art: '!EnemyInvisible' artScale: '1.0' cameraZoomMultiplier: '1.3' cameraZoomRadius: '24.00' colliderRadius: '0.0' colliderX: '0' colliderY: '0' effectImmunities: - Confuse elementSusceptibilityIds: - waterWeakness - burnResist energyRegenRate: '0' explosionPrefab: planeExplosionEmpty healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '1' maxSpeed: '2.5' maxTurnRate: '55' minSpeed: '0.5' shootable: 'true' spawnInvulnerabilitySeconds: '0' templateName: phoenix tier: '10' xpMultiplier: '0'