art: '!EnemyInvisible' artScale: '1.0' colliderRadius: '0' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: planeExplosionEmpty healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '1' maxSpeed: '0' maxTurnRate: '0' minSpeed: '0' shootable: 'false' spawnInvulnerabilitySeconds: '0' templateName: tut_03_portalbarker tier: '2' xpMultiplier: '0'