art: EnemySentinel artScale: '1.2' colliderRadius: '0.5' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - poisonWeakness - slowResist energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '0' flashOffset: '1' gunTemplateName: laserwallGun mountAngle: '0' mountName: main slewRate: '0' gunTypes: - bulletPrefab: leisurelyBullet burst: '10' cooldown: '1' damage: '0.25' effect: Slow effectAmount: '0.1' effectDamage: '0.25' effectTime: '0.1' lifetime: '10' multi: '2' multiSpread: '180' name: laserwallGun rof: '3' speed: '2' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '30' maxSpeed: '0' maxTurnRate: '360' minSpeed: '0' shootable: 'true' spawnInvulnerabilitySeconds: '0' templateName: laserwallNW tier: '10'