art: '!EnemyInvisible' artScale: '1' colliderRadius: '0' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: planeExplosionEmpty gunMounts: - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: lasergateNSWarnGun mountAngle: '0' mountName: warning offset: - '0' - '0' sfx: sound: Enemy Laser Loop5 volume: '0.5' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: lasergateNSWarnGun mountAngle: '180' mountName: warning2 offset: - '0.9' - '0' sfx: sound: 'null' slewRate: '0' syncOffset: '0.0' syncTo: main - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: lasergateNSWarnGun mountAngle: '180' mountName: warning3 offset: - '-0.9' - '0' sfx: sound: 'null' slewRate: '0' syncOffset: '0.0' syncTo: main - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: lasergateNSGun mountAngle: '0' mountName: main offset: - '0' - '0' sfx: sound: Enemy Laser Loop5 slewRate: '0' syncOffset: '1.5' syncTo: warning - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: lasergateNSGun mountAngle: '180' mountName: main2 offset: - '0.9' - '0' sfx: sound: 'null' slewRate: '0' syncOffset: '1.5' syncTo: warning - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: lasergateNSGun mountAngle: '180' mountName: main3 offset: - '-0.9' - '0' sfx: sound: 'null' slewRate: '0' syncOffset: '1.5' syncTo: warning healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '1000' maxSpeed: '0' maxTurnRate: '0' minSpeed: '0' spawnInvulnerabilitySeconds: '0' templateName: lasergateWE tier: '10' xpMultiplier: '0'