art: EnemyRoboMine artScale: '1.5' colliderRadius: '0.75' energyRegenRate: '0' explosionPrefab: Explosion gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '1.25' gunTemplateName: bosstrain01grenadegun mountAngle: '0' mountName: main slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: bosstrainshortlaser mountAngle: '0' mountName: laser2 offset: - '0' - '0' slewRate: '0' syncOffset: '0' syncTo: main gunTypes: - bulletPrefab: leisurelyBullet bulletSize: '2' burst: '1' cooldown: '100' damage: '0.1' effect: Burn effectAmount: '1' effectTime: '1.5' lifetime: '1.25' multi: '20' multiSpread: '18' name: bosstrain01grenadegun rof: '100' speed: '4' spread: '0' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '12' maxSpeed: '2' maxTurnRate: '0' minSpeed: '2' shootable: 'true' spawnInvulnerabilitySeconds: '0' templateName: bosstrain01grenade tier: '6' xpMultiplier: '0'