art: EnemyAssassin artScale: '0.5' bankSmoothing: '10000' colliderRadius: '1.3' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '0' gunTypeConfig: bulletPrefab: shurikenBullet bulletSize: '4' burst: '10000' cooldown: '0' damage: '0.2' lifetime: '0.25' multi: '1' multiSpread: '0' name: hammer rof: '5' speed: '0' spread: '0' mountAngle: '0' mountName: main2 sfx: sound: 'null' slewRate: '180' hashOverride: '7789' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '3' maxSpeed: '5' maxTurnRate: '90' minSpeed: '0' particlePositions: - name: darkSmokeSlow pos: - '0' - '0' - '-1.255' rot: - '0' - '0' - '-90' - name: darkSmokeSlow pos: - '0' - '0' - '-1.255' rot: - '35' - '35' - '-90' spawnInvulnerabilitySeconds: '2' templateName: DQ_KS_51HMT_hyperdriveminion tier: '8' xpMultiplier: '0'