art: EnemyIceFountainMinion artScale: '1' colliderRadius: '0.5' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - poisonWeakness - slowResist energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: JustShootDammit firingArc: '90' flashOffset: '0.33' gunTemplateName: hedgeminion2Gun2 hueOverride: red mountAngle: '0' mountName: anydir2 slewRate: '0' gunTypes: - bulletPrefab: leisurelyBullet bulletSize: '1.5' burst: '1' cooldown: '0' damage: '0.3' effect: Slow effectDamage: '0.3' lifetime: '4.8' multi: '2' multiSpread: '180' name: hedgeminion2Gun2 rof: '1.25' speed: '1.5' spread: '0' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '6' maxSpeed: '10' maxTurnRate: '270' minSpeed: '0' particlePositions: - name: darkSmoke pos: - '-0.006' - '-0.55' - '-0.8' rot: - '0' - '0' - '-90' spawnInvulnerabilitySeconds: '1' templateName: hedgeminion2 tier: '10' xpMultiplier: '0'