art: EnemyAmmunitionGuard_Prefab artScale: '1' colliderRadius: '1' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.0' gunTemplateName: DQ_SP_5XHMT_heist_barracksguardAlwaysOnGun mountAngle: '0' mountName: DQ_SP_5XHMT_heist_barracksguardAlwaysOnMount offset: - '0' - '0.5' signalTime: '5' slewRate: '270' - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: DQ_SP_5XHMT_heist_barracksguardSpecialGun mountAngle: '0' mountName: DQ_SP_5XHMT_heist_barracksguardSpecialMount offset: - '0' - '-0.2' slewRate: '0' gunTypes: - burst: '1' cooldown: '2.5' damage: '0.5' lifetime: '3' name: DQ_SP_5XHMT_heist_barracksguardAlwaysOnGun rof: '4' speed: '4' spread: '0' - burst: '12' cooldown: '3.25' damage: '0.6' lifetime: '0.25' multi: '4' multiSpread: '15' name: DQ_SP_5XHMT_heist_barracksguardSpecialGun range: '16' rof: '1.5' speed: '10' spread: '0' - bulletPrefab: fireBullet bulletSize: '3' burst: '1' cooldown: '0' damage: '0.1' effect: Burn effectAmount: '0.7' effectTime: '1' lifetime: '1' multi: '1' multiSpread: '10' name: DQ_SP_5XHMT_heist_barracksguardFireTrailGun rof: '15' speed: '1.0' spread: '0' - bulletPrefab: invisibleBullet bulletSize: '10' burst: '10' cooldown: '0' damage: '0.5' lifetime: '0.25' multi: '1' multiSpread: '0' name: DQ_SP_5XHMT_heist_barracksguardFireTrailGunInvisible rof: '4' speed: '8' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '5' maxSpeed: '0' maxTurnRate: '360' minSpeed: '0' spawnInvulnerabilitySeconds: '2' templateName: DQ_SP_5XHMT_heist_barracksguard tier: '8'