art: EnemyMeowzaLaser artScale: '1.0' colliderRadius: '0.6' colliderX: '0' colliderY: '0' effectImmunities: - Confuse energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.8' gunTemplateName: meowzalaserC mountAngle: '0' mountName: mountC slewRate: '0' - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.8' gunTemplateName: meowzalaserC mountAngle: '90' mountName: mountC1 slewRate: '0' syncTo: mountC - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.8' gunTemplateName: meowzalaserC mountAngle: '180' mountName: mountC2 slewRate: '0' syncTo: mountC - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.8' gunTemplateName: meowzalaserC mountAngle: '270' mountName: mountC3 slewRate: '0' syncTo: mountC gunTypes: - bulletPrefab: octagonBullet burst: '1' cooldown: '3' damage: '1' lifetime: '12' multi: '4' multiSpread: '8' name: meowzalaserC rof: '5' speed: '2.4' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '100' maxSpeed: '0.0' maxTurnRate: '180' minSpeed: '0.0' shootable: 'true' spawnInvulnerabilitySeconds: '0' templateName: meowzalaserC tier: '10' xpMultiplier: '0'