art: TutorialTreasurePrefab artScale: '1' colliderRadius: '1.2' colliderX: '0' colliderY: '0' damageThreshold: '0.0001' energyRegenRate: '0' explosionPrefab: ExplosionBig2 healthRegenRate: '0' isVisibleInRadar: 'false' loot: treasure: lootTableId: tutorialwalkertreasure2 maxEnergyPoints: '1' maxHitPoints: '500' maxSpeed: '0.0' maxTurnRate: '0' minSpeed: '0.0' shootable: 'true' showStats: always spawnInvulnerabilitySeconds: '0' templateName: tutorialwalkerdungeontreasure2 tier: '0' xpMultiplier: '0'