art: EnemyCrowdControlLargePrefab artScale: '1' colliderRadius: '1' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: Aimed firingArc: '15' flashOffset: '1' gunTypeConfig: bulletPrefab: ringBullet bulletSize: '1' burst: '5' cooldown: '2' damage: '0.5' lifetime: '1.5' multi: '8' multiSpread: '5' name: shotty rof: '10' speed: '4' spread: '0' mountAngle: '0' mountName: main offset: - '-1' - '0' slewRate: '0' - fireMode: Aimed firingArc: '15' flashOffset: '1' gunTypeConfig: bulletPrefab: ringBullet bulletSize: '1' burst: '5' cooldown: '2' damage: '0.5' lifetime: '1.5' multi: '8' multiSpread: '5' name: shotty2 rof: '10' speed: '4' spread: '0' mountAngle: '0' mountName: main2 offset: - '1' - '0' slewRate: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '40' maxSpeed: '0' maxTurnRate: '360' minSpeed: '0' shootable: 'true' spawnInvulnerabilitySeconds: '0' templateName: arena2tripod tier: '10'