art: CollectableTreasureCachePrefab artScale: '1' colliderRadius: '0.8' colliderX: '0' colliderY: '0' damageThreshold: '0.0001' energyRegenRate: '0' explosionPrefab: ExplosionBig2 healthRegenRate: '0' isVisibleInRadar: 'false' loot: treasure: lootTableId: tierntreasure maxEnergyPoints: '1' maxHitPoints: '3000' maxSpeed: '0.0' maxTurnRate: '0' minSpeed: '0.0' shootable: 'true' showStats: always spawnInvulnerabilitySeconds: '0' templateName: grindhousedungeontreasure tier: '6' xpMultiplier: '0'