art: EnemyMechaAngel artScale: '0.7' colliderRadius: '0.8' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: Aimed firingArc: '40' flashOffset: '1' gunTemplateName: DQ_CS_31HGH_angel2Gun mountAngle: '0' mountName: main slewRate: '0' - fireMode: Aimed firingArc: '40' flashOffset: '0.33' gunTemplateName: DQ_CS_31HGH_angel2Gun2 mountAngle: '180' mountName: main2 slewRate: '0' gunTypes: - bulletPrefab: bullet bulletSize: '1.5' burst: '9' cooldown: '3' damage: '1' lifetime: '3' multi: '3' multiSpread: '15' name: DQ_CS_31HGH_angel2Gun rof: '1.5' speed: '6' spread: '0' - bulletPrefab: moonBullet bulletSize: '2' burst: '6' cooldown: '0' damage: '0.8' lifetime: '8' multi: '1' multiSpread: '15' name: DQ_CS_31HGH_angel2Gun2 rof: '3' speed: '1.0' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '15' maxSpeed: '4' maxTurnRate: '120' minSpeed: '1' spawnInvulnerabilitySeconds: '2' templateName: DQ_CS_31HGH_angel2 tier: '5'