art: EnemyCatipedeBody01 artScale: '2' colliderRadius: '0' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - burnWeakness - poisonResist energyRegenRate: '0' explosionPrefab: planeExplosionEmpty gunMounts: - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTypeConfig: bulletPrefab: shurikenBullet bulletSize: '3' burst: '2' cooldown: '5' damage: '0.5' lifetime: '5' multi: '2' multiSpread: '180' name: hammer rof: '4' speed: '5' spread: '0' mountAngle: '0' mountName: main slewRate: '0' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '12.5' maxSpeed: '4' maxTurnRate: '90' minSpeed: '4' spawnInvulnerabilitySeconds: '10000000' templateName: mazerunnersnake tier: '2'