art: '!EnemyInvisible' artScale: '0.5' colliderRadius: '1' colliderX: '0' colliderY: '0' effectImmunities: - Confuse elementSusceptibilityIds: - lightningWeakness - waterResist energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: kaijububblesmallcoregun mountAngle: '0' mountName: core offset: - '0' - '0' sfx: pitch: '0.7' sound: Enemy Laser Loop13 volume: '0.2' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTypeConfig: bulletPrefab: starBullet bulletSize: '5' burst: '100000' cooldown: '0' damage: '0.1' effect: Water effectAmount: '0.1' effectDamage: '0.4' effectTime: '0.1' lifetime: '0.33' multi: '1' multiSpread: '0' name: water rof: '4' speed: '0' spread: '0' mountAngle: '0' mountName: water sfx: sound: 'null' slewRate: '0' gunTypes: - bulletPrefab: ringBullet bulletSize: '2' burst: '1000' cooldown: '0' damage: '0.1' effect: Water effectAmount: '0.1' effectDamage: '0.6' effectTime: '0.1' lifetime: '0.25' multi: '1' multiSpread: '0' name: kaijububblesmallcoregun rof: '6' speed: '0' spread: '360' healthRegenRate: '1' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '10000001' maxSpeed: '4' maxTurnRate: '10' minSpeed: '4' shootable: 'true' spawnInvulnerabilitySeconds: '1000' templateName: kaijububblesmall tier: '10' xpMultiplier: '0'