art: EnemyRing artScale: '1.5' colliderRadius: '0' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: planeExplosionEmpty gunMounts: - fireMode: JustShootDammit firingArc: '90' flashOffset: '0' gunTemplateName: ringgun2 mountAngle: '0' mountName: main2 slewRate: '0' - fireMode: JustShootDammit firingArc: '90' flashOffset: '1.5' gunTemplateName: pacifistsnakesidegun mountAngle: '0' mountName: main1 offset: - '0' - '0' sfx: sound: 'null' slewRate: '0' gunTypes: - bulletHue: green bulletPrefab: leisurelyBullet bulletSize: '1.5' burst: '1' cooldown: '0000' damage: '0' isPiercing: 'true' lifetime: '0.5' multi: '2' multiSpread: '180' name: ringgun2 rof: '1' speed: '3' spread: '0' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '9' maxSpeed: '0' maxTurnRate: '0' minSpeed: '0' shootable: 'true' spawnInvulnerabilitySeconds: '1' templateName: ring tier: '10' xpMultiplier: '0'