art: PlayerEngineerTurret artScale: '1' colliderRadius: '0.0' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: Aimed firingArc: '40' flashOffset: '0.0' gunTemplateName: allyturret4Gun mountAngle: '0' mountName: allyturret4Mount slewRate: '20' gunTypes: - bulletHue: teal bulletPalette: glow bulletPrefab: roundFadeBullet burst: '1' cooldown: '0' damage: '92' lifetime: '1.0' multi: '1' multiSpread: '1' name: allyturret4Gun range: '10' rof: '1.5' speed: '7' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '15' maxSpeed: '0.0' maxTurnRate: '30' minSpeed: '0.0' shootable: 'false' showGunSignal: 'true' spawnEffect: TurretSpawn spawnInvulnerabilitySeconds: '0' templateName: allyturret4 tier: '0' xpMultiplier: '0'