art: '!EnemyInvisible' artScale: '1' colliderRadius: '0.8' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: planeExplosionEmpty healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '20' maxSpeed: '3' maxTurnRate: '180' minSpeed: '3' spawnInvulnerabilitySeconds: '2' templateName: DQ_CS_31HGH_angel2master tier: '5'