art: EnemyGargantuaHandA_Prefab artScale: '0.75' colliderRadius: '1.2' colliderX: '0' colliderY: '0' effectImmunities: - Confuse energyRegenRate: '0' explosionPrefab: ExplosionMed gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '2' gunTemplateName: tut_03_gargantuafistGunright mountAngle: '0' mountName: blast slewRate: '0' - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.8' gunTemplateName: tut_03_gargantuaspinGun mountAngle: '0' mountName: spin sfx: pitch: '0.5' sound: Enemy Laser Loop9 volume: '0.33' slewRate: '0' - fireMode: JustShootDammit firingArc: '360' flashOffset: '1.4' gunTemplateName: tut_03_gargantuaspinGun2 mountAngle: '180' mountName: spin2 sfx: pitch: '0.5' sound: Enemy Laser Loop9 volume: '0.33' slewRate: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '50' maxSpeed: '10' maxTurnRate: '270' minSpeed: '0' shootable: 'true' spawnInvulnerabilitySeconds: '1' templateName: tut_03_gargantuafistright tier: '2' xpMultiplier: '0'