art: EnemyScorpion artScale: '1.3' colliderRadius: '1.0' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - poisonWeakness - slowResist energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '180' flashOffset: '0.0' gunTemplateName: scorpionAlwaysOnGun mountAngle: '0' mountName: scorpionAlwaysOnMount offset: - '0' - '0.5' sfx: sound: Enemy bullet fast small_1 volume: '1' signalTime: '5' slewRate: '270' syncOffset: '1' syncTo: scorpionSpecialMount - fireMode: JustShootDammit firingArc: '0' flashOffset: '1.6' gunTemplateName: scorpionSpecialGun mountAngle: '180' mountName: scorpionSpecialMount offset: - '0' - '-0.2' slewRate: '0' gunTypes: - bulletPrefab: bullet bulletSize: '1.5' burst: '8' cooldown: '0' damage: '1.5' lifetime: '0.8' name: scorpionAlwaysOnGun rof: '3' speed: '5' spread: '0' - bulletPrefab: freezeBullet bulletSize: '2' burst: '8' cooldown: '5' damage: '1.5' effect: Slow effectAmount: '0.9' effectTime: '3' lifetime: '1.2' multi: '9' multiSpread: '20' name: scorpionSpecialGun range: '18' rof: '1.0' speed: '6.66' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '20' maxSpeed: '0' maxTurnRate: '360' minSpeed: '0' particlePositions: - name: darkSmokeSlow pos: - '-0.515' - '-0.013' - '0.248' rot: - '0' - '0' - '0' - name: darkSmokeSlow pos: - '0.4' - '0.121' - '0.294' rot: - '0' - '0' - '0' shootable: 'true' spawnInvulnerabilitySeconds: '2' templateName: scorpion tier: '4'