art: EnemyRoboMine artScale: '1' colliderRadius: '0.4' energyRegenRate: '0' explosionPrefab: Explosion gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '1' gunTemplateName: robomineshieldgrenadegun mountAngle: '0' mountName: main slewRate: '0' gunTypes: - bulletPrefab: leisurelyBullet burst: '5' cooldown: '10' damage: '1' lifetime: '1.5' multi: '4' multiSpread: '90' name: robomineshieldgrenadegun rof: '0.3' speed: '1' spread: '0' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '2' maxSpeed: '0' maxTurnRate: '0' minSpeed: '0' spawnInvulnerabilitySeconds: '0' templateName: robomineshieldgrenade tier: '5' xpMultiplier: '0'