art: EnemyPharaohPyramid artScale: '1' colliderRadius: '0.4' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: Aimed firingArc: '360' flashOffset: '0' gunTypeConfig: bulletPrefab: ringBullet bulletSize: '1' burst: '1' cooldown: '3' damage: '0.85' lifetime: '5' multi: '1' multiSpread: '0' name: pharaohpyramidnode_main rof: '1' speed: '4' spread: '0' turn: '0' mountAngle: '0' mountName: main slewRate: '180' - fireMode: JustShootDammit firingArc: '360' flashOffset: '2.4' gunTypeConfig: bulletHue: red bulletPrefab: supershortlightningBullet bulletSize: '0.4' burst: '1000000' cooldown: '0' damage: '0.85' lifetime: '0.5' multi: '2' multiSpread: '60' name: pharaohpyramidnode_wall rof: '2' speed: '0' spread: '0' turn: '0' mountAngle: '30' mountName: wall sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '360' flashOffset: '2.4' gunTypeConfig: bulletHue: red bulletPrefab: supershortlightningBullet bulletSize: '0.4' burst: '1000000' cooldown: '0' damage: '0.85' lifetime: '0.5' multi: '1' multiSpread: '0' name: pharaohpyramidnode_wall_ifchildalive rof: '2' speed: '0' spread: '0' turn: '0' mountAngle: '-60' mountName: wall_ifchildalive sfx: sound: 'null' slewRate: '0' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '2' maxSpeed: '0' maxTurnRate: '180' minSpeed: '0' shootable: 'true' spawnInvulnerabilitySeconds: '2' templateName: pharaohpyramidnode tier: '5' xpMultiplier: '0'