art: '!EnemyInvisible' artScale: '1' colliderRadius: '0' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - poisonWeakness - slowResist energyRegenRate: '0' explosionPrefab: planeExplosionEmpty gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.5' gunTemplateName: blocker2wallgun mountAngle: '0' mountName: wall sfx: sound: Enemy Laser Loop6 slewRate: '0' gunTypes: - bulletPrefab: laserBullet bulletSize: '3' burst: '100000' cooldown: '0' damage: '0.1' effect: Burn effectAmount: '1.4' effectTime: '2' isPiercing: 'true' lifetime: '3.75' multi: '2' multiSpread: '180' name: blocker2wallgun rof: '7.5' speed: '7' spread: '0' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '10000001' maxSpeed: '0' maxTurnRate: '360' minSpeed: '0' shootable: 'true' spawnInvulnerabilitySeconds: '0' templateName: blocker2 tier: '10' xpMultiplier: '0'