art: EnemyJesterPod artScale: '1' colliderRadius: '0.35' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: Aimed firingArc: '360' flashOffset: '0.0' gunTemplateName: jesterschestdud mountAngle: '0' mountName: four slewRate: '50' - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.0' gunTemplateName: jestersPulseGun mountAngle: '0' mountName: main sfx: pitch: '2' sound: Enemy Laser Loop3 slewRate: '0' - fireMode: Aimed firingArc: '360' flashOffset: '0.5' gunTypeConfig: bulletPrefab: laserBullet bulletSize: '1' burst: '2000000' cooldown: '0' damage: '0.2' lifetime: '0.5' multi: '1' multiSpread: '0' name: hammer33333 rof: '5' speed: '10' spread: '0' mountAngle: '0' mountName: main3333 sfx: sound: Enemy Laser Loop5 slewRate: '60' gunTypes: - bulletPrefab: leisurelyBullet bulletSize: '5' burst: '1000' cooldown: '0' damage: '0.75' isPiercing: 'true' lifetime: '0.125' multi: '1' multiSpread: '60' name: jestersPulseGun rof: '4' speed: '0' spread: '0' - bulletPrefab: fireBullet burst: '8' cooldown: '100000' damage: '0' lifetime: '0.01' name: jesterschestdud rof: '1' speed: '0.01' spread: '0' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '6' maxSpeed: '2' maxTurnRate: '0' minSpeed: '2' shootable: 'true' spawnInvulnerabilitySeconds: '0' templateName: jesterchest tier: '7' xpMultiplier: '0'