art: EnemyXMine artScale: '1.0' colliderRadius: '0.42' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '30' flashOffset: '0' gunTemplateName: trapmineblinkGun mountAngle: '0' mountName: blink1 sfx: pitch: '2' sound: Enemy bullet fast small_1 volume: '0.5' slewRate: '10' - fireMode: JustShootDammit firingArc: '30' flashOffset: '0' gunTemplateName: trapmineblinkGun2 mountAngle: '0' mountName: blink2 sfx: pitch: '4' sound: Enemy bullet fast small_1 volume: '1' slewRate: '10' - fireMode: Aimed firingArc: '360' flashOffset: '0' gunTemplateName: trapmineboomGun2 mountAngle: '0' mountName: boom slewRate: '360' - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: trapminewarningGun mountAngle: '45' mountName: warning1 sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: trapminewarningGun mountAngle: '135' mountName: warning2 sfx: sound: 'null' slewRate: '0' syncOffset: '0.0' syncTo: warning1 - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: trapminewarningGun mountAngle: '225' mountName: warning3 sfx: sound: 'null' slewRate: '0' syncOffset: '0.0' syncTo: warning1 - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: trapminewarningGun mountAngle: '315' mountName: warning4 sfx: sound: 'null' slewRate: '0' syncOffset: '0.0' syncTo: warning1 healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '100' maxSpeed: '0' maxTurnRate: '0' minSpeed: '0' spawnInvulnerabilitySeconds: '2' templateName: trapmineshort tier: '10'