art: EnemyHuskyLeaderPrefab artScale: '1' colliderRadius: '0.55' colliderX: '0' colliderY: '0' effectImmunities: - Confuse elementSusceptibilityIds: - poisonWeakness - slowResist energyRegenRate: '0' explosionPrefab: ExplosionBig2 gunMounts: - fireMode: Aimed firingArc: '180' flashOffset: '0.33' gunTemplateName: huskyleaderaimGun mountAngle: '0' mountName: main offset: - '0' - '0' slewRate: '90' - fireMode: JustShootDammit firingArc: '180' flashOffset: '0.33' gunTemplateName: huskyleaderspinGun mountAngle: '0' mountName: spin offset: - '0' - '0' slewRate: '90' gunTypes: - burst: '3' cooldown: '1' damage: '0.5' effect: Slow effectAmount: '0.1' effectDamage: '0.5' effectTime: '0.1' lifetime: '2' multi: '3' multiSpread: '25' name: huskyleaderaimGun rof: '1' speed: '3' spread: '0' - burst: '30' cooldown: '5' damage: '0.25' effect: Slow effectAmount: '0.1' effectDamage: '0.25' effectTime: '0.1' lifetime: '3' multi: '2' multiSpread: '180' name: huskyleaderspinGun rof: '10' speed: '3' spread: '0' healthRegenRate: '0' loot: bossloot: lootTableId: miniboss upgrades: lootTableId: upgrade_ice_bonus_20 maxEnergyPoints: '1' maxHitPoints: '200' maxSpeed: '2.0' maxTurnRate: '30' minSpeed: '0.8' shootable: 'true' spawnInvulnerabilitySeconds: '2' templateName: huskyleader tier: '10'