art: EnemyWatcherMinion artScale: '1' colliderRadius: '1' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - lightningWeakness - waterResist energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '5' gunTemplateName: octopuslasergun mountAngle: '0' mountName: main sfx: sound: Enemy Laser Loop4 signalTime: '2' slewRate: '0' - fireMode: JustShootDammit firingArc: '360' flashOffset: '0' gunTemplateName: octopuslaserarmgun mountAngle: '0' mountName: arm sfx: sound: Enemy Laser Loop6 slewRate: '0' gunTypes: - bulletPrefab: laserBullet bulletSize: '2' burst: '210' cooldown: '3' damage: '0.4' effect: Water effectAmount: '0.1' effectDamage: '0.3' effectTime: '0.1' isPiercing: 'true' lifetime: '0.2' multi: '7' multiOffset: - '0' - '1.5' multiSpread: '0' name: octopuslasergun rof: '5' speed: '5' spread: '0' - bulletPrefab: ringBullet bulletSize: '1.5' burst: '200' cooldown: '1.5' damage: '0.15' effect: Water effectDamage: '0.1' isPiercing: 'true' lifetime: '2' multi: '1' multiSpread: '0' name: octopuslaserarmgun rof: '10' speed: '0' spread: '0' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '9' maxSpeed: '3' maxTurnRate: '360' minSpeed: '3' spawnInvulnerabilitySeconds: '0' templateName: octopuslaser tier: '9' xpMultiplier: '0'