damage: '0.5'
+    isPiercing: 'true'
+    lifetime: '0.4'
+    multi: '1'
+    multiOffset:
+    - '0'
+    - '0'
+    multiSpread: '0'
+    name: hammer
+    rof: '10'
+    speed: '0'
+    spread: '0'
+  mountAngle: '0'
+  mountName: hurtzone
+  sfx:
+    pitch: '0.75'
+    sound: Enemy Laser Loop13
+    volume: '1'
+  slewRate: '0'
 gunTypes:
 - bulletPalette: glow
   bulletPrefab: laserBeamBullet
   bulletSize: '1'
   burst: '9999999'
@@ -170,9 +197,11 @@ maxEnergyPoints: '1'
 maxHitPoints: '1000'
 maxSpeed: '10'
 maxTurnRate: '360'
 minSpeed: '10'
 recoilScale: '0'
-showPostFightDetails: 'true'
-spawnInvulnerabilitySeconds: '2'
+showName: never
+showStats: never
+spawnInvulnerabilitySeconds: '10000'
 templateName: orbitroid_minionmaster
 tier: '10'
+xpMultiplier: '0'
diff --git config_200506_0059/Units/000 - Boss Arena/BOS1_orbitroidhopper.txt config_200506_0059/Units/000 - Boss Arena/BOS1_orbitroidhopper.txt
new file mode 100644
index 0000000..15a7e0f
--- /dev/null
+++ config_200506_0059/Units/000 - Boss Arena/BOS1_orbitroidhopper.txt	
@@ -0,0 +1,61 @@
+art: EnemyUrchinMinion_Prefab
+artScale: '0.6'
+colliderRadius: '0.3'
+colliderX: '0'
+colliderY: '0'
+energyRegenRate: '0'
+explosionPrefab: ExplosionSmall
+gunMounts:
+- fireMode: Aimed
+  firingArc: '180'
+  flashOffset: '0.4'
+  gunTemplateName: orbitroidhopperLaser
+  mountAngle: '0'
+  mountName: main
+  sfx:
+    sound: Enemy Laser Loop3
+  slewRate: '0'
+- fireMode: JustShootDammit
+  firingArc: '360'
+  flashOffset: '0.0'
+  gunTemplateName: sneezybombGrenadeLauncher
+  mountAngle: '0'
+  mountName: hurtzone
+  sfx:
+    sound: 'null'
+  slewRate: '0'
+gunTypes:
+- bulletPalette: glow
+  bulletPrefab: needleBullet
+  bulletSize: '0.8'
+  burst: '13'
+  cooldown: '10'
+  damage: '0.5'
+  lifetime: '2'
+  multi: '1'
+  multiSpread: '20'
+  name: orbitroidhopperLaser
+  rof: '10'
+  speed: '10'
+  spread: '0'
+hashOverride: '7821'
+healthRegenRate: '0'
+maxEnergyPoints: '1'
+maxHitPoints: '60'
+maxHomeDistance: '60'
+maxSpeed: '1.5'
+maxTurnRate: '55'
+minSpeed: '0.8'
+particlePositions:
+- name: darkSmoke
+  pos:
+  - '0'
+  - '-0.23'
+  - '-0.53'
+  rot:
+  - '0'
+  - '0'
+  - '-90'
+templateName: orbitroidhopper
+tier: '10'
+xpMultiplier: '0'
diff --git config_200403_2026/Units/13 - Lowlands (Rural) - Forest_Insect/BOS1_beehex.txt config_200506_0059/Units/13 - Lowlands (Rural) - Forest_Insect/BOS1_beehex.txt
index 9420ded..f0fff0b 100644
--- config_200403_2026/Units/13 - Lowlands (Rural) - Forest_Insect/BOS1_beehex.txt	
+++ config_200506_0059/Units/13 - Lowlands (Rural) - Forest_Insect/BOS1_beehex.txt	
@@ -28,20 +28,20 @@ gunMounts:
   signalTime: '0'
   slewRate: '0'
 gunTypes:
 - burst: '2'
   cooldown: '5'
-  damage: '1'
+  damage: '0.5'
   lifetime: '2'
   name: beehexAimedGun
   rof: '5'
   speed: '3'
   spread: '15'
 - bulletPrefab: leisurelyBullet
   burst: '10'
   cooldown: '1'
-  damage: '1.5'
+  damage: '1'
   lifetime: '8'
   multi: '1'
   multiSpread: '10'
   name: beehexTrailGun
   rof: '4'
diff --git config_200403_2026/Units/51 - HighMountains (City) - Alien_Hologram/BOS3_sprinkleschest.txt config_200506_0059/Units/51 - HighMountains (City) - Alien_Hologram/BOS3_sprinkleschest.txt
index 14f930a..f552c08 100644
--- config_200403_2026/Units/51 - HighMountains (City) - Alien_Hologram/BOS3_sprinkleschest.txt	
+++ config_200506_0059/Units/51 - HighMountains (City) - Alien_Hologram/BOS3_sprinkleschest.txt	
@@ -47,12 +47,12 @@ gunTypes:
   spread: '0'
 healthRegenRate: '0'
 isVisibleInRadar: 'false'
 maxEnergyPoints: '1'
 maxHitPoints: '6'
-maxSpeed: '5'
+maxSpeed: '4.5'
 maxTurnRate: '60'
-minSpeed: '5'
+minSpeed: '4.5'
 spawnInvulnerabilitySeconds: '0'
 templateName: sprinkleschest
 tier: '9'
 xpMultiplier: '0'
diff --git config_200403_2026/bullets.txt config_200506_0059/bullets.txt
index afb6631..5b8c995 100644
--- config_200403_2026/bullets.txt
+++ config_200506_0059/bullets.txt
@@ -184,10 +184,24 @@
   - '0'
   - '0'
   colliderSize:
   - '0.16'
   - '3.7'
+  name: needleBullet
+  sprite: needle_bullet
+  spriteOffset:
+  - '0'
+  - '0'
+  spriteScale:
+  - '0.4'
+  - '0.4'
+- colliderOffset:
+  - '0'
+  - '0'
+  colliderSize:
+  - '0.16'
+  - '3.7'
   name: laserBeamBullet
   sprite: laser_beam_bullet
   spriteOffset:
   - '0'
   - '0'
diff --git config_200403_2026/global.txt config_200506_0059/global.txt
index bcf3ef7..77336c7 100644
--- config_200403_2026/global.txt
+++ config_200506_0059/global.txt
@@ -744,13 +744,13 @@ teleportSafetyBlockDuration_Engine: '0'
 teleportSafetyBlockDuration_MainGun: '3'
 teleportSafetyBlockDuration_SecondaryAttack: '3'
 teleportSafetyCanceledByAnyAction: 'false'
 terrainScatterRate: '500'
 textAndTimeChat: 'true'
-triggerFinalPhaseAfterTimeout: '14400'
-triggerFinalPhaseAfterTimeoutRandomAdd: '900'
-triggerFinalPhaseAfterTimeoutWaitBeforeRestart: '1800'
+triggerFinalPhaseAfterTimeout: '3600'
+triggerFinalPhaseAfterTimeoutRandomAdd: '3600'
+triggerFinalPhaseAfterTimeoutWaitBeforeRestart: '900'
 usePermadeath: 'false'
 usingWalls: 'false'
 wallStopsEnemyBullets: 'true'
 wallStopsPlayerBullets: 'true'
 wallTurnRadius: '0.5'
diff --git config_200403_2026/index.txt config_200506_0059/index.txt
index 89c4c1f..aeb84ab 100644
--- config_200403_2026/index.txt
+++ config_200506_0059/index.txt
@@ -359,10 +359,11 @@
 - Units/000 - Boss Arena/BOS1_orbitroid
 - Units/000 - Boss Arena/BOS1_orbitroid_lasergrid
 - Units/000 - Boss Arena/BOS1_orbitroid_minion
 - Units/000 - Boss Arena/BOS1_orbitroid_minionmaster
 - Units/000 - Boss Arena/BOS1_orbitroidDEATH
+- Units/000 - Boss Arena/BOS1_orbitroidhopper
 - Units/000 - Boss Arena/zzz_bossarenatreasure1
 - Units/000 - Boss Arena/zzz_bossarenatreasure10
 - Units/000 - Boss Arena/zzz_bossarenatreasure2
 - Units/000 - Boss Arena/zzz_bossarenatreasure3
 - Units/000 - Boss Arena/zzz_bossarenatreasure4
diff --git config_200403_2026/named_statmod_sets.txt config_200506_0059/named_statmod_sets.txt
index a889e51..c3ec1d2 100644
--- config_200403_2026/named_statmod_sets.txt
+++ config_200506_0059/named_statmod_sets.txt
@@ -392,10 +392,430 @@ Generic Supercharge:
   math: Scale
   name: secondaryEnergyCostMod
 - amount: '1.02'
   math: Scale
   name: superspeedFactor
+bite Condition -1:
+- amount: '0.98'
+  math: Scale
+  name: BurnDamage
+- amount: '1.02'
+  math: Scale
+  name: BurnSusceptibility
+- amount: '0.98'
+  math: Scale
+  name: LightningDamage
+- amount: '1.02'
+  math: Scale
+  name: LightningSusceptibility
+- amount: '0.98'
+  math: Scale
+  name: PoisonDamage
+- amount: '1.02'
+  math: Scale
+  name: PoisonSusceptibility
+- amount: '0.98'
+  math: Scale
+  name: SlowDamage
+- amount: '1.02'
+  math: Scale
+  name: SlowSusceptibility
+- amount: '0.98'
+  math: Scale
+  name: WaterDamage
+- amount: '1.02'
+  math: Scale
+  name: WaterSusceptibility
+- amount: '1.02'
+  math: Scale
+  name: damageReceivedMod
+- amount: '0.98'
+  math: Scale
+  name: energyRegenRate
+- amount: '1.02'
+  math: Scale
+  name: gunCooldownMod
+- amount: '0.98'
+  math: Scale
+  name: gunDamageMod
+- amount: '0.98'
+  math: Scale
+  name: gunRangeMod
+- amount: '0.98'
+  math: Scale
+  name: gunRateOfFireMod
+- amount: '0.98'
+  math: Scale
+  name: healthRegenRate
+- amount: '1.02'
+  math: Scale
+  name: maneuverEnergyCostMod
+- amount: '0.98'
+  math: Scale
+  name: maxEnergyPoints
+- amount: '0.98'
+  math: Scale
+  name: maxHitPoints
+- amount: '0.98'
+  math: Scale
+  name: maxSpeed
+- amount: '0.98'
+  math: Scale
+  name: minSpeed
+- amount: '0.98'
+  math: Scale
+  name: secondaryDamageMod
+- amount: '0.98'
+  math: Scale
+  name: superspeedFactor
+- amount: '0.98'
+  math: Multiply
+  name: cloudRadiusMod
+- amount: '1.02'
+  math: Multiply
+  name: secondaryEnergyCostMod
+bite Condition -2:
+- amount: '0.90'
+  math: Scale
+  name: BurnDamage
+- amount: '1.10'
+  math: Scale
+  name: BurnSusceptibility
+- amount: '0.90'
+  math: Scale
+  name: LightningDamage
+- amount: '1.10'
+  math: Scale
+  name: LightningSusceptibility
+- amount: '0.90'
+  math: Scale
+  name: PoisonDamage
+- amount: '1.10'
+  math: Scale
+  name: PoisonSusceptibility
+- amount: '0.90'
+  math: Scale
+  name: SlowDamage
+- amount: '1.10'
+  math: Scale
+  name: SlowSusceptibility
+- amount: '0.90'
+  math: Scale
+  name: WaterDamage
+- amount: '1.10'
+  math: Scale
+  name: WaterSusceptibility
+- amount: '0.90'
+  math: Scale
+  name: cloudRadiusMod
+- amount: '1.10'
+  math: Scale
+  name: damageReceivedMod
+- amount: '0.90'
+  math: Scale
+  name: energyRegenRate
+- amount: '1.10'
+  math: Scale
+  name: gunCooldownMod
+- amount: '0.90'
+  math: Scale
+  name: gunDamageMod
+- amount: '0.90'
+  math: Scale
+  name: gunRangeMod
+- amount: '0.90'
+  math: Scale
+  name: gunRateOfFireMod
+- amount: '0.90'
+  math: Scale
+  name: healthRegenRate
+- amount: '1.10'
+  math: Scale
+  name: maneuverEnergyCostMod
+- amount: '0.90'
+  math: Scale
+  name: maxEnergyPoints
+- amount: '0.90'
+  math: Scale
+  name: maxHitPoints
+- amount: '0.90'
+  math: Scale
+  name: maxSpeed
+- amount: '0.90'
+  math: Scale
+  name: minSpeed
+- amount: '0.90'
+  math: Scale
+  name: secondaryDamageMod
+- amount: '1.10'
+  math: Scale
+  name: secondaryEnergyCostMod
+- amount: '0.90'
+  math: Scale
+  name: superspeedFactor
+- amount: '0.90'
+  math: Multiply
+  name: cloudRadiusMod
+- amount: '1.10'
+  math: Multiply
+  name: secondaryEnergyCostMod
+bite Condition -3:
+- amount: '0.80'
+  math: Scale
+  name: BurnDamage
+- amount: '1.20'
+  math: Scale
+  name: BurnSusceptibility
+- amount: '0.80'
+  math: Scale
+  name: LightningDamage
+- amount: '1.20'
+  math: Scale
+  name: LightningSusceptibility
+- amount: '0.80'
+  math: Scale
+  name: PoisonDamage
+- amount: '1.20'
+  math: Scale
+  name: PoisonSusceptibility
+- amount: '0.80'
+  math: Scale
+  name: SlowDamage
+- amount: '1.20'
+  math: Scale
+  name: SlowSusceptibility
+- amount: '0.80'
+  math: Scale
+  name: WaterDamage
+- amount: '1.20'
+  math: Scale
+  name: WaterSusceptibility
+- amount: '0.80'
+  math: Scale
+  name: cloudRadiusMod
+- amount: '1.20'
+  math: Scale
+  name: damageReceivedMod
+- amount: '0.80'
+  math: Scale
+  name: energyRegenRate
+- amount: '1.20'
+  math: Scale
+  name: gunCooldownMod
+- amount: '0.80'
+  math: Scale
+  name: gunDamageMod
+- amount: '0.80'
+  math: Scale
+  name: gunRangeMod
+- amount: '0.80'
+  math: Scale
+  name: gunRateOfFireMod
+- amount: '0.80'
+  math: Scale
+  name: healthRegenRate
+- amount: '1.20'
+  math: Scale
+  name: maneuverEnergyCostMod
+- amount: '0.80'
+  math: Scale
+  name: maxEnergyPoints
+- amount: '0.80'
+  math: Scale
+  name: maxHitPoints
+- amount: '0.80'
+  math: Scale
+  name: maxSpeed
+- amount: '0.80'
+  math: Scale
+  name: minSpeed
+- amount: '0.80'
+  math: Scale
+  name: secondaryDamageMod
+- amount: '1.20'
+  math: Scale
+  name: secondaryEnergyCostMod
+- amount: '0.80'
+  math: Scale
+  name: superspeedFactor
+- amount: '0.80'
+  math: Multiply
+  name: cloudRadiusMod
+- amount: '1.20'
+  math: Multiply
+  name: secondaryEnergyCostMod
+bite Condition -4:
+- amount: '0.70'
+  math: Scale
+  name: BurnDamage
+- amount: '1.3'
+  math: Scale
+  name: BurnSusceptibility
+- amount: '0.70'
+  math: Scale
+  name: LightningDamage
+- amount: '1.3'
+  math: Scale
+  name: LightningSusceptibility
+- amount: '0.70'
+  math: Scale
+  name: PoisonDamage
+- amount: '1.3'
+  math: Scale
+  name: PoisonSusceptibility
+- amount: '0.70'
+  math: Scale
+  name: SlowDamage
+- amount: '1.3'
+  math: Scale
+  name: SlowSusceptibility
+- amount: '0.70'
+  math: Scale
+  name: WaterDamage
+- amount: '1.3'
+  math: Scale
+  name: WaterSusceptibility
+- amount: '0.70'
+  math: Scale
+  name: cloudRadiusMod
+- amount: '1.3'
+  math: Scale
+  name: damageReceivedMod
+- amount: '0.70'
+  math: Scale
+  name: energyRegenRate
+- amount: '1.3'
+  math: Scale
+  name: gunCooldownMod
+- amount: '0.70'
+  math: Scale
+  name: gunDamageMod
+- amount: '0.70'
+  math: Scale
+  name: gunRangeMod
+- amount: '0.70'
+  math: Scale
+  name: gunRateOfFireMod
+- amount: '0.70'
+  math: Scale
+  name: healthRegenRate
+- amount: '1.3'
+  math: Scale
+  name: maneuverEnergyCostMod
+- amount: '0.70'
+  math: Scale
+  name: maxEnergyPoints
+- amount: '0.70'
+  math: Scale
+  name: maxHitPoints
+- amount: '0.70'
+  math: Scale
+  name: maxSpeed
+- amount: '0.70'
+  math: Scale
+  name: minSpeed
+- amount: '0.70'
+  math: Scale
+  name: secondaryDamageMod
+- amount: '1.3'
+  math: Scale
+  name: secondaryEnergyCostMod
+- amount: '0.70'
+  math: Scale
+  name: superspeedFactor
+- amount: '0.70'
+  math: Multiply
+  name: cloudRadiusMod
+- amount: '1.3'
+  math: Multiply
+  name: secondaryEnergyCostMod
+bite Condition 0: []
+bite Supercharge:
+- amount: '1.02'
+  math: Scale
+  name: BurnDamage
+- amount: '0.98'
+  math: Scale
+  name: BurnSusceptibility
+- amount: '1.02'
+  math: Scale
+  name: LightningDamage
+- amount: '0.98'
+  math: Scale
+  name: LightningSusceptibility
+- amount: '1.02'
+  math: Scale
+  name: PoisonDamage
+- amount: '0.98'
+  math: Scale
+  name: PoisonSusceptibility
+- amount: '1.02'
+  math: Scale
+  name: SlowDamage
+- amount: '0.98'
+  math: Scale
+  name: SlowSusceptibility
+- amount: '1.02'
+  math: Scale
+  name: WaterDamage
+- amount: '0.98'
+  math: Scale
+  name: WaterSusceptibility
+- amount: '1.02'
+  math: Scale
+  name: cloudRadiusMod
+- amount: '0.98'
+  math: Scale
+  name: damageReceivedMod
+- amount: '1.02'
+  math: Scale
+  name: energyRegenRate
+- amount: '0.98'
+  math: Scale
+  name: gunCooldownMod
+- amount: '1.02'
+  math: Scale
+  name: gunDamageMod
+- amount: '1.02'
+  math: Scale
+  name: gunRangeMod
+- amount: '1.02'
+  math: Scale
+  name: gunRateOfFireMod
+- amount: '1.02'
+  math: Scale
+  name: healthRegenRate
+- amount: '0.98'
+  math: Scale
+  name: maneuverEnergyCostMod
+- amount: '1.02'
+  math: Scale
+  name: maxEnergyPoints
+- amount: '1.03'
+  math: Scale
+  name: maxHitPoints
+- amount: '1.02'
+  math: Scale
+  name: maxSpeed
+- amount: '1.02'
+  math: Scale
+  name: minSpeed
+- amount: '1.02'
+  math: Scale
+  name: secondaryDamageMod
+- amount: '0.98'
+  math: Scale
+  name: secondaryEnergyCostMod
+- amount: '1.02'
+  math: Scale
+  name: superspeedFactor
+- amount: '1.02'
+  math: Multiply
+  name: cloudRadiusMod
+- amount: '0.98'
+  math: Multiply
+  name: secondaryEnergyCostMod
 cloud_acid Condition -1:
 - amount: '0.98'
   math: Scale
   name: BurnDamage
 - amount: '1.02'
diff --git config_200403_2026/store.txt config_200506_0059/store.txt
index f8ef43b..baf62cc 100644
--- config_200403_2026/store.txt
+++ config_200506_0059/store.txt
@@ -728,26 +728,10 @@ products:
   - id: normal
     price:
       amount: '2000'
       currency: gold
   icon: ItemDyeProduct
-  id: dye_verydarkyelloworange_body
-  items:
-  - dye_verydarkyelloworange_body_unlimited
-  postPurchaseActions:
-  - nothing
-  - use_and_inventory
-  - use_and_storage
-  - storage
-  tags:
-  - item_dye_body_rare
-- additional_price_tags:
-  - id: normal
-    price:
-      amount: '2000'
-      currency: gold
-  icon: ItemDyeProduct
   id: dye_verydarkgreenyellow_body
   items:
   - dye_verydarkgreenyellow_body_unlimited
   postPurchaseActions:
   - nothing
@@ -1380,26 +1364,10 @@ products:
   - id: normal
     price:
       amount: '2000'
       currency: gold
   icon: ItemDyeDetailProduct
-  id: dye_verydarkyelloworange_detail
-  items:
-  - dye_verydarkyelloworange_detail_unlimited
-  postPurchaseActions:
-  - nothing
-  - use_and_inventory
-  - use_and_storage
-  - storage
-  tags:
-  - item_dye_detail_rare
-- additional_price_tags:
-  - id: normal
-    price:
-      amount: '2000'
-      currency: gold
-  icon: ItemDyeDetailProduct
   id: dye_verydarkyellow_detail
   items:
   - dye_verydarkyellow_detail_unlimited
   postPurchaseActions:
   - nothing