art: '!EnemyInvisible' artScale: '1' colliderRadius: '0' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: planeExplosionEmpty healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '9' maxSpeed: '3' maxTurnRate: '90' minSpeed: '3' shootable: 'true' spawnInvulnerabilitySeconds: '0' templateName: mole tier: '10' xpMultiplier: '0'