art: EnemyHopper artScale: '1' colliderRadius: '0.45' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: Aimed firingArc: '180' flashOffset: '0.4' gunTemplateName: HopperLaser mountAngle: '0' mountName: main sfx: sound: Enemy Laser Loop6 slewRate: '0' gunTypes: - burst: '15' cooldown: '1' damage: '0.55' lifetime: '0.75' multi: '1' multiSpread: '0' name: HopperLaser range: '50' rof: '10' speed: '10' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '5' maxSpeed: '1.5' maxTurnRate: '55' minSpeed: '0.8' shootable: 'true' spawnInvulnerabilitySeconds: '0' templateName: hopper tier: '3' xpMultiplier: '0'