art: EnemyMeowzaLaser artScale: '1.0' colliderRadius: '0.6' colliderX: '0' colliderY: '0' effectImmunities: - Confuse energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: Sprinkler firingArc: '360' flashOffset: '0' gunTemplateName: meowzalaserD mountAngle: '0' mountName: mountD slewRate: '90' sprinklerFlyback: 'true' sprinklerIncrementAngle: '5' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '8000' - fireMode: Sprinkler firingArc: '360' flashOffset: '-24' gunTemplateName: meowzalaserD mountAngle: '-60' mountName: mountD1 slewRate: '90' sprinklerFlyback: 'true' sprinklerIncrementAngle: '5' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '8000' syncOffset: '4' syncTo: mountD - fireMode: Sprinkler firingArc: '360' flashOffset: '-24' gunTemplateName: meowzalaserD2 mountAngle: '-60' mountName: mountD2 slewRate: '90' sprinklerFlyback: 'true' sprinklerIncrementAngle: '5' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '8000' syncOffset: '3' syncTo: mountD gunTypes: - bulletPrefab: octagonBullet bulletSize: '3' burst: '180' cooldown: '0' damage: '1.3' lifetime: '4' multi: '3' multiSpread: '120' name: meowzalaserD rof: '2.5' speed: '6' spread: '0' - bulletPrefab: octagonBullet bulletSize: '3' burst: '180' cooldown: '0' damage: '0' lifetime: '1' multi: '3' multiSpread: '120' name: meowzalaserD2 rof: '2.5' speed: '0' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '100' maxSpeed: '0.0' maxTurnRate: '180' minSpeed: '0.0' spawnInvulnerabilitySeconds: '0' templateName: meowzalaserD tier: '10' xpMultiplier: '0'