art: '!EnemyWallGate' artScale: '1' colliderRadius: '1.3' colliderX: '0' colliderY: '0' energyRegenRate: '0' healthRegenRate: '0' isVisibleInRadar: 'false' isWall: 'true' maxEnergyPoints: '1' maxHitPoints: '10000000' maxSpeed: '0.0' maxTurnRate: '0' minSpeed: '0.0' shootable: 'true' spawnInvulnerabilitySeconds: '100000' templateName: heist_hackdoorchain tier: '10' xpMultiplier: '0'