art: EnemyQuestTransparent artScale: '1' colliderRadius: '0.4' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTypeConfig: bulletPrefab: ringBullet bulletSize: '4' burst: '2000000' cooldown: '2' damage: '0.15' lifetime: '0.15' multi: '1' multiSpread: '0' name: hammer rof: '10' speed: '0' spread: '0' mountAngle: '0' mountName: main sfx: sound: Enemy Laser Loop5 slewRate: '0' gunTypes: - bulletPrefab: bullet bulletSize: '1.5' burst: '3' cooldown: '3' damage: '0.7' lifetime: '2' multi: '3' multiSpread: '10' name: mine_snakemancersnakeHeadHasChildrenGun rof: '1' speed: '5' spread: '3' - bulletPrefab: leisurelyBullet bulletSize: '1' burst: '1' cooldown: '2' damage: '0' lifetime: '0' name: mine_snakemancersnakeNonHeadTimerGunDud rof: '800' speed: '3' spread: '0' - bulletPrefab: ringBullet bulletSize: '2' burst: '100' cooldown: '0.1' damage: '0.3' lifetime: '0.25' name: mine_snakemancersnakeNonHeadHasChildrenGun rof: '2' speed: '1' spread: '180' - bulletPrefab: bullet bulletSize: '3' burst: '1' cooldown: '5' damage: '1.5' lifetime: '4' name: mine_snakemancersnakeNonHeadNoChildrenGun rof: '3' speed: '3.5' spread: '0' - bulletPrefab: bullet bulletSize: '1.5' burst: '1' cooldown: '0.01' damage: '0.7' lifetime: '3' multi: '1' multiSpread: '5' name: mine_snakemancersnakeheadGun rof: '1.5' speed: '4' spread: '0' - bulletPrefab: bullet bulletSize: '2' burst: '32' cooldown: '1' damage: '1' lifetime: '3' multi: '8' multiSpread: '45' name: mine_snakemancersnaketailGun rof: '0.5' speed: '3' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '10' maxSpeed: '6' maxTurnRate: '130' minSpeed: '0' shootable: 'true' templateName: mine_snakemancersnake01 tier: '10'