art: EnemyDicerPrefab artScale: '1' colliderRadius: '0.42' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: Sprinkler firingArc: '360' flashOffset: '10' gunTemplateName: giantgateGun3shot1 mountAngle: '0' mountName: main sfx: sound: 'null' slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '-1.66' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '-80000000000' - fireMode: Sprinkler firingArc: '360' flashOffset: '5' gunTemplateName: giantgateGun3shot2 mountAngle: '0' mountName: main2 sfx: sound: Enemy Laser Loop5 slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '2' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '80000000000' syncOffset: '0' syncTo: main gunTypes: - burst: '100000000' cooldown: '0' damage: '1' lifetime: '1.5' multi: '3' multiSpread: '120' name: giantgateGun3shot1 rof: '3' speed: '0' spread: '0' - burst: '100000000' cooldown: '0' damage: '1' lifetime: '1.5' multi: '3' multiSpread: '120' name: giantgateGun3shot2 rof: '2.5' speed: '0' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '30' maxSpeed: '0' maxTurnRate: '360' minSpeed: '0' spawnInvulnerabilitySeconds: '0' templateName: giantgate tier: '3'