art: '!EnemyInvisible' artScale: '1.3' colliderRadius: '0' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: planeExplosionEmpty healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '35' maxSpeed: '0' maxTurnRate: '0' minSpeed: '0' recoilScale: '0' shootable: 'true' spawnInvulnerabilitySeconds: '0' templateName: riotguardleader2 tier: '1' xpMultiplier: '0'