art: EnemyWatcherMinion artScale: '1' colliderRadius: '1' colliderX: '0' colliderY: '0' effectImmunities: - Confuse elementSusceptibilityIds: - lightningWeakness - waterResist energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '5' gunTemplateName: octopuslasergun mountAngle: '0' mountName: main sfx: sound: Enemy Laser Loop4 signalTime: '2' slewRate: '0' - fireMode: JustShootDammit firingArc: '360' flashOffset: '0' gunTemplateName: octopuslaserarmgun mountAngle: '0' mountName: arm sfx: sound: Enemy Laser Loop6 slewRate: '0' - fireMode: JustShootDammit firingArc: '360' flashOffset: '0' gunTemplateName: octopuslaserorbitgun mountAngle: '-90' mountName: orbit slewRate: '0' gunTypes: - bulletPrefab: ringBullet bulletSize: '1' burst: '200' cooldown: '1.5' damage: '0.6' effect: Water effectAmount: '0.1' effectDamage: '0.5' effectTime: '0.1' lifetime: '3' multi: '1' multiSpread: '0' name: octopuslaserorbitgun rof: '0.33' speed: '3' spread: '0' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '5' maxSpeed: '3' maxTurnRate: '360' minSpeed: '3' shootable: 'true' spawnInvulnerabilitySeconds: '0' templateName: octopuslaser2 tier: '9' xpMultiplier: '0'