art: EnemyCrowdControlSmallPrefab artScale: '1' bankSmoothing: '10000' colliderRadius: '0.6' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: SprinklerTurnback firingArc: '0' flashOffset: '3.5' gunTypeConfig: bulletPrefab: ringBullet bulletSize: '4' burst: '2000000' cooldown: '2' damage: '0.5' lifetime: '0.25' multi: '1' multiSpread: '0' name: hammer rof: '10' speed: '0' spread: '0' mountAngle: '0' mountName: main sfx: sound: Enemy Laser Loop5 slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '18' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '5000000' - fireMode: SprinklerTurnback firingArc: '0' flashOffset: '2' gunTypeConfig: bulletPrefab: ringBullet bulletSize: '1' burst: '1' cooldown: '200000' damage: '0.25' lifetime: '0.25' multi: '1' multiSpread: '0' name: hammer rof: '10' speed: '0' spread: '0' mountAngle: '0' mountName: main2 sfx: sound: 'null' slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '18' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '5000000' - fireMode: SprinklerTurnback firingArc: '0' flashOffset: '1.5' gunTypeConfig: bulletPrefab: ringBullet bulletSize: '1' burst: '1' cooldown: '200000' damage: '0.25' lifetime: '0.25' multi: '1' multiSpread: '0' name: hammer rof: '10' speed: '0' spread: '0' mountAngle: '0' mountName: main3 sfx: sound: 'null' slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '18' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '5000000' - fireMode: SprinklerTurnback firingArc: '0' flashOffset: '1' gunTypeConfig: bulletPrefab: ringBullet bulletSize: '1' burst: '1' cooldown: '200000' damage: '0.25' lifetime: '0.25' multi: '1' multiSpread: '0' name: hammer rof: '10' speed: '0' spread: '0' mountAngle: '0' mountName: main4 sfx: sound: 'null' slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '18' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '5000000' - fireMode: SprinklerTurnback firingArc: '0' flashOffset: '1.5' gunTypeConfig: bulletPrefab: ringBullet bulletSize: '1' burst: '1' cooldown: '200000' damage: '0.25' lifetime: '0.25' multi: '1' multiSpread: '0' name: hammer rof: '10' speed: '0' spread: '0' mountAngle: '0' mountName: main5 sfx: sound: 'null' slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '18' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '5000000' hashOverride: '6001' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '10' maxSpeed: '5' maxTurnRate: '90' minSpeed: '0' particlePositions: - name: darkSmokeSlow pos: - '0' - '-0.31' - '-0.452' rot: - '0' - '0' - '-90' shootable: 'true' spawnInvulnerabilitySeconds: '2' templateName: hammerplanet tier: '8'