art: EnemyLaserEye artScale: '1' colliderRadius: '1' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '0' gunTemplateName: arena2lasereyegun mountAngle: '45' mountName: main offset: - '0' - '0.25' sfx: sound: Enemy Laser Loop4 signalTime: '2' slewRate: '0' - fireMode: JustShootDammit firingArc: '360' flashOffset: '0' gunTemplateName: arena2lasereyegun2 mountAngle: '-45' mountName: main2 offset: - '0' - '0.25' sfx: sound: 'null' signalTime: '2' slewRate: '0' syncOffset: '0' syncTo: main gunTypes: - bulletPrefab: laserBullet bulletSize: '2' burst: '210' cooldown: '3' damage: '1.4' isPiercing: 'true' lifetime: '0.2' multi: '2' multiOffset: - '2.12' - '2.12' multiSpread: '0' name: arena2lasereyegun rof: '5' speed: '0' spread: '0' - bulletPrefab: laserBullet bulletSize: '2' burst: '210' cooldown: '3' damage: '1.4' isPiercing: 'true' lifetime: '0.2' multi: '2' multiOffset: - '-2.12' - '2.12' multiSpread: '0' name: arena2lasereyegun2 rof: '5' speed: '0' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '10' maxSpeed: '3' maxTurnRate: '360' minSpeed: '3' particlePositions: - name: darkSmokeSlow pos: - '0' - '-1' - '0' rot: - '0' - '0' - '-90' shootable: 'true' spawnInvulnerabilitySeconds: '0' templateName: arena2lasereye tier: '10'