art: EnemyBerserkerPrefab artScale: '0.75' cameraZoomMultiplier: '1.3' cameraZoomRadius: '30' colliderRadius: '1' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: DQ_KS_32HGH_berserkergun mountAngle: '-60' mountName: main offset: - '1.5' - '1' sfx: pitch: '0.5' sound: Enemy Laser Loop3 slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: DQ_KS_32HGH_berserkergun2 mountAngle: '60' mountName: main2 offset: - '-1.5' - '1' sfx: sound: 'null' slewRate: '0' syncOffset: '0.125' syncTo: main gunTypes: - bulletPrefab: laserBullet bulletSize: '1' burst: '9' cooldown: '0.125' damage: '0.4' lifetime: '0.25' multi: '3' multiOffset: - '0.25' - '0.25' multiSpread: '0' name: DQ_KS_32HGH_berserkergun rof: '8' speed: '10' spread: '0' - bulletPrefab: laserBullet bulletSize: '1' burst: '9' cooldown: '0.125' damage: '0.4' lifetime: '0.25' multi: '3' multiOffset: - '0.25' - '-0.25' multiSpread: '0' name: DQ_KS_32HGH_berserkergun2 rof: '8' speed: '10' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '80' maxSpeed: '0' maxTurnRate: '0' minSpeed: '0' spawnInvulnerabilitySeconds: '2' templateName: DQ_KS_32HGH_berserker tier: '4' xpMultiplier: '1.3'