art: EnemyRiotGuardFire artScale: '1' colliderRadius: '1' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: Aimed firingArc: '180' flashOffset: '1' gunTemplateName: heist_riotguardGun mountAngle: '0' mountName: main slewRate: '360' gunTypes: - bulletPrefab: leisurelyBullet burst: '6' cooldown: '3' damage: '0.125' effect: Burn effectDamage: '0.125' lifetime: '2' multi: '1' multiSpread: '0' name: heist_riotguardGun rof: '6' speed: '6' spread: '0' hashOverride: '7796' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '15' maxSpeed: '0' maxTurnRate: '270' minSpeed: '0' particlePositions: - name: darkSmokeSlow pos: - '0.1192' - '-0.517' - '-1.107' rot: - '0' - '0' - '0' - name: darkSmokeSlow pos: - '-0.3817' - '-0.2845' - '-0.8419' rot: - '0' - '0' - '0' - name: darkSmokeSlow pos: - '0.3958' - '-0.337' - '-0.6433' rot: - '0' - '0' - '0' shootable: 'true' spawnInvulnerabilitySeconds: '0' templateName: heist_riotguard tier: '10'