art: PlayerEngineerTurret_03 artScale: '0.8' colliderRadius: '0.7' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: planeExplosionEmpty gunMounts: - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: allyanchorminionGunblink mountAngle: '0' mountName: blink sfx: pitch: '3' sound: Laser3 volume: '0.4' signalTime: '0' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: allyanchorminionGun mountAngle: '0' mountName: allyanchorminionMount sfx: soundMinInterval: - '0.01' - '0.1' signalTime: '0' slewRate: '0' gunTypes: - bulletHue: green bulletPalette: glow bulletPrefab: roundFadeBullet burst: '20000' cooldown: '0' damage: '2.5' lifetime: '0.5' multi: '2' multiSpread: '180' name: allyanchorminionGun range: '1.0' rof: '20.0' speed: '2' spread: '0' - bulletHue: green bulletPalette: glow bulletPrefab: leisurelyBullet bulletSize: '3' burst: '20000' cooldown: '0' damage: '0' lifetime: '0.2' multi: '1' multiSpread: '0' name: allyanchorminionGunblink rof: '5' speed: '0' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '15' maxSpeed: '0.0' maxTurnRate: '360' minSpeed: '0.0' shootable: 'true' spawnInvulnerabilitySeconds: '0' templateName: allyanchorminion tier: '0' xpMultiplier: '0'