art: EnemySpiritLeader artScale: '1' colliderRadius: '0.7' colliderX: '0' colliderY: '-0.15' energyRegenRate: '0' gunMounts: - fireMode: Aimed firingArc: '360' flashOffset: '0.4' gunTemplateName: spiritleaderLaser mountAngle: '0' mountName: main slewRate: '0' gunTypes: - bulletPrefab: bullet burst: '4' cooldown: '1' damage: '1.9' lifetime: '3' multi: '4' multiSpread: '90' name: spiritleaderLaser range: '20' rof: '1' speed: '5' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '20' maxSpeed: '1.5' maxTurnRate: '55' minSpeed: '0.8' particlePositions: - name: darkSmoke pos: - '0' - '-1.2' - '0' rot: - '0' - '0' - '0' - name: darkSmoke pos: - '0.58' - '-0.86' - '0' rot: - '0' - '0' - '0' - name: darkSmoke pos: - '-0.58' - '-0.86' - '0' rot: - '0' - '0' - '0' shootable: 'true' spawnInvulnerabilitySeconds: '2' templateName: spiritleader tier: '3'