art: '!EnemyInvisible' artScale: '2' colliderRadius: '0' colliderX: '0' colliderY: '0' effectImmunities: - Confuse elementSusceptibilityIds: - burnWeakness - poisonResist energyRegenRate: '0' explosionPrefab: planeExplosionEmpty healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '50' maxSpeed: '6' maxTurnRate: '100' minSpeed: '0' templateName: coilsnake01neck tier: '10' xpMultiplier: '0'