art: '!EnemyInvisible' artScale: '1' colliderRadius: '0' colliderX: '0' colliderY: '0' damageThreshold: '0' elementSusceptibilityIds: - poisonWeakness - slowResist energyRegenRate: '0' explosionPrefab: planeExplosionEmpty healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '10000001' maxSpeed: '0' maxTurnRate: '0' minSpeed: '0' showStats: never spawnInvulnerabilitySeconds: '0' templateName: DQ_CS_22MID_loot tier: '3' xpMultiplier: '0'