art: EnemySlicerPrefab artScale: '1' colliderRadius: '0.42' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '0' flashOffset: '1' gunTemplateName: mazedrawerGun3shot1 mountAngle: '0' mountName: 3shot sfx: sound: Enemy Laser Loop3 slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '1' gunTemplateName: mazedrawerGun3shot2 mountAngle: '0' mountName: 3shotrotate sfx: sound: Enemy Laser Loop2 slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '1' gunTemplateName: mazedrawerGun5shot1 mountAngle: '0' mountName: 5shot slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '1' gunTemplateName: mazedrawerGun5shot2 mountAngle: '0' mountName: 5shotrotate slewRate: '0' gunTypes: - burst: '10' cooldown: '0.5' damage: '1.5' lifetime: '5.5' multi: '3' multiSpread: '120' name: mazedrawerGun3shot1 rof: '1.5' speed: '1.5' spread: '0' - burst: '16' cooldown: '0.3' damage: '1.5' lifetime: '5.5' multi: '3' multiSpread: '120' name: mazedrawerGun3shot2 rof: '4' speed: '1.5' spread: '0' - burst: '10' cooldown: '0.5' damage: '1.5' lifetime: '5.5' multi: '5' multiSpread: '72' name: mazedrawerGun5shot1 rof: '1.5' speed: '1.5' spread: '0' - burst: '32' cooldown: '0.3' damage: '1.5' lifetime: '5.5' multi: '5' multiSpread: '72' name: mazedrawerGun5shot2 rof: '4' speed: '1.5' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '20' maxSpeed: '0' maxTurnRate: '360' minSpeed: '0' spawnInvulnerabilitySeconds: '0' templateName: mazedrawer tier: '3'