art: EnemyXMine artScale: '1.0' colliderRadius: '0.42' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '30' flashOffset: '0' gunTemplateName: trapmineblinkGun mountAngle: '0' mountName: blink1 sfx: pitch: '2' sound: Enemy bullet fast small_1 volume: '0.5' slewRate: '10' - fireMode: JustShootDammit firingArc: '30' flashOffset: '0' gunTemplateName: trapmineblinkGun2 mountAngle: '0' mountName: blink2 sfx: pitch: '4' sound: Enemy bullet fast small_1 volume: '1' slewRate: '10' - fireMode: Sprinkler firingArc: '30' flashOffset: '0' gunTemplateName: trapmineboomGun mountAngle: '0' mountName: sprinkle sfx: pitch: '4' sound: Enemy bullet fast small_3 volume: '0.5' slewRate: '10' sprinklerFlyback: 'true' sprinklerIncrementAngle: '210' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '108000' - fireMode: Aimed firingArc: '360' flashOffset: '0' gunTemplateName: trapmineboomGun2 mountAngle: '0' mountName: boom slewRate: '360' - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: trapminewarningGun mountAngle: '45' mountName: warning1 sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: trapminewarningGun mountAngle: '135' mountName: warning2 sfx: sound: 'null' slewRate: '0' syncOffset: '0.0' syncTo: warning1 - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: trapminewarningGun mountAngle: '225' mountName: warning3 sfx: sound: 'null' slewRate: '0' syncOffset: '0.0' syncTo: warning1 - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: trapminewarningGun mountAngle: '315' mountName: warning4 sfx: sound: 'null' slewRate: '0' syncOffset: '0.0' syncTo: warning1 gunTypes: - bulletPrefab: leisurelyBullet bulletSize: '6' burst: '3' cooldown: '0.5' damage: '0' lifetime: '0.75' multi: '1' multiSpread: '0' name: trapmineblinkGun rof: '2' speed: '0' spread: '0' - bulletHue: green bulletPrefab: shurikenBullet bulletSize: '8' burst: '1' cooldown: '1' damage: '0' lifetime: '0.75' multi: '1' multiSpread: '0' name: trapmineblinkGun2 rof: '2' speed: '0' spread: '0' - bulletPrefab: leisurelyBullet bulletSize: '3' burst: '36000' cooldown: '0' damage: '0.45' effect: Poison effectAmount: '0.1' effectDamage: '0.45' effectTime: '0.1' lifetime: '9' multi: '1' multiSpeed: '0' multiSpread: '0' name: trapmineboomGun rof: '1' speed: '1' spread: '0' - bulletPrefab: leisurelyBullet bulletSize: '3' burst: '1' cooldown: '3' damage: '0.7' effect: Poison effectAmount: '0.1' effectDamage: '0.7' effectTime: '0.1' lifetime: '3' multi: '10' multiSpeed: '0' multiSpread: '36' name: trapmineboomGun2 rof: '1' speed: '3' spread: '0' - bulletPrefab: laserBullet bulletSize: '2' burst: '1' cooldown: '0' damage: '0.1' effect: Burn effectAmount: '0.8' effectDamage: '0.1' effectTime: '3' lifetime: '2' multi: '1' multiOffset: - '0' - '0' multiSpeed: '0' multiSpread: '0' name: trapminewarningGun rof: '3' speed: '4.5' spread: '0' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '100' maxSpeed: '0' maxTurnRate: '0' minSpeed: '0' spawnInvulnerabilitySeconds: '2' templateName: trapmine tier: '10'