art: '!EnemyBee' artScale: '1.5' colliderRadius: '0.25' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '0' flashOffset: '0.33' gunTemplateName: convoytriAimedGun mountAngle: '0' mountName: convoytriAimedMount slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: convoytriTrailGun mountAngle: '0' mountName: convoytriTrailMount signalTime: '0' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: convoytriBeamGun mountAngle: '0' mountName: convoytriBeam signalTime: '0' slewRate: '0' gunTypes: - burst: '2' cooldown: '100' damage: '1' lifetime: '3' multi: '4' multiSpread: '90' name: convoytriAimedGun rof: '2' speed: '3' spread: '15' - bulletPrefab: leisurelyBullet burst: '1' cooldown: '0' damage: '1.5' lifetime: '8' multi: '1' multiSpread: '0' name: convoytriTrailGun rof: '4' speed: '0.0' spread: '0' - burst: '2' cooldown: '0' damage: '1' lifetime: '3' multi: '1' multiSpread: '0' name: convoytriBeamGun rof: '3' speed: '2' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '15' maxSpeed: '4' maxTurnRate: '360' minSpeed: '4' spawnInvulnerabilitySeconds: '2' templateName: convoytri tier: '2'